1e4b612d6a
Cleanup: add _types.h suffix to DNA headers
2018-02-07 11:14:08 +11:00
f3ece5a108
style cleanup: trailing tabs & expand some non prefix tabs into spaces.
2012-10-21 05:46:41 +00:00
b33f0ef0e3
style cleanup
2012-05-27 19:40:36 +00:00
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
bc40f11093
header cleanup (no functional changes)
2011-10-10 09:38:02 +00:00
Nathan Letwory
0ff06e21cd
doxygen: blender/blenkernel tagged.
2011-02-27 20:40:57 +00:00
081c1205a3
correct fsf address
2010-02-12 13:34:04 +00:00
d4f8b416e9
BGE soft body: change welding option to disable welding check by default: speeds up shape conversion. This is fine if the object has no duplicate vertices. Otherwise, bullet will be extremely slow and you can either set some welding or remove duplicates in the mesh. Welding is now displayed in linear scale: 0.0 -> 0.01, no need to use logarithmic scale ;-). Fix a bug with Bullet by which vertex array for soft body must have 3xfloat stride.
2009-04-27 22:21:42 +00:00
352eaccd5d
BGE: Add soft body welding parameter to the Advanced Settings panel. The values are very small so I chose to use logarithmic scale. Should be fine, it's an advanced setting after all.
2009-04-27 16:44:02 +00:00
3cac11a3a2
Last (hopefully) soft body fixes:
...
Enable soft body collision clusters by default.
Add option to 'disable collision' button between soft body and rigid body connected by constraint (option was already available between two rigid bodies)
2008-10-11 20:19:04 +00:00
f8fb61f9fa
enable -noaudio option, so it actually works (and doesn't get overwritten by a game flag). audio initialization delays startup of game engine 2 seconds
...
add -nojoystick commandline option: it takes 5 seconds everytime to start the game engine, while there IS no joystick.
In other words: blender -noaudio -nojoystick improves workflow turnaround times for P - ESC from 7 seconds to 1 second!
Improved Bullet soft body advanced options, still work-in-progress. Make sure to create game Bullet soft bodies from scratch, it is not compatible with last weeks builds.
2008-09-28 03:07:13 +00:00
c723b91446
BGE patch: create new BulletSoftBody data block to store bullet soft body specific parameters.
...
Previously we tried to share the parameters with the
blender render soft body but there were too many differences.
MSVC project files updated.
2008-09-27 21:52:20 +00:00