Commit Graph

910 Commits

Author SHA1 Message Date
d1dfed206b Fix T52923: Circle diameter is in fact radius 2017-10-04 18:01:53 +11:00
60956397ca Cleanup: BLI_utildefines prefix for header-only libs
This allows to have different macro headers without them sharing
similar names to regular C modules.
2017-09-19 20:16:05 +10:00
4d148471b6 Fix T52634: EditMesh Remove doubles could hang
A single diagonal axis was used for sorting coordinates,
the algorithm relied on users not having vertices axis aligned.

Use BLI_kdtree to remove doubles instead.

Overall speed varies, it's more predictable than the previous method.
Some typical tests gave speedup of ~1.4x - 1.7x.
2017-09-03 23:52:10 +10:00
2ca1f29748 BMesh: use predictable order for remove-doubles
Each qsort implementation may give different results when values match.

Now fallback to sorting by index.
2017-09-02 03:30:09 +10:00
49c29dc82f Fix T52066: Grid Mesh UV's aren't correct 2017-07-16 00:03:52 +10:00
16eca8f47e Fix own really stupid mistake/typo in previous commit... 2017-06-28 13:21:04 +02:00
2c0ee61f6d Fix T51900: Crash after pressing "F" multiple times.
`BMO_iter_as_array()` may fill less items than requested in given array,
so we have to update number of items to work on from its returned value,
otherwise code might try to use uninitialized memory.
2017-06-28 10:53:52 +02:00
1d966ca7a1 Math Lib: add angle_on_axis_v3v3_v3
Use for calculating the angle between 2 directions on an axis.

Also signed version and normalized plane projection,
use when input is normalized.
2017-06-16 01:27:58 +10:00
ab4b7b5368 Fix T51648: Inconsistent edge collapse point depending on orientation
Edge collapse was using bounding box center as the point to collapse to.
When collapsing multiple adjacent edges together, this caused
inconsistencies in placement of the collapsed point, depending on the
orientation of the edges in relation to the space axis.

This makes edge collapse use the mean point instead.
2017-06-09 10:03:46 +02:00
ed84388e7d Bevel Op (internal and API) now returns new edges and verts as well as
faces.

This was requested by script writers. Especially needed if beveling
wire edges with vertex_only.
Should be backward compatible as just adds two new keys to returned
dict in python ('edges' and 'verts').
2017-06-07 08:53:10 -04:00
df94f2f399 Fix T51180: BMesh crash using calc_uvs=True
Don't assume UV layer exist.
2017-05-15 16:53:57 +10:00
89120cd241 bmesh: use 'uint' instead of 'unsigned int'
no functional changes.
2017-05-06 14:19:08 +10:00
d426c335c5 Fix T51135: Cylinder primitive generated bad UVs 2017-04-06 12:20:22 -03:00
2b3cc24388 Fix T50920: Adds missing edges on return of bisect operator 2017-03-13 09:22:11 -03:00
6521307dcd BMesh: rename cryptic functions
Use expanded names for bmesh primitive operations
(urmv jvke semv jfke).

Use 'bmesh_kernel_' prefix,
these functions aren't intended for wide use so favor readability.

Remove BM_face_vert_separate,
it wasn't used and only skipped step of finding correct loop of face.
2017-03-13 04:39:20 +11:00
5afe4c787f BMesh: add BM_mesh_separate_faces
Fast-path for bmesh split operator which duplicates and deletes.
Use when only separating faces, currently used by the intersect tool.
2017-03-11 20:50:32 +11:00
9992e6a169 Fix a few compiler warnings with macOS / clang. 2017-02-18 23:59:34 +01:00
2a2ae9c3fa BMesh: remove BM_face_create_ngon_vcloud
Instead, add BM_verts_sort_radial_plane
and use regular creation API.
2017-01-20 06:09:37 +11:00
1455023e64 Fix T49807: Inset faces edge rail bug 2017-01-19 10:37:04 +11:00
a1a8343281 Cleanup: redundant index loop for monkey-create
Also rename face vars (the faces aren't temp),
and quiet old-style-definition warning.
2016-11-18 06:10:53 +11:00
fc9fa07c0e BMesh: BM_face_exists no longer uses return arg
Just return the face or NULL, like BM_edge_exists(),
Also for BM_face_exists_overlap & bm_face_exists_tri_from_loop_vert.
No functional changes.

Old code did some partial overlap checks where this made some sense,
but it's since been removed.
2016-11-14 04:33:35 +11:00
7fd2efa507 BMesh: Minor improvement to face-join
Pass in loops instead of edge & faces.
Nearly all callers have the loop-pairs to pass in.
2016-11-12 10:30:32 +11:00
c5d7602925 Fix T49471: Vertex Connect randomly broken.
Not sure where this comes from, but code was converting BMEdge* to BMVert* to check oflags,
i.e. not accessing correct memory.

Regression, to be backported to 2.78a.
2016-09-28 16:58:11 +02:00
5bdff9ea80 Quiet shadow warning
No need to declare new iterator for second loop.
2016-09-25 12:19:38 +10:00
Peter Lu
a070a5befa Mesh: added default UVs for Monkey, improved UVs for UV Sphere and Icosphere.
Fixes T47488 and T47478.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2224
2016-09-24 16:39:23 +02:00
192df299d9 Fix T48926: Subdivide edge-ring crash
Also resolves: T34294
2016-07-22 15:45:04 +10:00
cddef5589a BMesh: compare face angles as angles cosine 2016-07-22 07:22:47 +10:00
3948f65686 Cleanup: style, spelling 2016-07-19 10:27:33 +10:00
c885cea7bb Cleanup: spelling 2016-07-16 17:48:57 +10:00
8343518272 Cleanup: comment blocks 2016-07-15 02:39:45 +10:00
7a3ea87bbf Cleanup: use normalize_v#_length 2016-07-08 10:14:49 +10:00
0a026033ae BMesh: make toolflags optional
Saves 8 bytes per vert/edge/face.
Gives overall ~20-25% memory saving for dyntopo sculpting
and modifiers that use BMesh.
2016-07-01 19:29:22 +10:00
bcde045b32 Fix T48667: Bisect-fill crash
BMO iterator would loop over removed faces.

Recent changes to mempool FREEWORD size exposed this bug.
2016-06-17 21:45:56 +10:00
9285bbe484 Fix error splitting convex faces
Created double faces, leaked memory.
2016-06-16 03:43:22 +10:00
1883dbd8c3 Fix T48616: Auto-merge selects extra edges
Auto-merge caused all edges between selected vertices to be selected.
This only makes sense in vertex-select-mode.

Correct edge-flag merging code, which now merges flags from multiple edges.
2016-06-13 18:07:59 +10:00
b9996a3cc3 Fix Cube generated UV's rotated incorrectly 2016-05-14 23:01:59 +10:00
80b1adf8c2 BMesh: avoid calling delete operator w/ face dissolve
In nearly all cases this isn't needed.
2016-05-12 16:47:30 +10:00
544b76ac9c BMesh: ignore non-manifold face connections
Was showing an error message,
now dissolve the faces that and delimit at non-manifold boundaries.
2016-05-12 06:00:05 +10:00
304501193b Fix T48356: Bridge tool creates self-intersecting loop
When loops are planar to eachother, initialize their winding based on surrounding geometry.
2016-05-06 10:22:02 +10:00
6d0cae56e8 Fix T48290: Hook fails after deleting geometry
Now CD_SHAPEKEY_INDEX customdata is stored in edit-mode when hooks and vertex parents are used.

This also fixes a bug where undo would loose key-index data.

Move to structs for BM_mesh_bm_to/from_me to avoid passing many argument, which mostly aren't used.
2016-04-29 23:39:50 +10:00
5231b049d7 Fix T47443: Circle & UV Sphere aren't aligned
D1912 by @samb96

Change the starting point of the UV sphere so that it is aligned with the circle, cylinder, and cone primitives.
2016-04-12 19:47:29 +10:00
66043cc6c1 Fix T47788: Symmetrize flips multi-res data
Symmetrize was unusable with multi-res data,
add an option for the bmesh operator not to flip the multi-res depth.
2016-03-14 14:21:16 +11:00
0024768f88 Cleanup: style/spelling 2016-03-14 13:21:13 +11:00
4e500101a7 Cleanup: quiet -Wcomma, cast to void where needed 2016-03-05 09:16:12 +11:00
0658659f74 GHash: BLI_ghash_ensure_p_ex now takes a pointer-to-key arg
This is an alternative to passing a copy callback which is some times inconvenient.
Instead the caller can write to the key - needed when the key is duplicated memory.

Allows for minor optimization in ghash/gset use.

Also add BLI_gset_ensure_p_ex
2016-03-02 11:18:56 +11:00
7ef3c40902 Cleanup: warnings (misleading-indentation) 2016-01-11 09:23:11 +11:00
cf2005d942 Fix T47081: laplacian smooth edit mode tool crash. 2015-12-30 17:26:51 +01:00
9a1ea681e6 BMesh: remove doubles fix/optimization
Changes to remove doubles face creation,
Recent change to remove doubles broke when the new faces already existed (rare occurrence),
however theres no point to return an existing double face.

Now check if the face exists before creating it.

Other changes:

- avoid 2x hash lookups on all mapped verts.
- fill in the vert array instead of calculating from edges.
- remove inefficient search of entire edge-array before adding to it.
  (flag verts to ensure they're not used multiple times).
- move logic for transfusing edge-flags to edge creation.
2015-12-24 20:30:05 +11:00
6d10bf7c44 Fix bad selection after symmetrize
Weld verts now keeps original faces so callers don't need to keep track of newly created face data.
2015-12-22 16:41:01 +11:00
fdcec62dad Cleanup: invalid comment & style 2015-12-21 00:14:41 +11:00