Commit Graph

205 Commits

Author SHA1 Message Date
90e354fd7a Revert/Redo ugly rBd12b3767f81d commit (i.e. add locked sorting option to UIList).
Too many things done wrong in original rBd12b3767f81d to list them all
here, hopefully nothing bad sneaked in again this time :|

Also cleaned up a little the 'sort by name', even though (since we only
have two options by default, sort by index and by name) we can abuse it
as a binary option for now, this is not a bitflag...
2019-01-09 15:51:46 +01:00
1ac311cedc Fix/cleanup another bunch of UI messages issues.
Also (mostly in comments): behaviour -> behavior (we use American English).
2018-12-24 12:32:43 +01:00
91240f15c5 UI: add UILayout.direction
Read only attribute, needed for introspection.
2018-12-20 11:59:31 +11:00
ce137699f9 Cleanup: Move debug warning message about panels missing category from drawing code to registering code.
In drawing it was pretty stupid (since we did not know *which* panels were
affected), and really, really annoyingly noisy!
2018-11-21 22:03:24 +01:00
ae6e84471a Merge branch 'master' into blender2.8 2018-11-14 09:54:55 +11:00
c1d29ea783 WM: enforce descriptions being NULL or defined
Without this bugs slip through that don't null check the descriptions
since many were set to empty strings.
2018-11-14 09:47:23 +11:00
6be7a98906 PyAPI: raise error when toolbar panels use tabs
Add-ons that register panels in the toolbar can
no longer use 'bl_categories' (tabs).
2018-10-26 15:05:07 +11:00
d12b3767f8 Add new parameter to reverse UIList items
Now, it was possible to invert the order of the UIlist using the filter, but it was impossible to know if the list was inverted or not.

The problem with this is that any other element depending of this value could not be adjusted.

See https://devtalk.blender.org/t/how-to-access-uilist-properties/2268

The new parameter allows to set the reverse order by default. When the list is set as reverse, it cannot be inverted again, so the invert button is removed of the filter.

This change is needed to fix a requested feature for Grease Pencil (T56985) and because a lot of 2D softwares use the drawing layers in the inverse order used in Blender.
2018-10-11 18:30:09 +02:00
db1a04313c Fix crash unregistering parent panel before children.
This caused crashes with addon enabling/disabling and template loading.
2018-10-06 20:56:31 +02:00
12c49d05c6 Fix freed memory use w/ panel unregister 2018-10-01 10:32:48 +10:00
cbe82f81e1 UI: allow fractical unit size for layouts. 2018-09-26 18:24:09 +02:00
f4f99d1d75 Add fixed width/height parameter for layouts
New parameters to define a fixed size for a layout. This allows to avoid UI changes when the text length changes.

This commit implements D3725
2018-09-25 20:59:04 +02:00
0ffca8b7b3 Fix gizmo poll function
Missed cast switching to bool return type.
2018-09-08 07:27:29 +10:00
af0fc66049 WM: register global list of panel types
Allows simple lookups for popovers.
2018-07-13 19:15:13 +02:00
8dff538989 Merge branch 'master' into blender2.8 2018-07-05 22:46:04 +02:00
0e2915b292 RNA: correct callback type
Missed when changing callbacks from int to bool type.
2018-07-05 22:25:34 +02:00
9e5002aded UI: optional ui-unit-width for popovers
Some popovers don't fit well with the default width,
allow panels to adjust as needed.
2018-07-03 19:55:01 +02:00
b076b3853c Merge branch 'master' into blender2.8 2018-07-02 12:03:56 +02:00
b88e51dd55 Cleanup: use bool for poll functions 2018-07-02 11:51:31 +02:00
36a9436d80 Merge branch 'master' into blender2.8 2018-07-01 16:22:06 +02:00
ddee0931b8 RNA: use bool for boolean RNA types
We were using int's for bool arguments in BKE,
just to avoid having wrapper functions.
2018-07-01 15:57:59 +02:00
9bd0c63382 Merge branch 'master' into blender2.8 2018-06-29 08:05:38 +02:00
af36dd4664 Cleanup: trailing newlines 2018-06-29 08:02:49 +02:00
d8c2c63c00 UI: Add property decorator buttons
When use_property_split is enabled, this template adds
buttons to set keyframes, (Alternative to showing color).

See: T54951
2018-06-16 16:28:42 +02:00
7a10cfe7fe UI: preset popover buttons in panel headers.
Moves the preset into a menu for the panel header, so it can be changed
without opening the panel and takes up less space. Two remaining issues:

* For long lists the add new preset button can be scrolled off screen.
* We should support showing the name of the chosen preset in the panel
  header, but the current preset system does not support detecting which
  preset is used.

Differential Revision: https://developer.blender.org/D3366
2018-06-13 15:22:34 +02:00
7fdde7fd86 UI: use draw_header function for popover buttons
Add 'is_popover' for panel draw functions to check if they're in a popup.
This puts dyntopo toggle next to the popover.
2018-06-09 17:38:32 +02:00
2ca8230f67 Merge branch 'master' into blender2.8 2018-06-09 14:43:01 +02:00
fb565ddb68 Cleanup: trailing space in RNA 2018-06-09 14:40:09 +02:00
7436fb2ef1 Merge branch 'master' into 28 2018-06-05 16:36:13 +02:00
6fee105943 Cleanup: correct menu name 2018-06-04 19:09:52 +02:00
d7c2b78822 UI: add subpanel support.
In the Python API, any panel becomes a subpanel by setting bl_parent_id
to the name of the parent panel. These subpanels can contain advanced or
less commonly used settings.
2018-06-03 21:30:35 +02:00
1d320f10ac UI: Option to layout properties in two columns
Needed for proposed alternate layout, see T54951.
2018-05-28 16:49:30 +02:00
3469e623d3 UI/Python: layout API support for setting button emboss style. 2018-05-13 13:44:49 +02:00
Julian Eisel
5f6c45498c UI: New Global Top-Bar (WIP)
== Main Features/Changes for Users

* Add horizontal bar at top of all non-temp windows, consisting out of two horizontal sub-bars.
* Upper sub-bar contains global menus (File, Render, etc.), tabs for workspaces and scene selector.
* Lower sub-bar contains object mode selector, screen-layout and render-layer selector. Later operator and/or tool settings will be placed here.
* Individual sections of the topbar are individually scrollable.
* Workspace tabs can be double- or ctrl-clicked for renaming and contain 'x' icon for deleting.
* Top-bar should scale nicely with DPI.
* The lower half of the top-bar can be hided by dragging the lower top-bar edge up. Better hiding options are planned (e.g. hide in fullscreen modes).
* Info editors at the top of the window and using the full window width with be replaced by the top-bar.
* In fullscreen modes, no more info editor is added on top, the top-bar replaces it.

== Technical Features/Changes

* Adds initial support for global areas

  A global area is part of the window, not part of the regular screen-layout.
  I've added a macro iterator to iterate over both, global and screen-layout level areas. When iterating over areas, from now on developers should always consider if they have to include global areas.
* Adds a TOPBAR editor type

  The editor type is hidden in the UI editor type menu.
* Adds a variation of the ID template to display IDs as tab buttons (template_ID_tabs in BPY)
* Does various changes to RNA button creation code to improve their appearance in the horizontal top-bar.
* Adds support for dynamically sized regions. That is, regions that scale automatically to the layout bounds.

  The code for this is currently a big hack (it's based on drawing the UI multiple times). This should definitely be improved.
* Adds a template for displaying operator properties optimized for the top-bar. This will probably change a lot still and is in fact disabled in code.

Since the final top-bar design depends a lot on other 2.8 designs (mainly tool-system and workspaces), we decided to not show the operator or tool settings in the top-bar for now. That means most of the lower sub-bar is empty for the time being.

NOTE: Top-bar or global area data is not written to files or SDNA. They are simply added to the window when opening Blender or reading a file. This allows us doing changes to the top-bar without having to care for compatibility.

== ToDo's

It's a bit hard to predict all the ToDo's here are the known main ones:
* Add options for the new active-tool system and for operator redo to the topbar.
* Automatically hide the top-bar in fullscreen modes.
* General visual polish.
* Top-bar drag & drop support (WIP in temp-tab_drag_drop).
* Improve dynamic regions (should also fix some layout glitches).
* Make internal terminology consistent.
* Enable topbar file writing once design is more advanced.
* Address TODO's and XXX's in code :)

Thanks @brecht for the review! And @sergey for the complaining ;)

Differential Revision: D2758
2018-04-20 17:14:52 +02:00
d937d06c02 WorkSpace: UI filtering for add-ons
Allows for each workspace to have it's own add-ons on display.

Filtering for: Panels, Menus, Keymaps & Manipulators.
Automatically applies to add-ons at the moment.

Access from workspace, toggled off by default
once enabled, add-ons can be white-listed.

See D3076
2018-03-01 01:31:07 +11:00
ab7ebf2b10 Cleanup: Use const for RNA EnumPropertyItem args
Practically all access to enum data is read-only.
2017-10-18 16:04:07 +11:00
43858c4197 Cleanup: avoid right-shifted args in RNA register 2017-09-13 21:52:57 +10:00
0bbae3f3f6 RNA: strict naming for types in bpy.types
Blender scripts already do this, some addons will need updating.
2017-09-01 01:00:57 +10:00
636baa598a RNA: Limit which classes struct-map contains
Only add subclasses of: Menu, Panel, Header, UIList, Operator

This helps avoid unnecessary naming collisions,

See T52599 for details
2017-08-31 23:49:50 +10:00
732f70a151 RNA: existing type check used wrong identifier
Own error in recent type checks, in many cases the 'idname'
is used for the struct identifier, not the 'identifier'
which is the Python class name in this context.
2017-08-31 18:45:00 +10:00
1e60ac3394 RNA: report error on struct naming collision
Fixes T52463, error instead of crash.
2017-08-23 15:02:21 +10:00
bc88ee3292 Error in last commit, problems with unregister
We can't free the identifier before its used when
removing from the ghash.
2017-08-11 19:10:19 +10:00
a7b3047cef Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.

In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.

Original author: @artfunkel

Alexander (Blend4Web Team)

Reviewers: brecht, artfunkel, mont29, campbellbarton

Reviewed By: mont29, campbellbarton

Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne

Maniphest Tasks: T37754

Differential Revision: https://developer.blender.org/D113
2017-04-13 12:33:05 +03:00
440d104279 Refactor RNA property: split flags in property flags, parameter flags, and internal flags.
This gives us 9 flags available again for properties (we had none anymore),
and also makes things slightly cleaner.

To simplify (and make more clear the differences between mere properties
and function parameters), also added RNA_def_parameter_flags function (and
its clear counterpart), to be used instead of RNA_def_property_flag for
function parameters.

This patch is also a big cleanup (some RNA function definitions were
still using 'prop' PropertyRNA pointer, etc.).

And yes, am aware this will be annoying for all branches, but we really need
to get new flags available for properties (will need at least one for override, etc.).

Reviewers: sergey, Severin

Subscribers: dfelinto, brecht

Differential Revision: https://developer.blender.org/D2400
2016-12-12 15:46:06 +01:00
676d790d29 Cleanup: use rna_enum_ prefix for RNA enums
Definitions could shadow local vars.
2015-11-23 17:40:09 +11:00
2e2dc9b9e3 Refactor translation code out of blenfont
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-08-18 07:01:26 +10:00
fca515838e Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).
Makes usage of those funcs much more clear, we even had mixed '!strcmp(foo, bar)'
and 'strcmp(foo, bar) == 0' in several places...
2015-01-26 16:59:24 +01:00
3e034831de Refactor 'immediate search' feature
Currently, code just checks whether a text-edited button uses a given icon (VIEWZOOM) to decide to apply changes on each typed char.

This patch adds a propper button flag (UI_BUT_TEXTEDIT_UPDATE) and a dedicated RNA flag (PROP_TEXTEDIT_UPDATE) for that.
It's also now usable not only for text buttons, but also for example for num buttons when in 'text edit' mode, etc.

It also fixes an actual bug, which is for text properties, in 'immediate' mode, hitting escape would not restore org value, because `ui_apply_but_TEX()` would set its orgstr to NULL on first call (giving it to `but->rename_orig` instead of copying it).

Note no change in behavior is expected from user POV.
Update for addons using that 'VIEWZOOM' icon 'feature' will follow (if any).

Reviewers: campbellbarton

Reviewed By: campbellbarton

Projects: #user_interface, #bf_blender:_next

Differential Revision: https://developer.blender.org/D938
2014-12-25 12:55:29 +01:00
c0d9ef65e9 UI: Warn when using fallback category
Scripts should be updated.
2014-08-27 10:55:15 +10:00
3d6ed42c3b Fix T38999: Tool tabs and Old Addons living in perfect harmony.
Just have a default 'Misc' category (harmless for panels in non-cat context).
In case we would still want a panel to show in all tabs (rather unlikely),
just explicitely give an empty string to its bl_category property.

Note I choose 'Misc' because it's much shorter than 'Uncategorized' (space
is an issue here), it's a one-liner to change it anyway if UI Mafia does not like it!
2014-08-26 14:49:55 +02:00