Commit Graph

1439 Commits

Author SHA1 Message Date
61c941f040 RNA: support setting default values for custom properties.
NLA requires a usable default value for all properties that
are to be animated via it, without any exceptions. This is
the real cause of T36496: using the default of 0 for a scale
related custom property obviously doesn't work.

Thus, to really fix this it is necessary to support configurable
default values for custom properties, which are very frequently
used in rigs for auxiliary settings. For common use it is enough
to support this for scalar float and integer properties.

The default can be set via the custom property configuration
popup, or a right click menu option. In addition, to help in
updating old rigs, an operator that saves current values as
defaults for all object and bone properties is added.

Reviewers: campbellbarton, brecht

Differential Revision: https://developer.blender.org/D4084
2018-12-19 14:20:35 +03:00
bb4ed5ce39 Fix invalid string comparison 2018-12-19 11:38:20 +11:00
780f0f646d GP: Rename CTX and OB modes
Part of T59335.
2018-12-14 16:52:12 +01:00
4357fb63db Keymap: event type filter w/ finding keymap items
Now its possibly to ask for only keyboard/mouse/ndof events
when finding key map items.
2018-12-12 21:43:26 +11:00
220ab6290e Fix toolbar key-accelerator w/ LMB select
Tweak events were masking hotkey access.

Reported in T55162
2018-12-12 09:40:37 +11:00
5ad217fe0a Fix own mistake in recent rB74361eebe68c.
One cannot assign to Class.__dict__, that is not a 'real' dictionnary...

Thanks to @JacquesLucke for noting the issue.
2018-12-05 20:54:02 +01:00
74361eebe6 Fix T58772: Stray "forward" and "up" options in 2.8 import addons?
Nice side-effect of using new __annotations__ thingy to store
dynamically-generated fields in a class: __annotations__ dict is not
ensured to exist for a given class, so we may end up modifying on of the
parents' one!
2018-12-05 11:08:57 +01:00
9b933ccdf6 Fix error reloading scripts
Operator.is_registered needs to use RNAMeta class.
2018-12-04 17:54:54 +11:00
e1b8645c6a Keymap: use strict format for keymap definitions
Ensure we use lists for keymap items and item properties.

This means scripts can access keymap definitions from other layouts,
manipulating them without sometimes encountering a tuple that needs
to be converted into a list.
2018-12-02 14:02:03 +11:00
e03eaf5b81 Fix wrong property name in preview render Python script. 2018-11-29 18:26:48 +01:00
7c7f3776dd Use collection and instance terminology in Python API
This follows naming convention agreed on in T56648.
2018-11-28 18:22:51 +01:00
1b870bce85 Tool System: remove custom tool registration
API is not ready for beta (likely to change).
2018-11-28 10:40:02 +11:00
c906cdc197 Cleanup: remove unused code & add comments 2018-11-26 16:07:03 +11:00
7493848008 3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
2018-11-26 14:02:09 +11:00
48b0695806 Cleanup: unused vars, imports 2018-11-26 09:27:25 +11:00
811814b60c Keymap: remove redundant keys from toolbar popup
Adjust the keymap so tools that don't exist wont use keys
from the default keymap.
2018-11-23 15:46:47 +11:00
ca5dd63618 Fix toolbar keymap accumulating items
Create a temporary keymap with items from the original.
2018-11-23 15:19:57 +11:00
5155572fc7 Keymap: add popup keymap
Allow manually mapping keys for the popup toolbar.

Useful for tools that don't have immediate access,
add transform, annotate & measure.
2018-11-22 16:52:57 +11:00
d0ac13d6b1 Cleanup: minor simplification of keyconfig merge 2018-11-22 16:33:57 +11:00
d5f1d4f789 Cleanup: utility function to avoid duplicate keys 2018-11-22 11:54:53 +11:00
553307bec1 Tool System: auto-assign A-Z keys for toolbar popup
Assign keys based on tool name when they're free, allows:
Space-T for Transform, Space-A for Annotate.
2018-11-22 11:35:46 +11:00
120be7740d Fix toolbar popup keymap not allowing 'A' key 2018-11-22 11:33:10 +11:00
3b7daa5bf4 Tool System: Updates for keymap stored as string 2018-11-22 11:13:53 +11:00
a9bf6a3b3a UI: hide keymap preferences when filter is used 2018-11-22 07:52:34 +11:00
ed1ee89288 I18N: tweak some UI labels and tips. 2018-11-21 12:06:59 +01:00
76d602f38d Add option not to print debug/info in ngon_tessellate.
That func can be called a lot, generating a lot of noise in the
console...
2018-11-20 12:35:05 +01:00
9d85cf0d54 Theme: avoid right-shift in XML files
Use 2 space indent for attributes, ~20% smaller files.
2018-11-20 13:15:26 +11:00
9a1796797e Keymap: update addon register/unregister utilities
Use the same data format and loader that the default key-maps use.

This supports nested properties (needed for macros)
and fixes modal key-maps which weren't supported.

This format still needs to be documented.
2018-11-20 12:37:04 +11:00
916446e83f Cleanup: move keymap hierarchy into own file 2018-11-20 11:38:13 +11:00
bb5a96e76e Cleanup: move toolbar keymap generation to bl_keymap_utils
The function is getting complicated, any refactoring
would be best done outside of 'space_toolsystem_common'.
2018-11-20 11:17:36 +11:00
f8c16b0175 Cleanup: move bpy_extras.keyconfig_utils to own module
bpy_extras were meant to be useful high-level helper functions for
script authors to perform common operations,
to avoid writing to verbose API's.

bpy_extras.keymap_utils contains some specialized API calls
mainly intended for Blender's own internal use.

Move keymap import export to internal API.
2018-11-20 11:06:01 +11:00
5f9de429ac UI: show keyconfig prefs directly under preset
The keyconfig preset and it's preferences were too far apart,
show the preferences under the preset in a collapsible box.
2018-11-20 09:15:53 +11:00
3b48620098 Cleanup: naming 2018-11-19 07:04:24 +11:00
0f1a63d34c PyAPI: add bpy.utils.execfile
Wraps `importlib.util`, avoids duplicate preset loading calls.
2018-11-18 11:49:03 +11:00
2589263b6e Fix related to T57851: broken normalmap handling in py shader wrapper.
Pretty stupid mistake...
2018-11-16 14:59:30 +01:00
c1f5ccb11a Keymap: allow filling in existing key-configs
Needed so we can get the preferences of a key-config
which are sent to a function that generates the contents.
2018-11-16 16:00:37 +11:00
0f21b64b1a WM: fix hard coded rename
Currently the filenames are used when setting keymaps.
This hard coded naming meant the preset and setting function
need to be kept in sync.

Prefer to not have hard coded replacements which need to be duplicated.
2018-11-16 09:37:18 +11:00
088be7eb2f Keymaps: replace select / action mouse system
For Blender builtin configurations the option to choose the select mouse remains
and is now also in the splash screen. It works by changing the keymap dynamically
in the script, rather than using special events.

The system of automatic switching of events was not flexible enough to deal with
side effects that require further keymap changes, so it is now under more manual
control in the script.

This breaks compatibility for some scripts and exported key configurations.
These can be fixed by replacing SELECTMOUSE, ACTIONMOUSE, EVT_TWEAK_S and
EVT_TWEAK_A with appropriate LEFTMOUSE, RIGHTMOUSE, EVT_TWEAK_L and
EVT_TWEAK_R events.

Other than that, there should be no functional changes.
2018-11-16 08:31:00 +11:00
cfb6f14616 Fix node_shader_utils: "Specular Tint" is a float (not a color) 2018-11-15 17:52:40 +01:00
48c137ad5d UI: remove node tree panels
This duplicates items in the add menu and uses a lot of vertical space.

This should be used for tools or disabled.
2018-11-15 19:36:32 +11:00
5ec1d709e7 WM: use Python bytecode cache to run presets
Key-maps can be very large, avoid parsing on every startup.
2018-11-15 18:46:00 +11:00
b3d84853ac Keymap: remove keymap export that wrote API calls
Use new keymap format which defines data to be loaded.
2018-11-15 13:51:55 +11:00
8734a09379 Tool System: use preset keymap loading logic
The data structures for tool keymaps and presets were different,
use the same structure and expose function publicly.
2018-11-15 13:38:27 +11:00
46ac317a29 Py API Docs: documentation for gpu_extras.presets 2018-11-14 16:43:48 +01:00
7aae28af2d Keymaps: refactor loading of default keymap, fix bugs.
This refactors loading of key configurations to clear and refill existing
ones, rather than adding a new one and then removing the old one.

This fixes broken loading of non-default configurations after recent changes,
and prepares for future changes to make it possible to dynamically change
key configurations based on user preferences.
2018-11-13 18:22:07 +01:00
77238819f4 Python GPU API: gpu_extras.presets.draw_texture_2d
Review wasn't finished yet, but I just commit this for now so that I can make some progress..

Differential Revision: https://developer.blender.org/D3901
2018-11-13 16:20:16 +01:00
7f2401532e style fix 2018-11-12 18:04:48 +01:00
bb39e33d25 Fix: draw_circle_2d not using the segment count from parameter list 2018-11-12 17:54:51 +01:00
fd65ebf39a Fix T57776: Error when adding a Torus to the scene.
Not all Object.select_set() cases had been updated to new API... Tsst. ;)
2018-11-11 11:22:38 +01:00
7c227e4740 Py API Docs: Warnings for some properties that are slower to access than expected. 2018-11-09 12:07:10 +01:00