Commit Graph

109 Commits

Author SHA1 Message Date
e17bf02c2d Code Cleanup:
* made bmesh_structure.h function names more consistant.
* remove unused code in bmesh_structure.c
* removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping).
* tagged  some BMESH_TODO's
2012-02-27 13:47:53 +00:00
3ba37b65a3 style cleanup 2012-02-26 22:38:49 +00:00
c65b3b73fd bmesh api cleanup
* better type safety for BM_elem_flag_* and BM_elem_index_* functions.
* add BMElem type to be used where BMFace/Edge/Vert/Loop can be interchanged.
* fix bug in select manifold, found when making functions more strict.
2012-02-25 22:23:40 +00:00
98aececc8e bmesh code cleanup
* change BMO_elem_flag_* defines to inline functions.
* BMO_slot_map_insert() is too big for an inline function - un-inline it.
* remove redundant casts.
2012-02-25 20:58:03 +00:00
c6f340e6b0 previous fix wasnt working in edge mode, now selection +/- works in vert/edge/face modes. 2012-02-23 15:47:18 +00:00
c4e7cc3287 fix for leak in gpu.export_shader(), wasnt freeing the function.
also change the bmesh iterator so its possible to initialize without stepping.
2012-02-20 22:04:29 +00:00
2421058379 add type check asserts for bmesh operator get/set funcs so errors wont fail silently. 2012-02-20 02:04:13 +00:00
1953f042e6 added boolean type for bmesh operators, will make python wrapping clearer and also makes existing calls more obvious.
also corrected some error reports.
2012-02-20 01:52:35 +00:00
afc56a0b10 copying bmesh dir on its own from bmesh branch 2012-02-19 18:31:04 +00:00