Commit Graph

94 Commits

Author SHA1 Message Date
760dbd1cbf Cleanup: misc spelling fixes
T68035 by @luzpaz
2019-08-01 14:02:41 +10:00
5f405728bb BLI_task: Cleanup: rename some structs to make them more generic.
TLS and Settings can be used by other types of parallel 'for loops', so
removing 'Range' from their names.

No functional changes expected here.
2019-07-30 14:56:47 +02:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
8d7005d715 Cleanup: style, use braces for bmesh 2019-03-27 17:14:36 +11:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
e305560f13 Cleanup: add trailing commas to structs
Needed for clang formatting to workaround bug/limit, see: T53211
2019-01-07 00:34:48 +11:00
6e2d9ef2db Cleanup: naming (mean -> median) see T47811 2018-12-14 10:54:11 +11:00
0ddf3e110e Cleanup: comment blocks 2018-09-02 18:51:31 +10:00
854db8951b Cleanup: strip trailing space in bmesh module 2018-06-04 08:49:47 +02:00
f21f18b572 Task scheduler: Use const qualifier in callbacks for parallel range 2018-01-10 12:53:59 +01:00
5614193745 Task scheduler: Use restrict pointer qualifier
Those pointers are never to be aliased, so let's be explicit about this and hope
compiler does save some CPU ticks.
2018-01-10 12:49:51 +01:00
4c4a7e84c6 Task scheduler: Use single parallel range function with more flexible function
Now all the fine-tuning is happening using parallel range settings structure,
which avoid passing long lists of arguments, allows extend fine-tuning further,
avoid having lots of various functions which basically does the same thing.
2018-01-09 16:09:33 +01:00
d2708b0f73 Task scheduler: Get rid of extended version of parallel range callback
Wrap all arguments into TLS type of argument. Avoids some branching and also
makes it easier to extend things in the future.
2018-01-09 16:09:33 +01:00
2b6f345558 Removing OMP: bmesh_interp.c
Performances tests on this one are quite surprising actually...
Parallelized loop itself is at least 10 times quicker with new BLI_task
code than it was with OMP. And subdividing e.g. a heavy mesh with 3
levels of multires (whole process) takes 8 seconds with new code, while
10 seconds with OMP one. And cherry on top, BLI_task code only uses
about 50% of CPU load, while OMP one was at nearly 100%!

In fact, I suspect OMP code was not properly declaring outside vars,
generating a lot of uneeded locks.

Also, raised the minimum level of subdiv to enable parallelization,
tests here showed that we only start to get significant gain with subdiv
levels of 4, below single threaded one is quicker.
2017-11-26 16:03:29 +01:00
136f33b09f Fix T53143: Knife Crash after Grid Fill
BM_ELEM_INTERNAL_TAG flag wasn't ensured to be cleared.
2017-10-24 17:21:25 +11:00
1dbaf0dbcc Add mid_v3_v3_array function and remove redundant functions
Other than implementing a `mid_v3_v3_array` function, this removes
`cent_tri_v3` and `cent_quad_v3` in favor of `mid_v3_v3v3v3` and
`mid_v3_v3v3v3v3` respectively.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D2459
2017-01-10 19:58:34 -02:00
4e500101a7 Cleanup: quiet -Wcomma, cast to void where needed 2016-03-05 09:16:12 +11:00
3152419e7e Add missing check for multires interpolation 2015-11-05 06:03:26 +11:00
020fdeb760 Cleanup: de-duplicate quad_coord & resolve_quad_uv_v2 2015-11-04 04:01:15 +11:00
bed91b623f Edge/Vert slide: improve multires interpolation
Need to re-interpolate the entire face, not just the connected loop.

Also add BM_face_interp_multires()
2015-11-03 20:38:23 +11:00
f75d6c4a8f BMesh: add BM_loop_interp_multires_ex which takes cached vars
Avoid recalculating face centers (for each loop) when interpolating multires.
2015-11-03 18:28:13 +11:00
58d65dd976 Cleanup: use cross_v2v2 function 2015-07-01 16:37:05 +10:00
e5e73ccc90 Math Lib: rename fill_*, to copy_*
matching convention for fixed length api, eg: copy_v3_fl
2015-05-05 17:08:29 +10:00
43616918f3 Cleanup: const correctness 2015-04-28 23:15:48 +10:00
89f5a09ab4 Cleanup: use 8 space indent for multi-line args 2015-04-25 20:15:20 +10:00
ced19783fd Fix mismatch (missing 'const' to mactch funcs declarations).
Was breaking windows compile, reported by bdancer over IRC, thanks.

Also, quite some annoying 'unused vars' warnings (debug-only vars).
2015-02-23 13:57:02 +01:00
7c03ef295b CustomData: const correctness 2015-02-23 16:17:16 +11:00
64b328f22b Edge/Vert Slide: avoid redundant loop angle calls
No need to calculate loop angle for each layer
2015-02-23 15:44:28 +11:00
bc876f9ea4 Error in last commit
Accidentally left in malloc/free
2015-02-23 15:40:43 +11:00
5a372dbd89 Fix error in recent vert/edge-slide commits
`CustomData_bmesh_interp_n` was expecting the 'dest' arg not to have its offset applied.

This was a bit confusing since the source args have it applied,
and in some cases we only have the destination with the offset.
2015-02-23 13:57:06 +11:00
d580c90469 CustomData: const correctness for interp() 2015-02-23 13:54:33 +11:00
58652301de Vert/Edge Slide: better UV interpolation
Ignore faces which the sliding vert is outside of.
2015-02-16 18:49:18 +11:00
29e19cecd8 BMesh: avoid ugly macro for loop interpolation
Compiler optimizes to practically the same output
2015-02-13 11:06:16 +11:00
2d1e072686 UV Island support for vertex & edge slide
This ensures slide with `Correct UVs` enabled, keeps UV's (any loop custom-data) contiguous.

Adds 2 key functions `BM_vert_loop_groups_data_layer_create` and `BM_vert_loop_groups_data_layer_merge`

They work by collecting matching loop custom-data around the vertices loop-fan,
and merging the custom-data after edits are made.

Thanks to @mont29 for review!
2015-02-11 21:30:13 +11:00
d0bd474375 Custom Data API: redundant pointer-to-pointer arg 2014-09-24 18:50:29 +10:00
5e3e095e2e Code Cleanup: use const 2014-07-12 09:09:24 +10:00
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
b6e967be63 Code cleanup: const args and arrays 2014-04-27 08:56:54 +10:00
88a0fe5f1b Code cleanup: use 'const' for arrays (bmesh) 2014-04-27 00:25:16 +10:00
b3972aeea0 Math Lib: optimize axis_dominant_v3_to_m3, approx 6x speedup
build the matrix directly rather then calculating with axis/angle

also remove unused function calc_poly_plane
2014-04-16 21:07:28 +10:00
ac07046e55 BMesh: optimize quad_coord, avoid duplicate sqrt calls 2014-03-28 15:25:02 +11:00
37026b12ec Code cleanup: use bool for static methods 2014-02-05 22:36:15 +11:00
fc39e895e9 Style Cleanup: whitespace 2014-01-12 22:27:55 +11:00
1300721d57 add asserts to ensure face normal is up to date. 2013-07-29 09:12:23 +00:00
4982f200fa move alloca define into its own header since its not related to BLI_array 2013-07-28 10:38:25 +00:00
c098557240 fix [#36100] bevel lost selection
interpolating loop was copying face attributes including selection, checked all users of this function and its safe to remove the call (which is bad to begin with).
2013-07-11 14:21:50 +00:00
b36999b2f7 bm_loop_interp_mdisps was doing multiple lookups in the same pointer in a nested loop. only need one, also avoid multiple layer lookups with mdisp calculation/smoothing 2013-07-11 01:28:27 +00:00
cda5770160 code cleanup: also fix crash in GPU_state_print(). and confine to debug mode builds. 2013-06-13 11:59:28 +00:00