Commit Graph

2113 Commits

Author SHA1 Message Date
4d325693e1 BKE_boundbox_ensure_minimum_dimensions is no longer necessary
The bug T46099 no longer applies since the addition of `dist_squared_to_projected_aabb_simple`
Has also been added comments that relates to an occlusion bug with the ruler. I'll investigate this.
2017-02-14 10:25:00 -03:00
6c104f62b9 transform_snap_object: Remove do_bb parameter. It is always true 2017-02-14 09:38:20 -03:00
22156d951d fix T50602: Avoid crash when executing transform_snap_context_project_view3d_mixed with dist_px NULL 2017-02-06 01:01:39 -03:00
47caf343c0 fix T50592: Scene.raycast not working
Ray_start and ray_normal values were being ignored
2017-02-04 18:17:15 -03:00
a2c469edc2 Fix (unreported) crash in new snap code.
Looks like `object_map` and `mem_arena` may be NULL sometimes...

Also, cleaned up function pointers declaration of Nearest2dUserData,
those were warning out in gcc. Please, *always* use typdef defined
prototypes for function pointers, it is sooooo much cleaner and clearer
that way. And easy to convert from compatible functions too.
2017-02-04 21:51:27 +01:00
c367e23d46 Snap System: Use callbaks to differentiate how referenced vertives of DerivedMeshs and Bmeshs
Before it was informed the type of object in the `userdata`, and a same function ran between the types to obtain the coordinates of the vertices
2017-02-03 20:08:57 -03:00
a0561a05ef Remove flag: SNAP_OBJECT_USE_CACHE from snap_context
Since the cache is created in one way or another, this flag is not really making a difference
More details here: D2496
2017-02-03 19:03:31 -03:00
21f3767809 fix T46892: snap to closest point now works with Individual Origins
The code looks for the closest element between its centers. In the case of islands, the center of each vertex is the center of the island.
The solution here is to skip the search for islands when the operation is translation
2017-02-03 13:15:44 -03:00
0b4a9caf51 Forgotten in committee ddf99214dc
In obect mode, the rotation matrix need to be restored to the initial value if a snap point is not found
2017-02-03 12:57:02 -03:00
ddf99214dc fix T49494: snap_align_rotation should use a local pivot to make the transformation
The problem was simple, just transform the global coordinates of t->tsnap.snapTarget to local coordinates.
(Some comments were added to the code)
2017-02-03 02:27:57 -03:00
92258f3678 Snap System: BVH: Ignore calculations, in parent nodes, used only in perspective view
Strangely this change does not affect the performance very much.
Suzanne subdividide 6x (ortho view):
Before:0.00013983
After :0.00013920

But it makes it easier to read the code
2017-01-31 21:43:44 -03:00
75a4c836d6 Snap System: Invert the test order of the elements to snap (useful for ruler)
When the function that tests snap on multiple elements starts from the face and ends at the vertex, the transition between elements becomes much smoother.
2017-01-31 17:10:34 -03:00
b3690cdecd Fix variable shadow and avoid calculating same value twice 2017-01-31 11:55:29 +01:00
d07e2416db Fix bug not reported: Ruler/Protractor: Snap to vertices and edges was not considering the depth variation
Taking advantage of the area, the depth is decreased 0.01 BU to each loop to give priority to elements in order: Vertice > Edge > Face. This increases the threshold and improves the snap to multiple elements
2017-01-30 23:49:09 -03:00
b841d60bf8 Snap System: Return depth by snapping to edges and vertices, because the Ruler only works right this way
The Ruler snaps to the element with the lowest depth.
2017-01-30 22:49:44 -03:00
a50b173952 Use the same solution to test the pixel distance to the AABB, with BoundBox
The previous solution took arbitrary values to determine if the mouse was near or not to the Bound Box (it simply scaled the Bound Box).

Now the same function that detected the distance from the BVHTree nodes to the mouse is used in the Bound Box
2017-01-30 22:27:38 -03:00
997a210b08 Fix T49632: Grease pencil in "Edit Strokes" mode: Snap tool did not snap points to active object
A simple confusion between enums: ~SNAP_NOT_ACTIVE~
2017-01-30 18:30:19 -03:00
62f2c44ffb Cleanup: Unused function and and variables in snap code
Please doublecheck ED_transform_snap_object_project_ray_ex() is really
valid, it's weird to have extra arguments here unused.
2017-01-30 09:26:33 +01:00
505ff16dbf Snap System: BVH: ignore AABBs behind ray
This provides a slight improvement in performance in specific cases, such as when the observer is inside a high poly object and executes snap to edge or vertex
2017-01-30 02:49:41 -03:00
318ee2e8c1 Fix unreported bug: parameter ray_start repeated
The bug would only be seen in terms of performance
2017-01-30 02:26:00 -03:00
167ab03f36 Solve compilation error: Field has incomplete type 'enum eViewProj'
Error reported by @tomjpsun
Patch D2491
2017-01-30 02:19:18 -03:00
6c23a1b8b9 Remove BKE_boundbox_ray_hit_check
Remove `BKE_boundbox_ray_hit_check` since it is no longer being used and can be easily replaced by `isect_ray_aabb_v3_simple`
2017-01-29 14:19:58 -03:00
cf6ca226fa New math_geom function isect_ray_aabb_v3_simple
The new `isect_ray_aabb_v3_simple` function replaces the `BKE_boundbox_ray_hit_check` and can be used in BVHTree Root (first AABB). So it is much more efficient.
2017-01-29 13:56:58 -03:00
dead79a16a Rename func set_SnapData to snap_data_set
Don't use CamelCase in functions and try to keep area affected first, and action last, in names
2017-01-29 13:13:14 -03:00
88b0b22914 fix T50486: Don't always do the ray_start_correction in the ortho view
You need to make sure that ray_start is really far away, because even in the Orthografic view, in some cases, the ray can start inside the object
2017-01-29 12:26:15 -03:00
cd596fa1c7 Remove struct PreDefProject and store all immutable parameters within the new struct SnapData
In order to simplify the reading of these functions, the parameters: `snap_to`, `mval`, `ray_start`, `ray_dir`, `view_proj` and `depth_range` are now stored in the struct `SnapData`
2017-01-29 12:07:14 -03:00
436f1e3345 Snap Functions: Remove the use of the function 'BLI_bvhtree_find_nearest_to_ray' in transform_snap_object
Although the "BLI_bvhtree_find_nearest_to_ray" function is more practical than the generic "BLI_bvhtree_walk_dfs", it does not work to snap in perspective view. This makes it necessary to add "ifs" and functions that make the code difficult to understand

patch: D2474
2017-01-27 13:02:05 -03:00
e138cdeeb6 Transform manipulator: Allow first clicking Shift before selecting axis
Avoids possible jumps when one is trying to do some really preciese tweak.

Quite striaghtforward change for mouse input initialization: take Shift
state into account. However, this will interfere with the axis exclusion
which is currently also uses Shift (the feature to move something in a
plane which doesn't have selected axis). This is probably not so commonly
used feature (nobody in the studio even knew of it) and the only downside
now would be that such a constrainted movement will become accurate by
default. That's easy to deal from user side by just unholding Shift key.

Reviewers: brecht, mont29, Severin

Differential Revision: https://developer.blender.org/D2418
2017-01-18 12:18:54 +01:00
b997988323 Cleanup/refactor: Add new BLI_string_util.
Things like `BLI_uniquename` had nothing, but really nothing to do in
BLI_path_util files!

Also, got rid of length limitation in `BLI_uniquename_cb`, we can use
alloca here to avoid overhead of malloc while keeping free size (within
reasonable limits of course).
2017-01-16 20:36:23 +01:00
Julian Eisel
4df75e536a Make Shift+LMB on transform manipulator configurable
It's now possible to change the shortcut that enables planar transformation with the transform manipulators (shift+LMB on axis).

This actually fixes the workaround added in rB20681f49801fd. Thing is that we needed to allow using the manipulators, even if a modifier key is held so things like snapping work right away. That's why normal LMB behavior uses KM_ANY. However, event handling would always execute the KM_ANY keymap handler because it's iterated over first. Simply solved this by registering the KM_SHIFT keymap item first, so it has priority over the KM_ANY one.
2016-12-16 02:49:53 +01:00
Julian Eisel
0a26904a75 Fix T49872: 3D cursor places with camera shift in ortographic mode 2016-12-08 12:41:27 +01:00
d258865995 Compiler warning fix 2016-12-02 03:13:46 +13:00
8b2905952e Fix T50026: "Only Insert Needed" doesn't work when using Trackball rotation
The rotation case here only covered rotation by the "Rotate" tool, but skipped
the "Trackball" tool.
2016-11-16 11:14:38 +13:00
Julian Eisel
0cd1b5ef85 Fix T50022: "Mirror" in Dopesheet Crashes Blender
Just fixing crash itself. Actually operator shouldn't run in most editors (not in dopesheet either I guess), but don't want to spend time on that right now.
2016-11-15 15:30:33 +01:00
fd2bffd22e [Fix unreported bug] Snap align with normal was not working in derivade mesh
The `use_snapp_align_rotation` option was using only the first vertex
2016-10-01 16:50:34 -03:00
b10d0058d7 NDOF: compile 3D mouse code only if WITH_INPUT_NDOF
When WITH_INPUT_NDOF is disabled, 3D mouse handling code is removed
from:

- GHOST (was mostly done, finished the job)
- window manager
- various editors
- RNA
- keymaps

The input tab of user prefs does not show 3D mouse settings. Key map
editor does not show NDOF mappings.

DNA does not change.

On my Mac the compiled binary is 42KB smaller after this change. It
runs fine WITH_INPUT_NDOF on or off.
2016-08-18 00:22:18 -04:00
Julian Eisel
357480f8c3 Cleanup: Use BKE_gpencil prefix
This is a good point to change this as grease-pencil-v2 branch was just merged, so I hope merge conflicts with other branches are minimal.
2016-08-04 15:11:21 +02:00
eaea4ea51f Grease Pencil v2 Branch
Improve current Grease Pencil in order to get a better 2D animation tool.

More info in WIKI pages: https://wiki.blender.org/index.php/User:Antoniov

Reviewed By: Severin, aligorith, campbellbarton

Patch by @antoniov, with edits by @Severin.

Differential Revision: https://developer.blender.org/D2115
2016-08-03 23:39:36 +02:00
fb94f4b884 Fix T48998: 'header input' of rotation transform was clamped in [-PI, PI[ range.
Can't see any reason for this behavior (inherited from 2.4x code), so for now just removing it.
2016-08-02 12:43:03 +02:00
8fab198aae Cleanup: rename btree (incorrect & confusing) 2016-07-31 12:05:53 +10:00
899947c89e Fix T48679: Bone transform only alters between translation and rotation
There was some smart code in the transform which would alter between translation
and rotation based on whether bone is connected or not and whether translation is
locked or not.

It could be handy to also fallback to scale if both rotation and translation are
locked.
2016-07-29 14:47:23 +02:00
f74645578c Missing free for single-sided edge-slide failure 2016-07-29 14:24:03 +10:00
cba8e03672 Fix T48962: Edge-slide, random edge switch order 2016-07-28 21:50:41 +10:00
5ecc6a824a Fix T48404: Translate fails w/ snap orientation option
Rotate the object around the snap-target so it meets the snap-point.
2016-07-28 18:16:31 +10:00
8df5f97c2c Cleanup: unused transform member 2016-07-28 18:16:31 +10:00
2b77b1ce46 remove double-checked conditions
Checking a condition right after we’ve checked it (and it hasn’t
changed). Most of these are trivial to understand.

split_quads in convertblender.c:
It seems quads should be processed and triangles should be marked as
not needing split. So I removed the outer vlr->v4 check.

Found with PVS-Studio T48917
2016-07-22 02:17:52 -04:00
b5ba14ef70 Fix T48915: Wrong threshold on scaled objects and ortho view.
`ray_is_normalized` == true in DerivedMesh
2016-07-21 16:36:20 -03:00
f2fa73786b possible fix for crash mentioned in T48887 - Adjust the depth min to the object scale 2016-07-19 22:25:13 -03:00
4e9409c087 Use the value VIEW_PROJ_PERSP in the remaining places
also changes the name of the callbacks:
- walk_parent_snap_project_cb to cb_walk_parent_snap_project;
- cb_leaf_snap_vert to cb_walk_leaf_snap_vert;
- cb_leaf_snap_edge to cb_walk_leaf_snap_edge;
- test_vert_depth_cb to test_vert_ray_dist_cb;
- test_edge_depth_cb to test_edge_ray_dist_cb;

and cleanup:
2016-07-15 21:25:44 -03:00
711fca1db5 missed from last commit 2016-07-15 20:00:18 +10:00