Issue is that update functions defined in
`rna_def_fmodifier_envelope_ctrl` (namely `rna_FModifier_update`) are
actually never called.
This is because UI code for FCurve modifiers often does not use RNA
buttons but uses custom update functions (or non at all). For example,
rB9a88bd55903a did this for the generators, envelope control points did
not have this at all.
This is now changed to use RNA buttons for the envelope control points,
this could done for other non-RNA buttons as well to get rid of
'validate_fmodifier_cb()'.
Maniphest Tasks: T76734
Differential Revision: https://developer.blender.org/D7732
Do not execute the operator to change the Graph Editor cursor when changing the
active frame through the scrubbing region. This is not what users expect, see
T76599.
Removes an explicit exception to not let the regular frame change operator
execute in the Graph Editor. It was needed to let the cursor operator run
instead, but the interplay between the two operators is now handled at keymap
level.
Fixes T76599.
All the driver-specific code in `fcurve.c` has been moved into a new file
`fcurve_driver.c`. The corresponding declarations have been moved from
`BKE_fcurve.h` to `BKE_fcurve_driver.h`.
All the `#include "BKE_fcurve.h"` statements have been investigated and
replaced with `BKE_fcurve_driver.h` where necessary.
No functional changes.
It is just a quick fix for the tooltips in the graph editor, it replaces:
- "F-curve modifiers are disabled" with "Enable F-Curve modifiers"
- "F-curve is visible in graph editor for editing" with "F-Curve visibility in Graph Editor".
Reviewed By: billreynish
Maniphest Tasks: T75519
Differential Revision: https://developer.blender.org/D7387
This data block will be the container for simulation node trees.
It will be used for the new particle node system (T73324).
The new data block has the type `ID_SIM`.
It is not visible to users and other developers by default yet.
To enable it, activate the cmake option `WITH_NEW_SIMULATION_TYPE`.
New simulation data blocks can be created by running `bpy.data.simulations.new("name")`.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D7225
The loop of datablocks was using the scene datablock (3D View) only, but all others datablocks were ignored.
Now the loop consider any annotation datablock.
Don't set 'special preview' or Solo mode if scrubbing in scrubbing region.
Author: a.monti
Reviewed By: Severin
Differential Revision: https://developer.blender.org/D7234
Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.
Differential Revision: https://developer.blender.org/D7320
The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData
API" section. The code in that section has now been split off, and
placed into `BKE_anim_data.h` and `anim_data.c`.
All files that used to include `BKE_animsys.h` have been adjusted to
only include the animation headers they need (sometimes none).
No functional changes.
Follow up of b2ee1770d4 and 10c2254d41, part of T74432.
Now the area and region naming conventions should be less confusing.
Mostly a careful batch rename but had to do few smaller fixes.
Also ran clang-format on affected files.
Caused by rBedb3b7a323a1.
Using evaluate_fcurve_only_curve actually causes quite a bit of slowdown
[6x] compared to bezier forward differencing [which was used prior to
rBedb3b7a323a1]. But full fcurve evaluation is desired with Dynamic
Interpolation Effects [Back/Elastic] since their min/max will not be
captured with forward differencing.
So now gain back speed [using bezier forward differencing] and only do
the full fcurve evaluation for dynamic interpolation effects.
Maniphest Tasks: T74927
Differential Revision: https://developer.blender.org/D7196
Mpving utils from idcode to idtype proved to be somewhat painful for
some reasons, but now all looks good.
Had to add a fake/empty shell for the special snowflake too,
`ID_LINK_PLACEHOLDER/INDEX_ID_NULL`...
Both the MS headers and blender headers define the HKEY
which gives all kind of inclusion order issues.
This diff renames all *KEY constants to EVT_*KEY to resolve
this conflict.
Reviewed By: brecht , dfelinto
Differential Revision: http://developer.blender.org/D7164
`ANIM_animdata_update()` did not sort grease pencil frames. A
pre-existing comment stated this wouldn't be necessary as
`posttrans_gpd_clean()` already does this. However, this is only
applicable when the change is performed via the transform system. The
mirror operator doesn't call `posttrans_gpd_clean()`, invalidating the
assumption in the comment.
I moved the sorting code into `BKE_gpencil_layer_frames_sort()`, which
is now called from both `ANIM_animdata_update()` and
`posttrans_gpd_clean()`.
This patch fixes various problems of alignment and element backdrops for
the animation channels drawing, mainly in the Graph editor but also for
grease pencil and mask layers in the Dope Sheet.
Reviewed By: billreynish, sybren
Differential Revision: https://developer.blender.org/D5204
The behaviour of GP layers is the same as annotation layers: they show
in the dope sheet regardless of whether they have frames or not. This is
easily resolved by adding some extra filtering.
Part of the function was following an "if-ok: do-this" pattern, and then
mid-function switched to a "if-bad: skip" pattern. The function now just
uses the latter.
No functional changes.
Update Dopesheet header to include missing buttons, remove Scene Active only buttton and also removed duplicated search box.
The removed options come from old 2.7x version and they are not required now.
Reviewed By: mendio, pepeland
Differential Revision: https://developer.blender.org/D7107
EasingType was implemented rBdaccaa713b6e for the GraphEditor (but never
made it to the Dopesheet). If you can select Easing Mode in the
DopeSheet, then you should also be able to select the associated Easing
Type.
Thanks @lichtwerk for the initial implementation.
Maniphest Tasks: T65076
Differential Revision: https://developer.blender.org/D6094
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.
Also, a huge code cleanup has been done at all levels.
Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.
Differential Revision: https://developer.blender.org/D6293
The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
There are two ways in which adding/deleting keyframes can fail, but only
one of those was handled. The other would be shown as a successful
add/delete of -2 keyframes.
The `ANIM_apply_keyingset()` returns a value that indicates the number of
changed channels (if nonnegative) or an error state (negative). In the
places where the return value was actually used, this value was stored in
a badly named variable.
- Use 'int' for counters instead of short.
- Use 'bool' instead of a counter when only a change is being detected.
- Use typed enum for keying set flags.
- Include in comments when a negate error code may be returned.
- Split 'verify_fcurve' into two functions:
ED_action_fcurve_ensure which adds the f-curve if needed.
ED_action_fcurve_find which returns NULL when not found.
Callers of ED_action_fcurve_find had unused 'group'
argument which has been removed.
- Rename verify_adt_action to ED_id_action_ensure
It had an argument to add data which was always true,
remove this instead of splitting in into a separate function.