A parenthesized type followed by an initializer list is a non-standard explicit type conversion syntax.
Removing the cast seems fine for both MSVC and GCC
Enabling "Use High Quality Display" in the graph editor enables
AA for the curves, this enables it for bezier handles too.
Differential Revision: https://developer.blender.org/D7740
There should be no user visible change from this, except that tile size
now affects performance. The goal here is to simplify bake denoising in
D3099, letting it reuse more denoising tiles and pass code.
A lot of code is now shared with regular rendering, with the two main
differences being that we read some render result passes from the bake API
when starting to render a tile, and call the bake kernel instead of the
path trace kernel.
With this kind of design where Cycles asks for tiles from the bake API,
it should eventually be easier to reduce memory usage, show tiles as
they are baked, or bake multiple passes at once, though there's still
quite some work needed for that.
Reviewers: #cycles
Subscribers: monio, wmatyjewicz, lukasstockner97, michaelknubben
Differential Revision: https://developer.blender.org/D3108
Issue is that update functions defined in
`rna_def_fmodifier_envelope_ctrl` (namely `rna_FModifier_update`) are
actually never called.
This is because UI code for FCurve modifiers often does not use RNA
buttons but uses custom update functions (or non at all). For example,
rB9a88bd55903a did this for the generators, envelope control points did
not have this at all.
This is now changed to use RNA buttons for the envelope control points,
this could done for other non-RNA buttons as well to get rid of
'validate_fmodifier_cb()'.
Maniphest Tasks: T76734
Differential Revision: https://developer.blender.org/D7732
settings
Stabilized ImBuf just needs to use the same colorspace and alpha
settings as the original one.
Maniphest Tasks: T76698
Differential Revision: https://developer.blender.org/D7713
This patch fixes T76277 by removing the incorrect cast from
`ptr->data` to `bNode`. The address of `ptr->owner_id` and
`ptr->data` both point to the node tree. Passing the node tree
incorrectly as a node into the `ED_node_tag_update_nodetree`
corrupts the data, because it attempts to set flags on the
node.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D7747
Among other things, they were missing library pointer, session uuid
initialization, etc.
Fix T74546: Corrupted nodegroups crash blender when copy pasting or
appending them.
Fix (unreported) asserts when undoing some production scenes (from
coffee run e.g.).
Initialy caused by rB0aac74f18f2d.
Adds an Correction to properly handle possibility of overflow of path name.
Differential Revision: https://developer.blender.org/D7739
Reviewed by Brecht Van Lommel
This error was introduced wit the change in commit https://developer.blender.org/rB6a850f3cc840
As the brushes were not created, all modes except Edit were broken.
Now, the brushes and palette are not created when load the file in versioning code, but when the mode is enabled.
Also, if the brush already exist, the parameters are not reset as it was done in the versioning code in order to keep user settings.
The same logic is used for the default palette.
Caused by rB5593efec01c2.
Use first texture if we dont have an ImageUser (instead of multiview
one). Same fix as in rB9ace7e243978 / T74925.
Maniphest Tasks: T76755
Differential Revision: https://developer.blender.org/D7743
Don't use linear array with frame as an index since it has the
following disadvantages:
- Requires every application to take care of frame remapping, which
could be way more annoying than it sounds.
- Inefficient from memory point of view when solving part of a footage
which is closer to the end of frame range.
Using map technically is slower from performance point of view, but
could not feel any difference as the actual computation is way more
complex than access of camera on individual frames.
Solves crash aspect of T72009
Right now:
- drag-drop in the Outliner prevents dropping inside linked collections
- drag-drop in the Outliner allows dropping inside overridden
collections (should not be the case)
- `Object Properties` > `Collections` panel allows to add to overridden
collection (should not be the case)
- `Object Properties` > `Collections` panel filters out non-local
collections (so adding to linked collections is forbidden)
- `bpy collection.objects.link()` allows to add to linked collections
(should not be the case)
- `bpy collection.objects.link()` allows to add to overridden
collections (should not be the case)
While this might be supported in the future for overriden collections,
these cases should not be allowed atm. since objects get lost on file
reload.
Note: for the case of the `Object Properties` > `Collections` panel,
this could be improved further to filter out overridden collections as
well.
Reviewers: mont29, brecht
Subscribers:
When auto-smooth enabled, but no custom normals layer present, the Alembic
exporter would incorrectly assume the mesh was shaded smooth. This is now
corrected, and normals are always written when auto-smooth is enabled.
Since the timeline is a variation of the dopesheet, it also respects
some of the dopesheet settings.
The "Selected Only" setting is overridden from a scene property (since
rB4904eadc0f38) and the "Display Hidden" dopesheet setting seems to be
ignored.
This commit adds the remaining "Show Errors" setting to the menu,
allowing it to be updated from the timeline.