Commit Graph

5594 Commits

Author SHA1 Message Date
4fbc71a320 Fix T65439: quick explode error
Material setup for quick explode was assuming a shader with a "BSDF"
output socket connected to the material output node whereas other socket
names are valid ("Shader", "Emission", "BSSRDF", "Holdout"...)
2019-06-03 09:49:58 +02:00
4ca34e6e34 UI: Fix small naming inconsistency in the UV Editor View menu
Now it's consistent with 3D View
2019-06-02 20:30:55 +02:00
1c28d07065 Fix: Dynamic Paint Image Bake button missing when using certain Surface types
This required doing a very slight UI re-org of a few properties to work reasonably.
2019-06-02 20:24:54 +02:00
5902a9cb63 Fix T65265: File > Quit shortcut assign different depending if file is saved 2019-05-31 19:26:20 +02:00
b4071c56ce Fix T65147: Rotate normal not interactive from menu 2019-05-31 16:24:58 +10:00
451c533e25 VSE: Menu bug fixes
- Return Toggle Meta to Strip Menu
 - Move position of Lock/Mute in Strip Menu to match position in Context Menu.
 - Remove Lock icon.

Author: Peter Fog

Reviewed By: billreynish, ISS, brecht

Differential Revision: https://developer.blender.org/D4957
2019-05-30 15:47:25 -07:00
dc0c490b76 Tool System: Use circle cursor for non-3D circle select 2019-05-30 21:31:42 +10:00
0c8c160202 WM: use different drag thresholds for mouse/tablet events
Now a small threshold is used for mouse input,
avoiding delay when gizmos are activated on drag.

Tablet input threshold remains unchanged since
it's easier to make small movements when using a tablet.

A larger threshold for non-cursor input is now used (typically keyboard)
which improves usability when the "Pie Menu on Drag" key-map preference.
2019-05-30 15:03:19 +10:00
9bae9b634e Fix T65244: emission node not available for world shader nodes 2019-05-28 23:07:08 +02:00
13a90d646a Codestyle: Remove trailing spaces 2019-05-28 15:12:29 +02:00
dee5c1aa40 MeshAnalysis: Disable when XRay is turned on
When XRay is turned on the mesh analysis did not draw correct. This
change won't draw the mesh analysis overlay when xray is turned on.

In terms of giving the user a visual feedback of this limitation we
render the overlay options inactive.

Reviewed By: brecht, fclem

Maniphest Tasks: T65225

Differential Revision: https://developer.blender.org/D4965
2019-05-28 15:09:57 +02:00
1008d9c735 Cleanup: unused args/vars 2019-05-28 16:37:29 +10:00
29a29699f7 Fix T65145: Draw curve draw tool settings in column 2019-05-27 16:55:53 +02:00
Mal Duffin
118ac491d2 Fix poor display of time codes in sequencer Info panel
Allow using : in labels inside buttons.

Differential Revision: https://developer.blender.org/D4944
2019-05-27 13:31:27 +02:00
Dalai Felinto
0cb2c20ada Sequencer: Fix UI when scene strip has a NULL scene
Issue introduced on 86eefefdc1.

There was a `if scene:` check in the original code, as it turned out
there was a reason for that. We gotta be careful with these assumptions.
2019-05-24 19:13:01 -03:00
04ad9eab6e Fix: Too many checks for the compositor
Check once as and then re-use
2019-05-24 17:11:53 +02:00
a875e81674 UI: Tweaks to Compositor header
- Move Auto Render into Options panel in sidebar
  - Move Pin to the right and remove emboss
  - Move Background to the right and use greying out to avoid jumping UI elements

Also remove emboss from pin toggle in Image Editor for consistency
2019-05-24 14:46:37 +02:00
946217e503 UI: Sequencer panel names
Change names again, to be more descriptive

Data > Info
Info > Timecodes
2019-05-24 14:23:50 +02:00
419434a1ad Fix unnecessary decorators showing in compositor sidebar 2019-05-24 13:01:06 +02:00
9da88c10b0 Fix T65057: Duplicate from context menu won't work
Wrong operator context was used here.
2019-05-24 12:01:15 +02:00
1fd7b380f4 VSE: remove lazy loading for strip crop and transform
Lazy loading prevented showing values in UI.
Now we just gray them out if not used.
2019-05-23 11:50:15 -07:00
d8746bf45e UI: Move Transform tool to be after Move, Rotate, Scale in the toolbar 2019-05-23 18:12:14 +02:00
ec664636e7 3D View: add back transform tool
Further changes are planned in T64928,
this is just the initial basic version.
2019-05-24 01:38:07 +10:00
481e13a2dd Image space, view menu: Fix access uninitialized variable
Seems to be a copy-paste mistake in 7a2b203, causing menu to be
almost empty.
2019-05-23 11:41:13 +02:00
7c819b5964 Cleanup: unused import, pep8 2019-05-23 19:10:13 +10:00
e88654c31b UI: change order of Live Unwrap in menu U key still goes to Unwrap first
Also makes it more clear it's related specifically to this type of unwrapping.
2019-05-23 11:04:54 +02:00
f16c1abc53 Cleanup: de-duplicate popover_group arguments 2019-05-23 12:29:28 +10:00
Dalai Felinto
6539cf3199 Visibility panel: Use "toggle" keyword
No functional nor visual change.
This is a partial revert of 0910932e71.

The toggle option was introduced on 6640bcca74.
This allow us to simplify the outliner draw code so it uses the icon as
defined in the RNA (as oppose to get the value there once again).
2019-05-22 16:22:02 +00:00
8f2538f4fb Sequencer: Swap Data and Info panel names
Following feedback from Blender Studio animators
2019-05-22 16:42:27 +02:00
d10bab7160 UI: Sequencer menus
Final small tweaks and fixes by Peter Fog:

  - Remove commented lines
  - Set 'Both' handle selection before Left and Right
  - Small tweaks to Strip and Context menus

Any further tweaks will be postponed for 2.81
2019-05-22 14:59:04 +02:00
b82afb4b01 Templates: updated 2D animation template
From the grease pencil team.
2019-05-22 13:15:40 +02:00
6ca172cdce UI: use term 'Factory Settings' for preference menu
It's not clear what 'Defaults' mean in this context because we have
the defaults the users has saved & factory defaults.
2019-05-22 14:36:16 +10:00
58a75d01a6 UI: Edit Mode Options panel cleanup
- Move Live Unwrap to UV menu
  - Move Auto Merge Threshold into a sub-section of Auto Merge to make the relationships clearer

Differential Revision: https://developer.blender.org/D4919

Reviewers: Brecht Van Lommel, Pablo Vazquez
2019-05-21 22:50:02 +02:00
4ebb64697a Cleanup: pep8 2019-05-22 00:59:43 +10:00
5a1c888834 UI: Hide Add Cube from toolbar.
This was still a proof of concept tool needing further development. Hiding this for now.

It can return in future releases with further development.

See https://developer.blender.org/T57210 for details.
2019-05-21 10:56:49 +02:00
91a292ba40 UI: show symmetry popovers next to newly added mirror buttons
This moves symmetry panels to a small popover
next to the mirror axis buttons.
2019-05-21 15:49:36 +10:00
909c0bd043 UI: expose mirror/symmetry options int the tob-bar
D4895 by @billreynish with edits.
2019-05-21 15:18:17 +10:00
a08fb46700 UI: move edge-tag option from the scene into the operator
This was a very specific option to display in global tool settings.

Now this is exposed in the operator when edge-select mode is enabled.
2019-05-21 11:15:26 +10:00
907d5eb39b Normal UI: Make Alt-N shortcut to Normals Menu.
See T64324 for discussion of normals ui.
Consensus on blender.chat was to use Alt-N to pull up Normals Menu,
overwriting the old use of that key (Flip normals).
There are still shortcuts for Recalculate Outside and Recalculate Inside
which are likely the more common needs.
2019-05-20 13:38:33 -04:00
d17cb3a3b3 Fix Python error in sequencer scene strip UI 2019-05-20 18:10:12 +02:00
b5446f01fd Accidentally overrode changes in 40d5254741 2019-05-20 18:09:25 +02:00
5c9adc1614 UI: Sequencer menus
More updates to Sequencer menus from Peter Fog.

  - Rename Cut operators in the UI to be more clear
  - Re-organize the context menu to be nicer and more useful
  - Select menu is clearer
  - other assorted fixes and changes for clarity
2019-05-20 18:04:35 +02:00
40d5254741 Sequencer: Hide panels when there is no actual sequences
before this the python script would raise an exception due to
attempt to show properties of None data.
2019-05-20 17:51:05 +02:00
828efef151 UI: Top bar menu tweaks
* Use icon for Blender menu
* Move Startup/Factory settings to Defaults submenu under File
* Move Preferences under Edit
* Move Quit to File
2019-05-20 16:52:17 +02:00
3f4dd54ff7 GPencil: Fix presets error after changing parameter name
The old use_follow_draw was renamed to alignment_mode
2019-05-20 16:41:16 +02:00
49efb7bdbe Camera: change default f-stop from 5.6 to 2.8
This gives a more noticeable effect by default. Also fixes startup.blend not
having focus distance initialized correctly.
2019-05-20 16:35:34 +02:00
7a2b20349a UI: add entry to show/hide tool settings bar to the View menu 2019-05-20 15:37:04 +02:00
576e7c82da UI: keep grease pencil stroke placement / guides button always in main header 2019-05-20 15:30:45 +02:00
43500671dc Normal UI: Remove normals toolbar and add/muliply menu options.
See T64324 for discussion re improving normal editing ui.
As next step, remove the face_strength tool settings because
menu operator now includes that. Move face_strenth enum to
better place.
Remove normals toolbar panel because only thing left
(normal_vector) can stay hidden for copy/paste.
Remove add vector and multiply vector menu entries as
they are useless without ui method for specifying operand,
and they are very low utility operations anyway.
2019-05-20 08:51:53 -04:00
Dalai Felinto
785ff8e1d2 UI: add Visibility panel for objects
The outliner should not be the only way for users to change these settings.
The Python API was extended to keep these properties positive and keyframable.

Differential Revision: https://developer.blender.org/D4889
2019-05-20 13:47:37 +02:00