Commit Graph

130 Commits

Author SHA1 Message Date
Nathan Letwory
92ea5eda90 doxygen: blender/quicktime tagged. 2011-02-27 20:01:38 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
89c617a116 remove nan-makefiles 2011-01-30 15:29:22 +00:00
5e382eb8e5 rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
03305de86d OS X Cocoa: added QT "Animation" codec.
Thanks to Jens Verwiebe for providing diff and test
2010-12-12 13:45:35 +00:00
afacd18498 use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
fe67fc6459 fix for strict prototype error. 2010-12-04 05:34:16 +00:00
e8397e6193 include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
5a09368957 use 'const char *' for imbuf and file ops. 2010-11-19 02:14:18 +00:00
a85ffa6ffd bugfix [#24578] crash on browse directory w/ broken image file
Was trying to decode an image when quicktime wasn't initialized.

There are a few other reports on windows about thumbnails crashing which this probably fixes.

This also fixes a bug where DisposeHandle wasn't called if decode was called with a NULL pointer.
2010-11-09 03:52:27 +00:00
dcda17b3b3 == filebrowser ==
Bringing back missing feature: Create new directory by typing a not existing name into the directory button.

Note: Small issue still with autocomplete -> if typing the new directory directly after autocomplete, it doesn't execute the operator yet.

Also fixed some minor compile/cleanup issues with warning about signed/unsigned comparison and missing header.
2010-11-06 16:09:12 +00:00
56f89d2375 compile fixes on windows for quicktime.
* solved two "'blah' undefined, assuming extern returning int" 'warnings' that jesterKing now changed to be reported as errors (thanks! :))
2010-10-19 18:59:15 +00:00
bf09c851a9 quick commit for forgotten file in the G.sce -> G.main->name refactoring.
Patch by Jens Verwiebe, many thanks.
2010-10-18 17:55:11 +00:00
8862afcb51 this should fix quicktime building from last commit. 2010-10-18 07:01:46 +00:00
4d37cf90b9 remove G.sce, use G.main->name instead.
Both stored the filename of the blend file, but G.sce stored the last opened file.
This will make blender act differently in some cases since a relative path to the last opened file will no longer resolve (which is correct IMHO since that file isnt open and the path might not even be valid anymore).

Tested linking with durian files and rendering to relative paths when no files is loaded however we may need to have some operators give an error if they are used on the default startup.blend.
2010-10-18 06:41:16 +00:00
Nathan Letwory
fec7585190 Fix [#24294] IMB_allocImBuf changes in r32517 missed a couple of files
Reported and patched by Shane Ambler
2010-10-17 18:56:36 +00:00
Nathan Letwory
ac03fbe4c9 Adapt OSX code for IMB_allocImBuf param changes. 2010-10-16 15:53:01 +00:00
cf6b2ca034 Fix for [#23912]: Replace by integer comparison a float comparison whose precision errors was causing an infinite loop during last frame audio conversion 2010-09-26 16:11:53 +00:00
Nathan Letwory
e2adc92341 nerr declaration was in wrong place, causing compile error on OSX 2010-09-21 02:45:00 +00:00
Nathan Letwory
67367a22cf Some fixes for warnings found while investigating quicktime-related bug reports. 2010-09-20 15:12:53 +00:00
9fae26efe9 Fix for [#23753]: Enable QTKit import to run in background thread
Was crashing file browser when there was some quicktime movies in the folder
2010-09-18 12:50:45 +00:00
2406ebe1a4 - added back zlib include (needed for win32).
- use list append in more places.
- remove non existing include dir.
2010-09-07 01:13:10 +00:00
a8269c8946 SVN maintenance. 2010-09-03 03:30:20 +00:00
Nathan Letwory
6c113b54b3 Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
95aa8cfa4a Update address in license block. 2010-08-10 21:22:26 +00:00
d50cc7826f == Makefiles ==
* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it)
 * fixed typo that prevented TIFF support to be properly enabled
 * enable ray optimization by default (scons and cmake already did this)
 * fixed building with libsndfile on darwin (disabled by default)
 * quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern
 * gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
2010-08-04 08:42:18 +00:00
940d1dcd0a remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused) 2010-08-03 08:12:55 +00:00
008863daec Merge image related changes from the render branch. This includes the image
tile cache code in imbuf, but it is not hooked up to the render engine.


Imbuf module: some small refactoring and removing a lot of unused or old code
(about 6.5k lines).

* Added a ImFileType struct with callbacks to make adding an file format type,
  or making changes to the API easier.
* Move imbuf init/exit code into IMB_init()/IMB_exit() functions.
* Increased mipmap levels from 10 to 20, you run into this limit already with
  a 2k image.
* Removed hamx, amiga, anim5 format support.
* Removed colormap saving, only simple colormap code now for reading tga.
* Removed gen_dynlibtiff.py, editing this is almost as much work as just
  editing the code directly.
* Functions removed that were only used for sequencer plugin API:
  IMB_anim_nextpic, IMB_clever_double, IMB_antialias, IMB_gamwarp,
  IMB_scalefieldImBuf, IMB_scalefastfieldImBuf, IMB_onethird, IMB_halflace,
  IMB_dit0, IMB_dit2, IMB_cspace
* Write metadata info into OpenEXR images. Can be viewed with the command
  line utility 'exrheader'

For the image tile cache code, see this page:
http://wiki.blender.org/index.php/Dev:2.5/Source/Imaging/ImageTileCache
2010-05-07 15:18:04 +00:00
8f1500da00 remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
c00e7fb89d Quicktime audio export: force AAC sample rate to be <=48kHz to avoid later codec error + potential quicktime mem leaks fixes
AAC Codec does not handle sample rates above 48kHz.
2010-04-17 08:33:42 +00:00
c939331a6c QTKit (OSX 64bit): Add audio export to Quicktime
Supports default OSX codecs : Linear PCM, Apple Lossless and AAC

Note that AAC codec doesn't support sample rates above 48kHz. If a python/rna guru knows how to easily enforce this limit, he is welcome!

Enjoy making Quicktime movies now with audio!
2010-04-10 09:31:41 +00:00
6ab34157fd hopefully fix reported problems with include remove r27712 2010-03-24 16:23:42 +00:00
93c7b8a2d0 remove unused includes UI_*.h, WM_*.h, ED_*.h 2010-03-24 10:56:37 +00:00
1e9bf0cfdb spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) 2010-03-22 09:30:00 +00:00
4c8dab48c5 cant test but this should fix mac build 2010-03-09 19:04:05 +00:00
1708ac0723 rename some functions to use easier to understand names.
'BLI_makestringcode' --> 'BLI_path_rel'
'BLI_convertstringcwd' --> 'BLI_path_cwd'
'BLI_convertstringframe' --> 'BLI_path_frame'
'BLI_convertstringframe_range' --> 'BLI_path_frame_range'
'BLI_make_cwdpath' --> 'BLI_path_cwd'
2010-03-09 17:36:23 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
0e84b50e99 Quicktime/QTKit : fix too dark images conversion issue 2010-02-01 17:46:19 +00:00
1832df2764 Fix compile error in qtkit_export.m on mac. 2010-01-31 09:42:50 +00:00
709b1a93e6 support for #'s for output animation paths
This was supported...
image: /tmp/foo_###_bar --> /tmp/foo_001_bar.png

But not this...
anim: /tmp/foo_###_bar --> /tmp/foo_001_250_bar.avi
2010-01-26 21:41:38 +00:00
e6a23762da Fix [#20821] COLOR MANAGEMENT: Corrupts motion picture files
Wasn't tagging movie formats with profiles properly.
2010-01-26 02:49:30 +00:00
f9be960690 Fix quicktime QtKit compile issue 2010-01-08 14:42:52 +00:00
a868e8623c - RNA support for returning copied strings from functions, flagging strings as PROP_THICK_WRAP does this.
- scene.render_data.frame_path(frame=num), returns the output path for rending images of video.
- scene.render_data.file_extension, readonly attribute, gives the extension ".jpg", ".mov" etc
- player support was guessing names, use the above functions to get the actual names used, accounting for #'s replacing numbers.
2010-01-08 13:52:38 +00:00
1f33d574c2 OS X Makefiles:
* added some new variables (mostly the same as with scons):
  - USE_COCOA: use Cocoa for ghost (defaults to true)
  - MACOSX_ARCHITECTURE: can be ppc, ppc64, i386, x86_64. By default this is the host architecture
    (ppc for PowerPC Macs, i386 for Intel Macs). In theory this allows to cross compile blender for
    a different architecture, though cross compilation only works on Intel Macs, because makesdna
    and makesrna are built for the target architecture.
    For a 64 bit build, set MACOSX_ARCHITECTURE to x86_64 (Intel) or ppc64 (PowerPC).
  - MACOSX_MIN_VERS: minimum OS X version to run blender on (10.4 for 32 bit builds, 10.5 for 64 bit    builds)
  - MACOSX_DEPLOYMENT_TARGET: needed by the linker to create an Application targeted for a specific
    OS version (defaults to 10.4 for 32 bit builds, 10.5 for 64 bit builds)
  - MACOSX_SDK: path to a specific SDK. currently not used 
  - USE_QTKIT: use QTKit instead of QuickTime (defaults to true for 64 bit builds, as using QTKit
    is mandatory in that case))
 * use the same compiler flags as scons
 * default compiler now is gcc-4.0 when building for 10.4 and gcc-4.2 when building for 10.5
 * extract $(LCGDIR)/release/python_$(MACOSX_ARCHITECTURE).zip to Application bundle. This might
   break building on 10.4, to fix that, rename $(LCGDIR)/release/python.zip 

When compiling blender, only MACOSX_ARCHITECTURE might be of interest, as it allows doing 64 bit
builds (or 32 bit PowerPC builds on Intel). All other variables are then set to reasonable defaults.
For current users of the Makefile system, this commit shouldn't change much.
2010-01-03 20:35:13 +00:00
489ff11f2b Fix compilation of carbon quicktime & complete use of report mechanism instead of standard printf 2009-12-23 11:49:07 +00:00
68bc4d7355 Attempt to fix compilation of quicktime after reporting changes
(can't build this file myself, only qtkit seems to work here).
2009-12-22 15:20:31 +00:00
d653192751 Reports: writing movies now uses the reports mechanism to throw errors.
Also fixes bug #19463: screencast to xvid ffmpeg crash.
2009-12-22 12:01:32 +00:00
5e6e3453a5 OS X: added support for building with Cocoa to Makefiles
to build with Cocoa support, set WITH_COCOA to true in user-def.mk
2009-12-21 10:38:04 +00:00
3b1c6d6065 Quicktime Carbon: Fix memory leak when build with cocoa 2009-12-03 12:16:00 +00:00
cbab6e57dc QTkit : update build checks to allow only 10.5+/64bit builds
Other SDK versions do not handle correctly QTKit movie creation in a background thread.
Carbon quicktime should be used for the 32bit builds (USE_QTKIT = 0)
2009-12-03 09:59:52 +00:00