Commit Graph

1429 Commits

Author SHA1 Message Date
21ae323dbf Cleanup: avoid redundant float/int conversions in BLF
Internally many offsets for BLF were integers but exposed as floats,
since these are used in pixel-space, many callers were converging them
back to integers. Simplify logic by using ints.
2022-04-13 13:06:29 +10:00
fb87578698 Fix T96255: Node socket fails to drag
This is a general issue exposed by moving from tweak to click-drag
events [0], however this bug would have existed for both click &
click-drag events beforehand.

Since [1] the following behavior could occur:

- Click-drag the cursor away from the button.
- Leaving the button would flag it as disabled.
- The disabled button would then break
  causing the event to be considered handled.
- Once handled no click / click-drag action would be tested.

The bug would only happen if the cursor left the button before the drag
threshold was reached which tended to happen with an UI-scale 2 or more.
Or with an increased drag threshold.

Revert [1] (fix for T78503), which is no longer needed since as of [2].

[0]: 4986f71848
[1]: 6f96dd8576
[2]: 87c13ac68c
2022-03-21 18:20:44 +11:00
9b298cf3db RNA: Generate property declerations header, solving msg-bus C++ incompatibility
Lets `makesrna` generate a `RNA_prototypes.h` header with declarations for all
RNA properties. This can be included in regular source files when needing to
reference RNA properties statically.

This solves an issue on MSVC with adding such declarations in functions, like
we used to do. See 800fc17367. Removes any such declarations and the related
FIXME comments.

Reviewed By: campbellbarton, LazyDodo, brecht

Differential Revision: https://developer.blender.org/D13837
2022-03-14 16:50:49 +01:00
789b1617f7 Fix out of order event handling when calling operators from gizmos
Activating a gizmo used the windows eventstate which may have values
newer than the event used to activate the gizmo.

This meant transforms check for the key that activated transform
could be incorrect.

Support passing an event when calling operators to avoid this problem.
2022-03-11 22:49:47 +11:00
2146256563 Cleanup: use ELEM macro 2022-03-09 10:13:43 +11:00
b8960267dd Event System: drag events no longer default to the drag start location
This avoids transform jumping which is a problem when tweaking values a
small amount. A fix for T40549 was made box-select used the location
when the key was pressed.

While it's important for box-select or any operator where it's expected
the drag-start location is used, this is only needed in some cases.
Since the event stores the click location and the current location,
no longer overwrite the events real location. Operators that depend on
using the drag-start can use this location if they need.

In some cases the region relative cursor location (Event.mval) now needs
to be calculated based on the click location.

- Added `WM_event_drag_start_mval` for convenient access to the region
  relative drag-start location (for drag events).
- Added `WM_event_drag_start_xy` for window relative coordinates.
- Added Python property Event.mouse_prev_click_x/y

Resolves T93599.

Reviewed By: Severin

Ref D14213
2022-03-09 08:38:42 +11:00
0212c423bf Cleanup: remove outdated references to tweak 2022-03-04 13:31:16 +11:00
8b06c524d2 Cleanup: spelling in comments, function name 2022-03-04 10:31:11 +11:00
544bd0c353 Cleanup: Remove redundant drag image size parameters
Just use the image-buffer size and the already provided scale to
determine the size, not the button size (which would always have to
match the scaled image-buffer size or it would give unexpected results).
2022-03-03 15:04:45 +01:00
4986f71848 Event System: remove tweak events in favor of click-drag
Supporting two kinds of dragging is redundant, remove tweak events as
they only supported 3 mouse buttons and added complexity from using the
'value' to store directions.

Support only click-drag events (KM_CLICK_DRAG) which can be used with
any keyboard or mouse button.

Details:

- A "direction" member has been added to keymap items and events which
  can be used when the event value is set to KM_CLICK_DRAG.

- Keymap items are version patched.

- Loading older key-maps are also updated.

- Currently the key-maps stored in ./release/scripts/presets/keyconfig/
  still reference tweak events & need updating. For now they are updated
  on load.

Note that in general this wont impact add-ons as modal operators don't
receive tweak events.

Reviewed By: brecht

Ref D14214
2022-03-02 15:31:50 +11:00
8a8424021c Cleanup: move Event.is_repeat & is_direction_inverted to flags
Use a flag for events to avoid adding struct members every time a new
kind of tag is needed - so events remain small.

This also simplifies copying settings as flags can be copied at once
with a mask.
2022-03-01 12:21:27 +11:00
ad0b3abf53 Cleanup: use flags for wmEvent modifier keys
Using flags makes checking multiple modifiers at once more convenient
and avoids macros/functions such as IS_EVENT_MOD & WM_event_modifier_flag
which have been removed. It also simplifies checking if modifier keys
have changed.
2022-02-25 17:58:22 +11:00
2cd33955be Merge branch 'blender-v3.1-release' 2022-02-22 16:43:23 +11:00
c5b66560de Fix T93629: Reset to defaults undoes all steps when applied twice
Reset Defaults left the undo stack in an invalid state,
with the active undo step left at the previous state then it should
have been.

Now the buttons own undo logic is used to perform undo pushes.
2022-02-22 16:40:07 +11:00
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
4311a32bc2 Win IME: Ideographic Full Stop to Decimal Point
Convert Ideographic Full Stop, used in Simplified Chinese and Japanese,
to Decimal Point when entering numbers into numerical inputs.

See D13903 for more details

Differential Revision: https://developer.blender.org/D13903

Reviewed by Brecht Van Lommel
2022-01-28 13:11:56 -08:00
6952228386 UI: fix a precision issue with float field step size.
Fix a precision issue when stepping down from 1 to 0 via the left
decrement button and step 100 results in a small nonzero value.

The reason is that 0.01 can't be precisely represented in binary
and converting to double before multiplication reveals this.

Ref D13753
2022-01-18 16:24:54 +03:00
ccf06fffbc UI: Allow AltGr Key + C,V,X Text Input
Slight change to our processing of Ctrl-C, Ctrl-V, and Ctrl-X so that
they will not be triggered if Alt is also pressed. This allows entry
of AltGr-C, -V, -X when using International keyboard layouts.

See D13781 for more details

Differential Revision: https://developer.blender.org/D13781

Reviewed by Brecht Van Lommel
2022-01-10 09:52:19 -08:00
499fec6f79 Cleanup: spelling in comments 2022-01-06 13:54:52 +11:00
a42e972e1b Fix T94316: Asset catalog tree scrolls away when renaming a catalog
The activation of the text button is a bit special, since it happens during
drawing, the layout isn't computed yet then. Comparable cases where the button
is added on top don't use the layout system, so this didn't become an issue
until now. Trigger a delayed call to `UI_but_ensure_in_view()`.
2022-01-03 19:55:49 +01:00
6da23db5e0 UI: deduplicate code for Copy To Selected and Alt-button tweaking
This resolves an old TODO to deduplicate code in copy_to_selected_button
& ui_selectcontext_begin.
This is also in hindsight of adding id-property support [incl. Geometry
Nodes modifier properties] for this in the next commit.
No behavior change expected here.

ref T93983 & D13573
2021-12-16 13:18:19 +01:00
Azeem Bande-Ali
b8bad3549d Fix T93519: handle prefix names in autocompletes
Autocomplete entires keep track of the length of the prefix
in `name_prefix_offset`. However, the name matching logic
was comparing the string including the prefix which resulted
in tab-completion not working (when the user didn't also type
in the prefix, typically two whitespaces).

This is fixed by passing in a char pointer after the end of
the prefix.

Additionally, some searchbox logic is moved. Previously,
`ui_searchbox_apply` would clear the entry which would mean
that `ui_searchbox_find_index` would never succeed. Now the
search box is only cleared if no match was found.

Differential Revision: https://developer.blender.org/D13483
2021-12-09 11:15:19 +01:00
61776befc3 Cleanup: move public doc-strings into headers for 'editors'
Ref T92709
2021-12-09 01:14:10 +11:00
8f69c91408 Fix T93410: Crash hiding a region from Python used by a popover
Close all active buttons when hiding a region as this can be called
from Python a popover is open from that region.

Failure to do this causes the popover to read from the freed button.

Also rename UI_screen_free_active_but to
UI_screen_free_active_but_highlight since it only frees highlighted
buttons.
2021-12-02 15:53:41 +11:00
e216660382 Merge branch 'blender-v3.0-release'
Conflicts:
	source/blender/windowmanager/intern/wm_files_link.c
2021-11-25 15:00:06 +01:00
3bf10e5d0a Fix T89996, T90063: bugs with multi-button reset and entering values in popups
This reverts the changes to fix T87448, where entering the same value in number
buttons causes an unnecessary update. This is not stable enough for 3.0 and so
is being reverted, better to have an unnecessary update than no update in other
cases.

This effectively reverts the changes from rBeb06ccc32462 and follow up fixes
rBe1a9ba94c599, rBbbb52a462ef9, rBec30cf0b742f, and rB071799d4fc44. The code is
disabled with a comment on how it could be implemented better.
2021-11-25 14:45:19 +01:00
0129178376 UI: Use a map for block name lookups
Use a map to speed up search for UI block names.
Time to redraw the node editor was decreased from
around 75-120ms to 40-70ms in a tree with many
Geometry Nodes.

Differential Revision: https://developer.blender.org/D13225
2021-11-22 18:23:54 +01:00
01df48a983 Refactor: Port spreadsheet data set to UI tree view
This patch removes a bunch of specific code for drawing the spreadsheet
data set region, which was an overly specific solution for a generic UI.
Nowadays, the UI tree view API used for asset browser catalogs is a much
better way to implement this behavior.

To make this possible, the tree view API is extended in a few ways.
Collapsibility can now be turned off, and whether an item should
be active is moved to a separate virtual function.

The only visual change is that the items are now drawn in a box,
just like the asset catalog.

Differential Revision: https://developer.blender.org/D13198
2021-11-19 17:36:11 -05:00
2f39b45e8c Merge branch 'blender-v3.0-release' 2021-11-16 17:50:24 -05:00
f829b86039 Cleanup: Correct copy paste error in comment
Mistake from rB2743d746ea4f38c098512f6dd6fc33d5a62429d3
2021-11-16 17:49:51 -05:00
abf62d06d1 Merge branch 'blender-v3.0-release' 2021-11-10 11:11:58 -06:00
35ae7ab933 Cleanup: Use bool instead of int 2021-11-10 11:11:35 -06:00
4e09fd76bc Cleanup (UI): Add/use type for operator context enum
Adds a `wmOperatorCallContext` typedef for the existing `WM_OP_XXX`
operator context enum. This adds type safety, allows the compiler to
produce better warnings and helps understanding what a variable is for.

Differential Revision: https://developer.blender.org/D13113

Reviewed by: Campbell Barton
2021-11-05 14:57:26 +01:00
b73993bcc9 UI: Refactor how dragging onto text buttons works, fixing issues
There was a bunch of special handling to support dropping data-blocks onto
string or search-menu buttons, to change the value of these. This refactor
makes that case use the normal drop-box design, where an operator is executed
on drop that gets input properties set by the drop-box. This should also make
it easier to add support for dragging assets into these buttons.

In addition this fixes an issue: Two tooltips were shown when dragging assets
over text buttons. None should be shown, because this isn't supported.
2021-11-03 15:00:17 +01:00
3e32a68f38 UI: Refactor how dragging onto text buttons works, fixing issues
There was a bunch of special handling to support dropping data-blocks onto
string or search-menu buttons, to change the value of these. This refactor
makes that case use the normal drop-box design, where an operator is executed
on drop that gets input properties set by the drop-box. This should also make
it easier to add support for dragging assets into these buttons.

In addition this fixes an issue: Two tooltips were shown when dragging assets
over text buttons. None should be shown, because this isn't supported.
2021-10-27 18:51:44 +02:00
1832e11f39 UI: Support dragging tree-view items
Adds the needed bits to the UI tree-view API to support dragging
tree-view items. This isn't used yet, but will be in the following
commit for asset catalogs.

There will probably be some further tweaks to the design at some point,
for now this should work well enough for our use-cases.
2021-10-27 14:56:57 +02:00
6d3d2988fa Cleanup: spelling in comments 2021-10-26 22:26:35 +11:00
4e22a9ab9e Cleanup: Clang format 2021-10-25 22:18:45 -04:00
f45470472f Cleanup: Compile warnings 2021-10-21 17:00:38 -04:00
be171b295f Cleanup: Use array utility for cursor events 2021-10-21 15:30:17 -04:00
d71c423c28 Cleanup: Use array as a parameter for event x/y functions
This change simplifies the parameter list for these functions
and reduces the chance of typos mixing up array indices.

Missed in rB69102786047dccdcbaee0df6307a8c3364d28fe0.
2021-10-21 16:57:53 +11:00
2a047fadc0 Fix type error in 5297bf318e 2021-10-21 16:57:53 +11:00
ec31f31749 Cleanup: Remove dead code 2021-10-21 01:01:31 -04:00
5297bf318e Cleanup: Use array as a parameter for event x/y functions
This change simplifies the parameter list for these functions
and reduces the chance of typos mixing up array indices.

Missed in rB69102786047dccdcbaee0df6307a8c3364d28fe0
2021-10-21 00:56:31 -04:00
035dcdad90 Cleanup: use underscore separators for event struct members
Improve readability using underscores for separators, e.g.
prev_click_time instead of prevclicktime.
2021-10-21 13:24:17 +11:00
6910278604 Cleanup: Use array as a parameter for event x/y functions
This change simplifies the parameter list for these functions
and reduces the chance of typos mixing up array indices.

Reviewed By: campbellbarton

Ref D12950
2021-10-21 13:15:41 +11:00
2743d746ea Cleanup: use an array for wmEvent cursor position variables
Use arrays for wmEvent coordinates, this quiets warnings with GCC11.

- `x, y` -> `xy`.
- `prevx, prevy` -> `prev_xy`.
- `prevclickx, prevclicky` -> `prev_click_xy`.

There is still some cleanup such as using `copy_v2_v2_int()`,
this can be done separately.

Reviewed By: campbellbarton, Severin

Ref D12901
2021-10-21 00:00:01 +11:00
b280699078 Cleanup: use elem macros 2021-10-20 11:16:43 +11:00
17c928e975 UI: Add context menu support for tree-view items
Tree-view items can now easily define their own context menu. This works
by overriding the `ui::AbstractTreeViewItem::build_context_menu()`
function. See the documentation:
https://wiki.blender.org/wiki/Source/Interface/Views#Context_Menus

Consistently with the Outliner and File Browser, the right-clicked item
also gets activated. This makes sure the correct context is set for the
operators and makes it clear to the user which item is operated on.

An operator to rename the active item is also added, which is something
you'd typically want to put in the context menu as well.
2021-10-08 20:08:22 +02:00
2aca08fc1c UI: Support tooltips for superimposed icons
In a couple of places in the UI, we show superimposed icons on buttons
to execute an operation (called "Extra Icons" internally). Hovering them
would show the tooltip of the underlying button, which is misleading and
confusing.
There are cases where it's not obvious what an icon does, so a tooltip
would be quite useful here. It's likely we are going to use superimposed
icons in more places in the future, e.g. see D11890.

The extra icon basically acts as an override for the button in the
tooltip code.

Differential Revision: https://developer.blender.org/D11894

Reviewed by: Campbell Barton
2021-10-08 14:18:10 +02:00