Commit Graph

113 Commits

Author SHA1 Message Date
bdf9e02346 new sequence strip type for masks. 2012-06-07 18:24:36 +00:00
105b1031dd code cleanup: rename sequencer types to SEQ_TYPE_*** and use enums rather then defines. 2012-06-07 15:49:02 +00:00
16117143d8 Massive Code cleanup:
* Remove all code for Texture and Sequencer plugin system, this never worked in 2.5x / 2.6x and is therefore not needed anymore.

* DNA structures are kept, all read/writefile code is gone.
2012-05-29 10:21:07 +00:00
2d2d36fe3b code cleanup:
- style - multi-line ifs move braces onto new lines.
- iterators - convert some to macros, other split up and move brace.
2012-05-20 19:49:27 +00:00
6ce6dfba16 - dont create scene.sequence_editor on read, means data-browser or autocomplete will allocate a sequencer.
... instead add scene.sequencer_editor_create / clear, these match id.animation_data_* functions.

- refactor for names, for scene level functions call them BKE_sequencer_*
2012-05-11 10:04:55 +00:00
343edf2722 style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
2722320ca6 style cleanup: minor change and remove redundant casts 2012-03-29 22:35:12 +00:00
863f7edad6 style cleanup: sequencer 2012-03-29 22:26:11 +00:00
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
ac69593b7f Sequence Editor Themes:
* Preview Background is now themeable. Patch by Pablo Vazquez (venomgfx).
2012-03-23 20:50:38 +00:00
d8623da305 == Sequencer ==
This adds movieclip input support to the sequencer, thereby making
undistorted and stabilized footage available without a seperate render step.

Also: removes some old cruft code from the sequencer:

* new_tstripdata wasn't used anymore
* StripElems were allocated for SCENE strips on full length, wasting memory
  Added a comment, that hopefully makes things a little bit clearer:
  StripElems are *only* usefull for MOVIE + IMAGE strips for all other strip
  types one can set this pointer to NULL. (If that should cause otherwise
  problems, then the code that doesn't check for NULL is to blame!)
2012-03-21 18:02:29 +00:00
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
ed0d2b5e92 Fix #30028: VSE Paste Strip Crash
Crash was caused by attempting to create strip text from a missed sound datablock.
Actual error happened when this sound datablock was missed, but crash isn't nice
anyway and there were no way to repair scene.
2012-02-01 08:35:16 +00:00
879c13bbfc rename rgb_float_to_byte, rgb_byte_to_float to rgb_float_to_uchar, rgb_uchar_to_float and swap args (math functions mostly have dest arg first like strcpy). 2012-01-19 09:09:00 +00:00
fbc4846a6e dynamicpaint had some incorrect string sizes for layers names, use BLI string functions in more places too. 2012-01-11 12:56:31 +00:00
535d27eb49 minor cleanup for string use - no functional changes
- use more logical names for strings, noticed too many strings called `str` when reviewing name patch.
- pass __func__ macro to uiBeginBlock(), quite a few names were wrong (copy/paste error).
2012-01-11 09:33:44 +00:00
6736576f6d replace FILE_MAXDIR + FILE_MAXFILE with FILE_MAX 2011-11-26 04:07:38 +00:00
5afc38b74c Support more kinds of paths for path re-writing / traversing, patch from Alex Fraser with additions.
this now supports as many types as bpath iterator which its intended to replace.
2011-10-26 22:46:06 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
9e17ecf010 Fixing [#28907] Frozen playback.
Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-13 22:19:29 +00:00
4bfee0a1cf fix [#28879] can't change names of some of the VSE strips
Multi-Cam, Sound, Movie and Image strips were not showing strip names.

also replace sprintf() with safer BLI_snprintf()
2011-10-11 23:52:45 +00:00
1997cba227 Fix crash drawing waveform with zero length sound, found looking into sound reading bug. 2011-10-11 14:53:27 +00:00
5fdbfbaf3a replace magic numbers for flags for uiSetRoundBox(); 2011-09-11 06:41:09 +00:00
6eaae376a8 simple changes to grid drawing logic.
- make ortho grid drawing use vertex arrays
- make perspective view floor drawing cache result of UI_ThemeColorShade so its not called on every line.
- make perspective view floor only loop once on each axis when the grid floor isnt being drawn (was looking over all grid lines for no reason).
- add UI_GetColorPtrShade3ubv() to replace UI_GetColorPtrBlendShade3ubv() when no blending is needed.
2011-09-11 04:31:09 +00:00
43ab8e8624 * Merge trunk up to r39790.
* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
2011-08-30 08:22:03 +00:00
5bac37f6d4 * Reverting Titlecard commit r37537
* Reverting update recent files commit r37155
* Turning reference counts into unsigned ints
* Minor things
2011-08-29 15:01:55 +00:00
fa2ba5fbf5 - use static vars and functions where possible.
- use NULL rather than 0 when used as pointers.
2011-08-28 05:06:30 +00:00
23807d1fb4 Merging trunk up to r39447. 2011-08-16 14:11:58 +00:00
ae884d2e54 Code cleanup: add UNUSED_FUNCTION macro to avoid warning messages about unused
functions.
2011-08-15 16:18:04 +00:00
a672ab5e73 3D Audio GSoC:
Improved waveform drawing in the sequencer.

* Drawing the waveform of a sequencer strip is now independent from whether the sound is cached or not.
* Improved drawing of the waveform in the sequencer (especially speed!).
* Making it possible to vertically zoom more in the sequencer to better see the waveform for lipsync.
* Fixed a bug which crashed blender on loading a sound file via ffmpeg.
2011-08-09 14:10:32 +00:00
eb9d591898 * Merging trunk up to r38981.
* Fixing a minor issue in a previous commit.
2011-08-03 12:44:52 +00:00
461bb17d31 fix [#27965] VSE: no visual feedback on locked strips
added xpm -> opengl stipple conversion script.
2011-08-03 09:28:16 +00:00
0adad30e3f Bugfix [#27984] CTRL+T doesn't work in Video Sequencer properly
Time-scale drawing wasn't respecting the time unit setting.

While working on this, I tried to tweak the grid drawing to a more
common setting. It's hardcoded to show lines at every 25 px = once
every 25 frames, which is only really fine when FPS=25. Anyways, this
works fine enough for the sequencer for now in general usage.
2011-07-22 11:20:14 +00:00
34c5784f99 Merging trunk up to r38167. 2011-07-06 20:26:56 +00:00
e1b060486f Fix #27879: sequencer didn't draw overlapping strips well, selected were drawn
under unselected, and active strips red border color for active strips was not
clear enough.
2011-07-06 13:15:22 +00:00
cfcc4b4fcd == Simple Title Cards for Sequencer ==
This commit adds an experimental effect strip to the sequencer: "Title
Card".

This is useful for adding simple one-line text section headers or
"title cards" (i.e. title + author/contact details) to video clips,
which is often seen in demo videos accompanying papers and/or
animation tests.

See http://aligorith.blogspot.com/2011/06/gsoc11-simple-title-
cards.html for some more details on usage.

Code notes:
- There are a few things I've done here which will probably need
cleaning up. For instance, the hacks to get threadsafe fonts for
rendering, and also the way I've tried to piggyback the backdrop
drawing on top of the Solid Colour strips (this method was used to
keep changes here minimal, but is quite fragile if things change).
2011-06-16 02:46:38 +00:00
7fd1fe9fc8 draw sequences with invalid effect frame ranges pink to highlight they are invalid and wont render. 2011-06-07 18:34:33 +00:00
70b832589a [PATCH] == Sequencer ==
This patch adds adjustment layer tracks to the sequencer and does some cleaning
up of the code.

What's an adjustment layer?

Think of it as an effect track, which takes no explicit input, but alters
the output of everything down the layer stack.

So: you can add several stages of color correction with it.

And: you can even use it with metastrips to group several adjustments together.
2011-05-16 17:14:47 +00:00
4052ef1667 quiet gcc's float/double warnings. 2011-03-30 05:07:12 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
27e812d697 Clear some compiler warnings by commenting some functions, adding others to headers.
left in warnings where functions obviously need to get ported to 2.5x still.

Also, render stamp seq strip works again.
2011-02-17 22:34:41 +00:00
8b7482892b made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors. 2011-02-14 17:55:27 +00:00
89c9aaaa25 remove references to BKE_utildefines where its not needed.
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07 19:18:31 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00