It can be assumed that all scripts comply with basic pep8 formatting
regarding white-space, indentation etc.
Also remove note in best practices page & update `tests/python/pep8.py`.
If we want to exclude some scripts from make format,
this can be done by adding them to `ignore_files` in:
source/tools/utils_maintenance/autopep8_format_paths.py
Or using `# nopep8` for to ignore for individual lines.
Ref T98554
Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
Edit existing animsys_refactor module to make able to execute more complex conversions
('to' can now be a callback, instead of a simple prop name), and add a new
Update Animated Transform Constraints operator that uses it to handle complex
conversion for this constraint (drived or animated properties).
Note this operator has to be called manually (from 'space' menu), will make this clear
in release notes.
Also, similar changes made in 2.70 are *not* addressed by this script (would rather wrote
new operators as/if need arise, but Transform constraint looks much more sensible that the others).
This op should not remain in more than two or three releases anyway, imho.
* Remove "FCurve/Driver Version fix" from help menu, was used for RNA changes during 2.5x.
* Keep utility code in animsys_refactor.py, might still become useful according to Joshua.
- added back 2.4x 'Vgroup' option to the UI, restricts painting to verts already in the group.
- remove 'All Faces' button in weight paint mode. it doesn't do anything.
* Driver F-Curves were not getting fixed by the "FCurve/Driver Version
Fix" tool. This was causing problems such as shapekey drivers from
older (2.56 compatible rigs) failing to run. As well as renaming the
paths for these Driver F-Curves, the "disabled" flags also get cleared
from these drivers so that they can be run again
* "Revive Disabled F-Curves" operator in Animation Editors can now be
used to revive disabled drivers too.
- any numnber of attributes are supported for renaming, eg: modifiers["Foo.Bar"].prop.bar
- the path is resolved in blender so each attribute is type checked against the naming list.
- inherited properties are supported by recursively checking parent classes names aganst the name list.
- fcurves and drivers are currently supported.