Commit Graph

10 Commits

Author SHA1 Message Date
3b8ae2c08f Desktop Icons Update
Unify all desktop icons on Mac, Win and Linux to fit with the correct, updated brand guidelines here: https://www.blender.org/about/logo/

This is using :

PANTONE 716 C = #EA7600 (RGB 234 118 0)
PANTONE 647 C = #236192 (RGB 35 97 146)

Thanks to Yevgeny Makarov (jenkm) for compiling this icon update.

See T63623
2019-05-17 23:54:21 +02:00
0d395ebb6c Icons: Desktop icons update for Mac
Previous desktop icon was clipped on one side, and file icon used cropped icon.
2019-03-08 13:23:59 +01:00
William Reynish
18cb27b4f4 UI: update Blender application icon on all platforms.
More accurate logo colors, flatter look.
2018-12-28 17:26:09 +01:00
b4e8dc8c82 set required MacOS version to 10.9
We could do more to simplify build files, but this is a start.
2017-03-16 15:02:55 -04:00
42d816a3d9 Blender 2.8 requires Mac OS 10.7 or later
MacOS 10.7 “Lion” was the first to implement OpenGL 3.2, which will be
required to run Blender 2.8.

Minimum OS version was unspecified before.
2016-08-04 03:13:20 -04:00
3d9cc4d3f1 support automatic GPU switching on Mac
First attempt. On my laptop (Intel + nVidia) Blender still switches to
nVidia at launch time.
2016-08-04 03:08:13 -04:00
367de67889 OSX: remove the applescript and env var for omp_set_treads from plist 2013-04-10 15:22:39 +00:00
bc9ad1270b set line endings to native & mime type to text/plain for .app/Contents/MacOS/xxx files. 2012-12-29 03:19:30 +00:00
8bd94b0af3 OSX: add plist key High Resolution Capable 2012-12-13 12:46:11 +00:00
d3d5c57c32 move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00