Commit Graph

160 Commits

Author SHA1 Message Date
3d587efef2 LibOverride: Cleanup: Remove option to disable library overrides.
Code is mature enough now to not need this anymore, people who do not
want to use liboverrides can just not create them.
2020-07-13 16:45:55 +02:00
020e0f11ff Docs: remove reference to PYTHONHOME
This is no longer used by default, when '--python-use-system-env' is set
there are many Python environment variables, don't list them in
Blender's help message.
2020-07-11 14:50:47 +10:00
a148c4676b Cleanup: spelling 2020-07-10 16:04:09 +10:00
c93a88413d Merge branch 'blender-v2.83-release' 2020-05-29 18:05:04 +02:00
Brecht Van Lommel
a86b5df005 Blender: change bugfix release versioning from a/b/c to .1/.2/.3
The file subversion is no longer used in the Python API or user interface,
and is now internal to Blender.

User interface, Python API and file I/O metadata now use more consistent
formatting for version numbers. Official releases use "2.83.0", "2.83.1",
and releases under development use "2.90.0 Alpha", "2.90.0 Beta".

Some Python add-ons may need to lower the Blender version in bl_info to
(2, 83, 0) or (2, 90, 0) if they used a subversion number higher than 0.
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Python_API#Compatibility

This change is in preparation of LTS releases, and also brings us more
in line with semantic versioning.

Fixes T76058.

Differential Revision: https://developer.blender.org/D7748
2020-05-29 17:48:26 +02:00
183ba284f2 Cleanup: make guarded memory allocation always thread safe
Previously this would be enabled when threads were used, but threads are now
basically always in use so there is no point. Further, this is only needed for
guarded allocation with --debug-memory which is not performance critical.
2020-05-20 01:03:05 +02:00
ac8b36535e Cleanup: Creator Args Spelling
Differential Revision: https://developer.blender.org/D7735
2020-05-19 00:54:37 -04:00
ec324d8741 Fix T59089: --engine command line option does not affect 3D viewport render 2020-05-14 03:08:08 +02:00
Brecht Van Lommel
79a58eef05 Fix T73977, T73825: ignore Python user site-packages directory by default
This goes along with the existing changes to ignore PYTHONPATH by default.
--python-use-system-env now controls both.

Differential Revision: https://developer.blender.org/D6962
2020-04-16 15:58:31 +02:00
a3c1605581 Cleanup: rename to BLI_path_cwd to BLI_path_abs_from_cwd
This is now more clearly a function that makes the path absolute
using the current working directory.
2020-04-08 16:46:16 +10:00
f5e4f20dc1 Fix: Build error when building with python off 2020-04-02 07:08:51 -06:00
d6e0d27816 Fix help message misc argument grouping
Correct reference to non-existent argument.
2020-03-30 21:47:07 +11:00
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
dc2df8307f VR: Initial Virtual Reality support - Milestone 1, Scene Inspection
NOTE: While most of the milestone 1 goals are there, a few smaller features and
improvements are still to be done.

Big picture of this milestone: Initial, OpenXR-based virtual reality support
for users and foundation for advanced use cases.
Maniphest Task: https://developer.blender.org/T71347
The tasks contains more information about this milestone.

To be clear: This is not a feature rich VR implementation, it's focused on the
initial scene inspection use case. We intentionally focused on that, further
features like controller support are part of the next milestone.

- How to use?
Instructions on how to use this are here:
https://wiki.blender.org/wiki/User:Severin/GSoC-2019/How_to_Test
These will be updated and moved to a more official place (likely the manual) soon.

Currently Windows Mixed Reality and Oculus devices are usable. Valve/HTC
headsets don't support the OpenXR standard yet and hence, do not work with this
implementation.

---------------

This is the C-side implementation of the features added for initial VR
support as per milestone 1. A "VR Scene Inspection" Add-on will be
committed separately, to expose the VR functionality in the UI. It also
adds some further features for milestone 1, namely a landmarking system
(stored view locations in the VR space)

Main additions/features:
* Support for rendering viewports to an HMD, with good performance.
* Option to sync the VR view perspective with a fully interactive,
  regular 3D View (VR-Mirror).
* Option to disable positional tracking. Keeps the current position (calculated
  based on the VR eye center pose) when enabled while a VR session is running.
* Some regular viewport settings for the VR view
* RNA/Python-API to query and set VR session state information.
* WM-XR: Layer tying Ghost-XR to the Blender specific APIs/data
* wmSurface API: drawable, non-window container (manages Ghost-OpenGL and GPU
  context)
* DNA/RNA for management of VR session settings
* `--debug-xr` and `--debug-xr-time` commandline options
* Utility batch & config file for using the Oculus runtime on Windows.
* Most VR data is runtime only. The exception is user settings which are saved
  to files (`XrSessionSettings`).
* VR support can be disabled through the `WITH_XR_OPENXR` compiler flag.

For architecture and code documentation, see
https://wiki.blender.org/wiki/Source/Interface/XR.

---------------

A few thank you's:
* A huge shoutout to Ray Molenkamp for his help during the project - it would
  have not been that successful without him!
* Sebastian Koenig and Simeon Conzendorf for testing and feedback!
* The reviewers, especially Brecht Van Lommel!
* Dalai Felinto for pushing and managing me to get this done ;)
* The OpenXR working group for providing an open standard. I think we're the
  first bigger application to adopt OpenXR. Congratulations to them and
  ourselves :)

This project started as a Google Summer of Code 2019 project - "Core Support of
Virtual Reality Headsets through OpenXR" (see
https://wiki.blender.org/wiki/User:Severin/GSoC-2019/).
Some further information, including ideas for further improvements can be found
in the final GSoC report:
https://wiki.blender.org/wiki/User:Severin/GSoC-2019/Final_Report

Differential Revisions: D6193, D7098

Reviewed by: Brecht Van Lommel, Jeroen Bakker
2020-03-17 21:42:44 +01:00
e75e29ee47 Cleanup: Rename BKE_library_override_ functions to BKE_lib_override_library_
pqrt of T72604.
2020-02-10 18:05:19 +01:00
56116bbdf4 Cleanup/refactor: Rename BKE_library files to BKE_lib.
Note that `BKE_library.h`/`library.c` were renamed to
`BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here.

Part of T72604.
2020-02-10 13:00:42 +01:00
7c2f0074f3 Python: disable environment variables by default
This avoids the problem where Blender doesn't start because
the PYTHONPATH points to an incompatible Python version,
see T72807.

Previously we chose to assume people who set the PYTHONPATH know what
they're doing, however users may have set this for non Blender projects.
So it's not obvious that this is the cause of Blender not to launch
on their system.

To use Python's environment vars, pass the argument:
--python-use-system-env

Note that this only impacts Python run-time environment variables
documented in `python --help`, Access from `os.environ` remains.
2020-01-17 03:36:29 +11:00
8d4460b6c4 GHOST: Only spam about X11 errors when using --debug-ghost
This commit adds a new command line argument --debug-ghost and
makes it so X11 errors happening during context initialization
are only printed when this new flag is sued.

There is no need to flood users with errors when their GPU is
not supporting latest OpenGL version. Or, at a very minimum,
the error must be more meaning full.

Differential Revision: https://developer.blender.org/D6057
2019-11-18 09:28:17 +01:00
d8a7e5ee32 Cleanup: spelling 2019-09-19 13:19:53 +10:00
0ec6564668 Cleanup: unused headers (GPU) 2019-09-14 00:22:24 +10:00
fc16cf8d2d LibOverride: Enable them in UI by default.
This is minimal 'flip-switch' commit, proper cleanup and removal of the
option thing will happen later, once we are sure that we can release
2.81 with it enabled.

For now, we have a `--disable-library-override` now. ;)
2019-09-11 15:19:14 +02:00
14b2c41216 Cleanup: doxy sections 2019-08-02 12:30:57 +10:00
1f57157601 Cleanup: Do not use camel case for "Freestyle" 2019-07-14 15:29:15 -04:00
e8cb477f8a Creator: Clarify verbosity command line argument
Hopefully it is now clear that verbosity needs to be used with
flags which are enabling debug messages.
2019-06-28 15:45:29 +02:00
8c40bbb15f Fix --help text output 2019-06-18 21:17:38 +10:00
d1297e01ac Docs: correct --help text
Also correct description indentation.
2019-06-18 20:59:50 +10:00
23254ce4ee Cleanup: Rename: Static Override -> Library Override.
Better to make internal code naming match official/UI naming to some
extent, this will reduce confusion in the future.

This is 'breaking' scripts and files that would use that feature, but
since it is not yet officially supported nor exposed in 2.80, as far
as that release is concerned, it is effectively
a 'no functional changes' commit.
2019-06-14 23:21:12 +02:00
accd8d005b Docs: minor improvements to --app-template help text 2019-06-14 12:59:14 +10:00
35d49595c6 Cleanup: minor adjustments to --help text formatting
- Single quote args so they show with string literals in the manual.
- Improve the description of animation playback mode.
2019-06-14 10:10:01 +10:00
fd2e143eaf Cleanup: --help doc string formatting
STRINGIFY macro was being split across lines
causing problems extracting the strings for the references manual.
2019-06-12 17:01:15 +10:00
aba4e6810f Cleanup: style, use braces in source/ (include disabled blocks) 2019-05-31 23:22:52 +10:00
c83f13d451 Preference: don't autosave preferences when running with --factory-startup
This case is likely intended to be temporary, for manual or automated tests.
2019-05-16 20:15:55 +02:00
1bcec52991 Cleanup: More clear naming for rendering functions 2019-05-07 11:12:40 +02:00
e17e119a31 Cleanup: comment line length (tests) 2019-04-20 10:08:59 +02:00
a54bdd76cb ClangFormat: format '#if 0' code
Previous cleanups didn't account for space after '#'.
2019-04-17 08:52:59 +02:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
7e6263095d Docs: group debug/disable args in --help output 2019-03-19 14:32:15 +11:00
834d3962b9 Use the same string for DNA enum and CLI argument for EXR image format setting
The `--render-format` CLI option takes `EXR` and `MULTILAYER`, whereas
the DNA image format render setting uses `OPEN_EXR` and
`OPEN_EXR_MULTILAYER`. This commit adds the DNA values to the CLI
argument, so that it is possible to take the selected value from DNA and
pass it as-is to the CLI. This is used in Flamenco, for example.

The `OPEN_EXR` and `OPEN_EXR_MULTILAYER` are now aliases, so both the
existing and the new options keep working.

Reviewers: campbellbarton, brecht

Reviewed By: brecht

Subscribers: fsiddi

Tags: #bf_blender_2.8

Differential Revision: https://developer.blender.org/D4502
2019-03-12 16:17:59 +01:00
8f817de0cb Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f we agree its
best to change the convention.

Names now mostly follow RNA.

Some exceptions:

- Use 'nodetrees' instead of 'nodegroups'
  since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
  since 'gpencil' is a common abbreviation in the C code.

Other exceptions:

- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
2019-03-08 09:50:00 +11:00
9d78b7edb9 Cleanup: use function instead of extern variable
Quiet undeclared variable warning.
2019-02-23 19:20:19 +11:00
ce79d86c08 Merge branch 'blender2.7' 2019-02-22 15:53:44 +01:00
3b86c99260 Fix previous commit
Somehow quote got missing the last moment.
2019-02-22 15:53:22 +01:00
86dd9bf53d Merge branch 'blender2.7' 2019-02-22 15:50:36 +01:00
427f3978e1 Always show version when running in background mode
The goal is to make it easy to know which exact blender version
and built was used for a job on a farm. This includes but not
exclusively render farms. But same is handy for simulation tasks
as well.
2019-02-22 15:47:54 +01:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
1daaa74b08 WM: command line args to start blender maximized
Part of D4323 by @DragMZ
2019-02-11 14:46:25 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
141c6073ca WM: Event simulation support for Python
This feature is intended only for testing,
to automate simulating user input.

- Enabled by '--enable-event-simulate'.
- Disables handling all real input events.
- Access by calling `Window.event_simulate(..)`
- Disabling `bpy.app.use_event_simulate`
  to allow handling real events (can only disable).

Currently only mouse & keyboard events work well,
NDOF, IME... etc could be added as needed.

See D4286 for example usage.
2019-02-02 15:23:55 +11:00
afcbf7cf13 Cleanup: use G_FLAG_*/G_FILE_* for G.f/fileflags
Was confusing eg: G_AUTOPACK belonged to G.fileflags, G_PICKSEL to G.f.
2019-02-02 13:49:13 +11:00
8c68ed6df1 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 02:40:00 +11:00