0d085790d1
Python / Cleanup: rename INFO_MT to TOPBAR_MT/VIEW3D_MT to reflect actual location.
2018-08-29 16:25:50 +02:00
59670e999a
GP: Add new presets for materials
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This allow create prests without import materials and include a requested predefined settings for Stroke only, Fill only and Stroke and Fill.
2018-08-16 11:24:45 +02:00
bb2c47a329
Keymap: reduce right shift in 2.7x keymap
2018-07-14 11:46:18 +02:00
e3cbff606c
Keymap: update 2.7x map
2018-07-11 13:13:07 +02:00
cec8ca6619
Missing from last commit
2018-07-10 11:02:07 +02:00
f70fbad166
Keymap: update 2.7x map
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Remove Shift-B, operator option is removed.
2018-07-10 11:00:43 +02:00
b24232ff34
Keymap: Remove modal keymaps from blender_27x
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Hard coded keys have been removed from transform.
Since these keymaps will likely remain unchanged,
remove them to avoid maintenance overhead.
2018-07-09 08:55:06 +02:00
8467a7a351
Keymap: store 2.7x map as data instead of running code
2018-07-07 19:53:05 +02:00
74fd17e9d7
UI/Python: rename Lamps to Lights, to follow more standard terminology.
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Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
2018-07-06 20:06:09 +02:00
7ea26cc9c5
Keymap: update 2.7x
2018-07-06 14:50:04 +02:00
997b73c1db
3D View: split view-numpad into two operators
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Naming operator based on keys it used was strange,
split into view-axis and view-camera.
2018-07-05 17:08:13 +02:00
cde6bbfea1
Keymap: update 2.7x map
2018-07-03 16:34:12 +02:00
d7982f71e9
Keymap: remove 'Screen Editing' from 2.7x map
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Uses action-zones which aren't currently working in keymap presets.
2018-07-03 09:04:44 +02:00
16a8f35df1
Keymap: 2.7x, use fractions
2018-06-30 10:20:16 +02:00
d15bff5e96
Keymap: 2.7x uses spacebar for search.
2018-06-30 10:06:30 +02:00
3325487530
Keymap: 2.7x macos-only additions
2018-06-29 09:19:47 +02:00
f44c9b0c93
Keymap: add 2.7x keymap
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This is the keymap from 929c78e33c
before the 2.8x keymap diverged from 2.7x.
All non-modal maps have been included.
2018-06-29 09:19:40 +02:00
4d39da1060
Merge branch 'master' into blender2.8
2018-06-28 23:57:00 +02:00
46dceefc35
WM: Remove Screen Cast
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This feature is better handled by specialized tools.
2018-06-28 23:40:51 +02:00
2928590431
Remove flatty_dark_blueberry (now default)
2018-06-28 12:28:49 +02:00
66298a99e3
Theme: add 2.7x theme
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Prepare for new default
2018-06-27 15:32:34 +02:00
3df82335dd
Theme: Tweaks to console/text in Flatty Dark Blueberry
2018-06-27 15:04:37 +02:00
cf2dcd57c0
Theme: Further polishing and unifying on Flatty Dark Blueberry
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With feedback from @campbellbarton for better contrast in edit mode.
2018-06-27 12:20:25 +02:00
42344adcd4
Update theme Flatty Dark Blueberry
2018-06-22 13:45:36 +02:00
50afc430fd
Update Flatty themes with the new pulldown background and minor tweaks.
2018-06-01 15:32:46 +02:00
9c8da50106
Slightly blue tinted variation of the upcoming Flatty Dark theme.
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It's been requested for a while now and with the upcoming
default dark theme this is a good companion variation.
2018-05-27 19:06:25 +02:00
5db7f2c1ee
Flatty Light
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Add new Status Bar settings and minor tweaks to axis colors inspired by Andy's changes to the theme.
2018-05-24 18:50:02 +02:00
da89fac348
Update Flatty Light theme with topbar and minor tweaks
2018-05-07 18:46:40 +02:00
2094b45447
3D Viewport: make shading and overlay DNA match UI names.
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We should use consistent naming between the internal code and UI whenever
possible, only reason not to is file compatibility.
2018-05-05 15:54:36 +02:00
e017876f78
3D View: add initial view.shading and view.overlay in RNA.
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These are mostly empty still, many properties need to be renamed and moved there.
2018-04-29 09:55:47 +02:00
36773e35f6
Remove Armature Sketching & Retarget
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While the feature is interesting, it's not much from what we can tell.
Retargeting is an important feature but needs
to fit in better with typical animation work-flows.
See: T52809
2018-04-20 10:34:48 +02:00
Dalai Felinto
fad7c065c2
Remove Shift+F2 and other related BGE keymaps
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Reported by Pablo Vazquez (venomgfx)
2018-04-17 17:56:06 +02:00
Dalai Felinto
159806140f
Removing Blender Game Engine from Blender 2.8
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Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
2018-04-17 17:51:28 +02:00
f228a08d02
merge from master
2018-02-26 22:49:30 +01:00
3fd5a4047c
Presets: remove double underscore in preset names
2018-02-26 19:21:02 +11:00
Dalai Felinto
3abe8b3292
Rename any instance of scene layer or render layer in code with view layer
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The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
2017-11-23 07:48:23 -02:00
a1bb2ae0d7
Merge branch 'master' into blender2.8
2017-10-14 19:29:11 +11:00
f4b5d0ba3a
Add some basic 4K render presets.
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This difinition is becomming rather common now, time to add it to our
collection imho (requested in T53064).
2017-10-14 10:08:48 +02:00
58a4c767a1
Merge branch 'master' into blender2.8
2017-08-23 16:10:45 +10:00
b8d77c44f1
Cleanup: remove space from filenames
2017-08-23 15:50:44 +10:00
84d33023ab
Merge branch 'master' into blender2.8
2017-08-15 18:51:25 +02:00
477ee3a9de
Fix Cycles presets after recent removal of some settings.
2017-08-15 17:40:27 +02:00
ca67cdb73c
Merge branch 'master' into blender2.8
2017-08-03 07:14:02 +10:00
8ff2c14015
Fix T52250: Glitch in UI in the addon panel regression
2017-08-02 17:46:04 +03:00
e2c0197a96
Merge branch 'master' into blender2.8
2017-07-11 12:30:30 +02:00
36ef6ff66b
Theme Flatty Light
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Color GraphEditor tabs, brighter 3D viewport gradient
2017-07-11 11:17:36 +02:00
a2a301bdb9
collada: change image export: export either UV Textures or Materials. This
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avoids wrong texture data when multiple objects are exported. Note: This
commit might possiblyt not work fully. The full feature is added with the
next commit)
2017-06-24 22:16:47 +02:00
bdbf4471a6
TexFace removal part 3
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- MTexPoly structure & layer type.
- The 'Mesh.uv_textures' layers.
- DerivedMesh TexFace drawing.
- Scripts & UI.
2017-05-25 15:19:58 +10:00
0e0888970d
Merge branch 'master' into blender2.8
2017-05-11 22:07:00 +10:00
f4b7c33c1a
update new 2.79 themes: T50869
2017-05-11 10:27:16 +10:00