Commit Graph

111 Commits

Author SHA1 Message Date
717f976a0e Correct last commit (keep same location as brushes) 2018-09-05 16:05:00 +10:00
e965af50b3 Tool System: show weight for the gradient tool 2018-09-05 16:01:53 +10:00
5ca3407ac4 Correct edge rip tool operator 2018-09-05 08:46:57 +10:00
ba21c27e76 Cleanup: use single quotes for enum's 2018-09-03 14:15:18 +10:00
b1ccb6ad25 Tool System: support tool description for tips
When the description isn't set, the operators is used instead.
2018-08-31 14:37:10 +10:00
5269a3c1af Tool System: tool to extrude along normals 2018-08-29 23:00:57 +10:00
1858689afb Cleanup: rename manipulator -> gizmo 2018-08-29 18:40:32 +10:00
54a13da1b1 Tool System: only show select tool w/ paint mask 2018-08-29 16:26:50 +10:00
f21d6c3187 Tool System: add curve extrude 2018-08-29 15:14:41 +10:00
6778eb89ea Tool System: show radius for circle select 2018-08-29 15:04:05 +10:00
ab2b6134c9 Tool System: make armature extrude use drag event
Extrude tool was calling click-extrude.
2018-08-29 11:11:11 +10:00
590a6b5269 Cleanup: pep8 2018-08-28 21:01:22 +10:00
William Reynish
c1503cd447 Tool System: use release_confirm for gpencil
Also rename some grease pencil tools.
2018-08-28 20:43:34 +10:00
William Reynish
95cbb70cf7 Tool System: add shear and to-sphere tools 2018-08-28 20:41:48 +10:00
1a7837596c GP: Select color in Brush or in Properties
After some artist feedback the material selection was not clear.

Now, the material can be selected in the top bar or in the properties panel.

1) If the material is selected in properties panel, all Brushes except pinned will be assigned to this material.

2) If the material is selected in the brush, the properties panel is updated to set the active material.

Added a new Pin icon to keep locked the material to one brush
2018-08-25 00:04:40 +02:00
William Reynish
2dafc39d56 Icons: new icons for sculpt border hide/mask 2018-08-23 23:06:24 +10:00
73f90b2505 Fix annotate tool in the 3D view
We can't share tools between space-types since they contain keymaps
that store the space type.
2018-08-23 20:25:25 +10:00
32f3ecf701 Cleanup: use staticmethod when class isn't used 2018-08-23 20:16:50 +10:00
48f7fe4829 UI: rename "Ruler" to "Measure" 2018-08-23 19:50:05 +10:00
3fc755e938 Tool System: Sculpt border hide/mask tools 2018-08-23 12:56:02 +10:00
5203ebbaad Tool System: remove cursor tool from paint modes 2018-08-23 12:12:11 +10:00
7f9381d99d Tool System: expose correct UV for vert/edge slide 2018-08-22 17:53:03 +10:00
17eade61ef Tool System: bevel now confirms on release 2018-08-22 17:43:49 +10:00
d31932b6d7 Tool System: options for bevel tool 2018-08-22 17:38:45 +10:00
cf038bcb15 Tool System: loop cut, confirm on release
When accessed as a tool it felt awkward to click twice to execute.
2018-08-22 14:22:57 +10:00
f6778ea63a Tool System: add cuts & correct UV's options 2018-08-22 14:04:37 +10:00
79ecfc99fd Tool System: loopcut preview & activate on click
The loop cut tool now works as expected for the tool-system,
where hovering previews the loop and clicking activates.

This uses a new gizmo type to pre-select the edge.
2018-08-21 19:05:07 +10:00
939a5cb6ee Image Editor: Add active tool button for Annotations (WIP - Event handling not working)
This reuses the tool defines for the 3D view. However, for some reason,
the events don't seem to be getting fired off here, like the tool system
is getting ignored here completely.

FIXME: Resolve the event handling issues
2018-08-21 01:22:02 +12:00
fa70826167 Fix more image editor Python errors after switching workspaces. 2018-08-17 14:17:06 +02:00
9f0f8aabe2 Fix error with image editor toolsystem when switching to some workspaces. 2018-08-17 13:00:31 +02:00
fdb4062294 Cleanup: unused variables 2018-08-15 01:52:39 +10:00
e88e80a6a0 3D View boarder/lasso select tool options
Add tool options to control how select operates (add/sub/set/and/xor).

Note: edit mode armature select still needs to support all options,
this is complicated by how it handles partial end-point selection.
2018-08-15 01:48:55 +10:00
98c304e865 Gizmo: add option to catch all mouse clicks
This was previously default behavior, now it's default.
2018-08-10 21:04:06 +10:00
75d0830dc0 Cleanup: use dictionary for icon lookup 2018-08-02 22:28:48 +10:00
3a93314753 Tool System: initial particle system support 2018-08-02 19:27:26 +10:00
d79df6c0bc Tool System: sync changes from changes to brushes
Changing a brush now updates the tool.
2018-08-02 18:18:53 +10:00
d6d29f9854 UI: add 3D view check for grease pencil tool 2018-08-01 16:04:21 +10:00
e665e012e9 UI: correct grease pencil placement text 2018-08-01 12:24:32 +10:00
1b0c1c551a UI: remove grease pencil settings from topbar
Top bar is only for settings that apply to the next action
not a way to change existing data.

If each stroke could have a different color this would work as expected,
however it was adjusting the current layer color.
2018-07-31 23:02:18 +10:00
c1185f3d0d Cleanup: pep8, windows line endings 2018-07-31 21:31:04 +10:00
8dcddbc091 UI: Annotations tool color setting in toolbar 2018-07-31 13:08:30 +02:00
66da2f537a New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.

- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.

You can get more info here:

https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/

This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.

Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31 10:50:43 +02:00
8f01623ef3 UI: correct RNA property 2018-07-29 11:54:41 +10:00
b457cae397 Cleanup: use variable names based on term gizmo 2018-07-15 14:35:33 +02:00
fdcd9103cc WM: rename manipulator to gizmo in the toolbar 2018-07-14 23:58:07 +02:00
9ca8f40790 Keymap: remove double space in tool-keymap 2018-07-14 09:02:36 +02:00
81a23d1f2d Tool System: add operator for introspection
In some cases we want associate use an operator for a tool
for introspection, so we can for eg, automatically
use the same binding for in the popup toolbar.

Space-G/R/S for transform now work as accelerator keys again.

Also Space-E for extrude.
2018-07-03 18:38:08 +02:00
c118b852b7 Tool System: move transform into a top-level tool
Also rename move to grab.
2018-07-03 13:52:04 +02:00
b01392e9ac Tools: disable fallback drag action for transform
Based on animator feedback, accidentally not clicking on the manipulator
handle had unpredictable behavior.

This functionality will be moved into the manipulator and made optional
(add an invisible fallback manipulator).
2018-06-28 10:34:41 +02:00
a997b5d17b Tool System: transform can now toggle loc/rot/scale 2018-06-22 19:23:27 +02:00