Commit Graph

91 Commits

Author SHA1 Message Date
6ee6a42d10 Sculpt: Clay Strips Tip Roundness property
This patch allow to change the brush tip shape between a square and a
circle using a brush property.

After this change we are no longer testing the distance against a cube
(the Z axis is not used). I did not test this in depth, but if it does
not produce any artifacts I think we can keep it this way instead of
adding more complexity to the code.

In this new distance test the brush falloff is only applied on the
rounded parts of the square to avoid sharp artifacts in the
diagonals. Because of this, the round version is much softer than
the square one. The planned hardness property will fix this, but
this can also be avoided by setting the fallof to a custom curve.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6165
2020-02-11 20:11:44 +01:00
0ab7e32158 Pose Brush: Option to disable the IK anchor point
The IK chain was using an anchor point by default as it makes sense for
posing, but for creating curved shapes it is useful to be able to
disable it.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6584
2020-02-11 19:44:14 +01:00
edcec3aee0 Merge branch 'blender-v2.82-release' 2020-02-05 11:08:57 +01:00
db0121a009 Fix T73580: Gpencil crash when try to draw without eraser brush available 2020-02-05 11:08:33 +01:00
eea3751c5b UI: Icons update
- New bespoke icon for the universal brush toggles
  - New icon for Redirected Folder (currently unused)
  - New icons for handle types (Auto Clamped, Auto, Aligned, Vector, Free)
  - New icons for Sequencer Text Strip anchor (Top, Bottom, Left, Right, Centre)

Thanks to Andrzej Ambroż for the new icons
2020-01-31 13:20:24 +01:00
f4beab7192 Fix T73070: Disable falloff_shape in the Pose Brush
The Falloff property in the pose brush controls how much deformation
propagates through the ik chain, not by using the distance to the
vertices, so this option does not make sense (it does nothing in the
pose brush code and it disables the 3d paint cursor).

Reviewed By: jbakker

Maniphest Tasks: T73070

Differential Revision: https://developer.blender.org/D6574
2020-01-14 20:32:22 +01:00
fdf89acc86 Sculpt: Pose Brush with Inverse Kinematics
This commits introduces the pose_ik_segments brush property in the Pose Brush. When increasing the IK segments count, the brush generates more segments and weights associations following the topology of the mesh. When moving the brush, these segments are transformed using an IK solver and they are used to deform the mesh.

When pressing Ctrl, the brush controls the segments' roll rotation instead of using the IK solver. The brush falloff controls how much rotation is propagated from the first to the last segment in the chain.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6389
2020-01-07 16:57:54 +01:00
2ff996040d Fix T72555: Brush Radius/Size and Strength not linked on header tools settings when Unified Brush is active
Patch by Demeter Dzadik

Differential Revision: https://developer.blender.org/D6473
2019-12-23 17:28:47 +01:00
f7611126b6 Fix error drawing paint UI without a brush
Note that this removes image_paint.detect_data from
UnifiedPaintPanel.get_brush_mode, I can't see why it's needed,
it causes issues where the texture paint UI isn't used when it can be.
2019-12-19 20:05:40 +11:00
7267d1fe30 GPencil: Fix brush panels after UI reorganization
With the brush reorganization included in D5928, the brush panels had covered the topbar and make impossible to use the drawing tools.

Now, the options are grouped in Stroke popover, similar to Sculpt.

Also fixed some missing or wrong texts.
2019-12-17 17:14:16 +01:00
165afb3ad0 Cleanup: pep8, unused vars, line length 2019-12-16 14:54:32 +11:00
80062e6305 Cleanup: use static sets 2019-12-16 13:43:45 +11:00
dfe965bee2 UI: tweaks to the brush Stroke panel
- Make sure the spacing controls are together
  - Add separators around the dash controls
2019-12-14 21:41:29 +01:00
fb74dcc5d6 UI: Brush Settings overhaul
This makes a number of changes to the tool settings brush UI:

  - All brush-related controls are now grouped together, so you can see which items are brush settings are which are not. Previously it was all jumbled together.
  - The brush picker is in a separate panel, so that you can switch brushes without worrying about the settings, or vice versa.
  - Custom Icon settings moved from the Display settings(now known as Cursor) to the Brushes panel.
  - UnifiedPaintSettings panels are removed and the contained options are now next to their relevant setting with a globe icon toggle. This is not displayed in the header.
  - 2D Falloff and Absolute Jitter toggles were changed into enums, to make it clearer what happens when they are on or off.
  - Adjust Strength for Spacing option was in the Options panel in some modes, but in the Stroke panel in others. It is now always under Stroke.
  - Display (now Cursor) panel was reorganized, settings renamed.
  - 2-option enums are annoying as a drop-down menu, so they are now drawn with expand=True.
  - Smooth Stroke and Stabilizer options in grease pencil and other paint modes are now both called "Stabilize Stroke", for consistency and clarity.
  - De-duplicated some drawing code between various painting modes' brush options. I tried to keep de-duplication reasonable and easy to follow.
  - A few more tweaks - see D5928 for the extensive list.

Most of the patch is written by Demeter Dzadik, with some additions by myself

Differential Revision: https://developer.blender.org/D5928
Reviewers: Pablo Dobarro, Bastien Montagne, Matias Mendiola
2019-12-14 18:48:18 +01:00
da09bbc3dd Cleanup: some variables had unused naming but were used 2019-12-12 15:50:26 +11:00
9251b07720 Sculpt/Paint: Remove Unified SIZE_PRESSURE and ALPHA_PRESSURE
The relation between the pressure/size and the pressure/alpha is a
fundamental property that defines the behavior of a brush, so it does
not make sense to have it unified across all brushes. This applies both
for sculpting and painting.

Some of the new 2.82 brushes need pressure/size or pressure/alpha to be
enabled to work propely, while others don't. Users should not be
switching on and off this property manually when changing brushes if they
want to use unified size. This is also causing that some users are using
the brushes with an incorrect configuration.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6291
2019-11-27 17:17:46 +01:00
cca61a0fe2 Merge branch 'blender-v2.81-release' 2019-10-31 14:46:47 +01:00
cd827194f7 Paint: Option to disable antialiasing
You may want to disable antialiasing if you are working with pixel art
or low resolution textures. It is enabled by default.

Reviewed By: jbakker, campbellbarton

Differential Revision: https://developer.blender.org/D6044
2019-10-31 14:45:26 +01:00
ace7ec785d Merge branch 'blender-v2.81-release' 2019-10-31 03:19:04 +11:00
d9bce6bcf5 Fix image paint showing project-paint settings
Also make projpaint a keyword-only argument to avoid copy-paste errors
like this re-occurring in the future.
2019-10-31 03:16:48 +11:00
d212fb774f Cleanup: add back comment that was removed when moving code
Keep comments when moving code between files.

Also wrap lines over 120 width.
2019-10-24 00:42:53 +11:00
6c1cc08da3 Merge branch 'blender-v2.81-release' 2019-10-23 02:36:21 +11:00
ac18c3c28d Cleanup: unused variables, enums, spelling 2019-10-23 02:34:30 +11:00
Charlie Jolly
c2a2cd13be GPencil: Primitive: Polyline Tool
T70927

Maniphest Tasks: T70927

Differential Revision: https://developer.blender.org/D6097
2019-10-19 12:27:40 +01:00
bde328352b Cleanup: pep8 2019-10-12 10:26:37 +11:00
3842519a38 Revert "Merge branch 'master' into blender-v2.81-release"
This reverts commit 20b2acf336, reversing
changes made to f185cc0ca5.

Merges should only go form the release branch to master. For backporting
commits, use cherry-pick.
2019-10-11 21:31:58 +02:00
7d3ea8f12b Fix T69964: GPencil: Fill options are not shown on a properties editor
Differential Revision: https://developer.blender.org/D6041
2019-10-11 12:26:57 +01:00
ce5477d993 Fix T68802: Paint brush's Fill Threshold option is lost 2019-08-19 14:25:55 +02:00
a1feea48be Correct cleanup marking keyword args unused 2019-04-19 08:29:38 +02:00
ad4cbc5a58 Cleanup: logical checks in UI scripts 2019-04-19 08:10:39 +02:00
fb9fcaa507 Cleanup: unused vars 2019-04-19 07:52:53 +02:00
5b0f0421ef Cleanup: mark unused arguments in UI scripts
Quiet's pylint W0613 warning, also remove some unused args.
2019-04-19 07:32:24 +02:00
e4320e2ce0 UI: Consistent naming and ordering of paint Symmetry and Options panels 2019-03-20 14:09:55 +01:00
53f4fc7da9 Cleanup: style 2019-03-20 10:44:13 +11:00
310a1f728c Cleanup: unused vars 2019-03-20 10:44:01 +11:00
83fc8342d8 UI: Re-organize Brush Properties
- Consolidate each brush section (Color, Palette, Gradient) and make them distinct
 - Remove the lock icons and move these items into an Options sub-panel, together with other toggles
  - They now have more descriptive names
  - Use an enum for view vs scene brush unit
 - Use Property Split layout and sub-panels in line with the rest of 2.8
 - Rename Curve panel to Falloff

Reviewed by: campbellbarton, pablovazquez

Maniphest Tasks: D4529

Differential Revision: https://developer.blender.org/D4529
2019-03-19 18:17:50 +01:00
6577618d5b GPencil: Changes in Fill and new 3D Cursor View Plane
This commit groups several options that were tested in grease pencil branch:

- Changes to fill algorithms and improves, specially in small areas and stroke corners.
  New options has been added in order to define how the fill is working and internally there are optimizations in detect the small areas in the extremes.

  Kudos to @charlie for coding this fill improvements.

- New 3D cursor view plane option.

  Now it's possible to lock the drawing plane to the 3D cursor and use the 3D cursor orientation. This allows more flexibility when you are drawing and reduce the need to create geometry to draw over surfaces.

- Canvas Grid now can be locked to 3D cursor.
- New option to reproject stroke using 3D cursor.
- Small tweaks and fixes.

Changes reviewed by @pepeland and @mendio
2019-03-17 19:47:56 +01:00
d8daeeb930 UI: Avoid redundant text argument to UnifiedPaintPanel methods
Now when the text argument is omitted, use the default name
matching how regular properties work.

Avoids passing in the same name which RNA has,
matches UILayout.prop behavior.

Also use keyword only for optional arguments.
2019-03-12 16:31:02 +11:00
7117dfaf67 Fix T60704: Transparency threshold only half visible 2019-01-21 08:59:42 +01:00
07541052a0 Fix T60512: Weight paint brushes show weight when unused 2019-01-15 11:06:36 +11:00
a369004543 GP: Fix missing Fill properties in Topbar
After some internal changes in the topbar, some properties were not visible if use col() instead of row() in python script.
2019-01-11 17:22:13 +01:00
609d4f5c92 Fix T60354: Paint color shown when not used
Add 'has_color' check to avoid duplicated tool checks.

Also abbreviate text descriptions.
2019-01-10 10:12:23 +11:00
15e63742e2 Cleanup: use RNA icon instead of passing as an arg 2019-01-02 17:24:24 +11:00
2b3effe0ce Cleanup: rename target_weight -> weight
Match name of mesh weight paint.
2019-01-02 15:31:56 +11:00
46a6085c47 UI: de-duplicate top-bar and panel paint scripts
- Fixes missing check for unified brush in sculpt mode.
- Re-orders material first in gpencil paint mode
  (matching color-first for other paint modes).
- Avoid minor differences (missing tablet pressure options from topbar).
- Don't repeat properties already displayed in the topbar
  when opening the brush popover.
2019-01-02 14:58:32 +11:00
1158b9f73a Cleanup: First batch of UI messages fixes (typos, final points...).
Also contains some code typo fixes (mostly, adtaptative -> adaptive,
former is nearly innexistant in English, let's stick to simple valid
words ;) ).
2018-12-23 22:03:43 +01:00
e71d489254 Cleanup: style 2018-12-20 13:11:04 +11:00
8ec7429a70 Merge branch 'master' into blender2.8 2018-12-17 17:32:42 +11:00
42b9df5907 Cleanup: use 'tool_settings' name everywhere in UI scripts 2018-12-17 17:22:50 +11:00
William Reynish
4b7b1ba114 UI: more single column layout for brush and render properties. 2018-10-31 17:58:57 +01:00