Commit Graph

1264 Commits

Author SHA1 Message Date
9bbec84e7e initial support for unicode keyboard input for ghost & blenders WM.
- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
2011-10-20 05:30:26 +00:00
445279524a debug build option WITH_PYTHON_UI_INFO, so you can right click and edit the python source for UI layout directly. 2011-10-20 00:48:00 +00:00
61389bba41 fix spelling mistakes in comments (and in some python error messages), nothing to effect translations. 2011-10-17 06:39:13 +00:00
309721c2e4 Other part of the MSVC build fix (need definition for "finite" macro from BLI_math.h) 2011-10-14 08:06:59 +00:00
eaff9a1c1b Reverting my windows build fix because it breaks the bug fix committed in r40995 2011-10-14 07:41:45 +00:00
13490b1ac3 Fix MSVC build ( .0f/.0f fires a compiler error ) 2011-10-14 05:07:53 +00:00
9e17ecf010 Fixing [#28907] Frozen playback.
Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-13 22:19:29 +00:00
15bf56c696 changes to relative path option
- initialize the relative_path option in ED_fileselect_get_params(), saves initializing within every operators own init functions, some even trying to initialize a non existing property.
- don't set the operator default from the user preferece, operator property defaults should be static else python scripts for eg can get different defaults depending on user settings, this also wont get updated when user-defaults are edited so generally confusing & not good practice.
2011-10-12 00:15:19 +00:00
1c0ff6109d Now append/link will start at current blend file directory, if available (lastest used lib keeps priority). 2011-10-10 08:25:28 +00:00
b001eeb10d Change struct alignment for structs which are intended to be aligned but aren't.
remove uiIconImage too since its unused.
2011-10-03 01:36:25 +00:00
4a0c3e2a12 fix [#28784] CRASHER on load with load_post handler
also fix pacman package build spec.
2011-10-02 21:21:14 +00:00
ca5871c26f reverting part of rev40594.
Pardoon, looks like i've forgot to revert current work before
commiting actual patch i wanted to send to the svn.
2011-10-01 13:46:20 +00:00
fdcfb9a4a0 * Updating readme.html and link to release logs for 2.60, now that we approach the RC state. 2011-10-01 11:21:47 +00:00
265c113820 fix for crash generating messages.txt, I wasn't getting this crash because I had 'WITH_PYTHON_SAFETY' enabled which was using different iterators (which dont crash), now there on by default.
made headless and no-python configurations work again and added --factory-startup to doc building command.
2011-09-30 07:47:45 +00:00
e276855e60 Fix #28769 & #28768: problem with duplicated keymap items after fix yesterday. 2011-09-29 13:52:58 +00:00
e54bfda0f3 Fix autosave trying to write to / if no userpref temp directory was set,
like other code in blender it should write to the one actually verified
to exist.

Also fixes wrong temp directory when loading user preferences with no
temp directory from a state where one was specified.
2011-09-28 19:11:59 +00:00
a52ac47305 Fix #28726: maya key configuration lost after file > new. 2011-09-28 19:05:47 +00:00
b88776ba5a fix for crash with demo mode addon, modal operator loading a blend file would free all window data which was then accessed, causing a crash. 2011-09-28 15:42:55 +00:00
018fa1540e whitespace edits, make formatting for functions consustent at least within the file. 2011-09-28 05:53:40 +00:00
a25c7f647e navmesh: convert object_navmesh.cpp to plain c. 2011-09-27 09:09:43 +00:00
573ed73be8 change define INTERNATIONAL --> WITH_INTERNATIONAL
also rename backface_culling --> use_backface_culling (which is used elsewhere in rna)
2011-09-26 10:35:47 +00:00
48918130a1 remove redundant code & use GL_LINE_STRIP for object spiral drawing. 2011-09-22 18:42:16 +00:00
49b518eff8 Fix #28489: Wacom Intuos 4 tablet doesn't work with outliner
Stylus can produce slight movements when it touches tablet,
so CLICK event wasn't triggering. Do not store INBETWEEN_MOUSE
as previous event to make CLICK events triggered correct.

Thanks to Brecht to pointing on short way to fix this problem.
2011-09-22 15:39:31 +00:00
f1a227cf43 check that descriptions dont end with a '.', for non release builds.
this is annoying for translators so rather then correct along the way which gives merge conflicts for branches - print a complaint message.
2011-09-21 17:52:51 +00:00
8cf8fd7326 - translation scripts now run with py3.x
- added convenience make target 'make translations'
- some MEM_malloc strings were not unique enough, expanded them.
2011-09-20 17:07:33 +00:00
07ed73caee - Fix for compiling without international support
- Enable international support for win64 msvc by default
2011-09-20 14:07:40 +00:00
f0aac81466 Improved Internationalization and Localization
==============================================

Commiting GSoC project by Xiangquan Xiao trunk.

Applied as separated patch, because svn merge produces to much false
conflicts and worked really slow.

Details for usage would be published on code.blender.org soon.

Thanks to Xiao for implementation of project, Campbell to code review,
Dalai and Gez for pointing to nice font and everybody else who took
part in improving i18n support.
2011-09-20 13:41:43 +00:00
1657cbe61a fix [#28672] Blender segfault after exiting a game that was opened with
autoplay on (Blender, not blenderplayer)

blender now stops the sound system and free's its self on Pythons
sys.exit().
2011-09-20 12:22:19 +00:00
7172316b94 Merging r40366 through r40392 from trunk into soc-2011-garlic 2011-09-20 12:01:16 +00:00
2015eefef7 i18n: some fixes for windows, scons and game engine 2011-09-20 09:32:14 +00:00
84d06f252e tag & comment unused vars with /* UNUSED */ 2011-09-20 08:48:48 +00:00
6d125e159d i18n: code clean-up
- Move all translation-related declarations to BLF_translation.h
- Reverted some changes to match trunk svn rev40365
2011-09-20 07:39:25 +00:00
706a2c80f0 i18n: code cleanup and fixing unneeded translation (when partial translation is used only) 2011-09-19 15:10:38 +00:00
1c0bdad835 svn merge -r40222:40344 ^/trunk/blender 2011-09-19 10:48:15 +00:00
7da6e0c82e Fix for [#28672] Blender segfault after exiting a game that was opened with autoplay on (Blender, not blenderplayer)
Autoplay misses uninitialisation, I'm just fixing the reported crash, it still misses all other frees, but as the program exits, we don't care?
2011-09-18 09:46:47 +00:00
66a679d71f i18n: replace gnu unifont with droid sans font
- Static variables can be initialized with constants only.
- Removed bunifont.ttf.c from datafiles -- it's not actually a
  data file. Unicode font loading stuff is not in blenkernel/font.c
- Allocate as much memory for unzipped data as it's needed.
  Default read chunk is 512Kb.
- Fixed regression (or just a typo) in setting utf locale.
- Default locale set to en_US:en works fine now.
- Commented put Nepali language in user preferences -- it's
  not supported by current droid font and imo it's better to
  have nice font for languages we actually have translation for
  rather than allowing to choose more languages in user preferences.
2011-09-17 20:50:22 +00:00
198295e9ca image button was hard coded to draw the splash screen which it loaded from PNG data on every draw.
now pass the ImBuf when callign the image button so we could have different images in buttons later on.
2011-09-17 16:57:37 +00:00
0eda51f2ea Fixing issues with i18n stuff:
- Make gettext stuff draw-time. so switching between languages
  can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
  and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
  collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
  (it was codepage issue).
- Added operator "Get Messages" which generates new text block with
  with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
  messages collected from rna to automatically gathered messages.
  To update .pot you have to re-generate messages.txt using "Get Messages"
  operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
  wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
  gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.

TODO:
- Custom fonts and font size.
  Current font isn't nice at least for russian locale, it's
  difficult to read it.
- Put references to messages.txt so gettext can merge translation when
  name/description of some property changes.
2011-09-15 13:20:18 +00:00
30293dc2ca svn merge -r39834:40222 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-15 13:02:37 +00:00
5fdbfbaf3a replace magic numbers for flags for uiSetRoundBox(); 2011-09-11 06:41:09 +00:00
ff0a452a8a Fix #28310: import of key configuration with modal keymap not working. 2011-09-08 13:22:26 +00:00
68693b4532 Fix #28541: crash with operator reports in some cases, caused by my recent fix
for missing reports, thanks to Sergey for tracking this down.
2011-09-07 11:53:16 +00:00
Nathan Letwory
6e9ff495eb Add parser error handler.
OpenCOLLADA is a validating parser, so is pretty strict about document form. The added error handler will print out any errors the parser finds. A pop-up will be shown too, advising the user to check the console for the error log.
2011-09-05 20:41:58 +00:00
76ddf6d2ee Fix #28404: certain keyboard shortcuts not shown in menus, e.g. move operators
in graph editor > channel menu. Problem was these did not inherit operator
execution context correctly.

Fix found by Sergey, also needed to fix logic operators which were not working
when invoked instead of executed.
2011-09-05 17:57:04 +00:00
d91587752c Fix #28504: lib linking errors were not shown when opening a file from
the splash screen.
2011-09-05 13:19:19 +00:00
1d9ddcd319 tweak to WM_operatortype_find to perform better when called with empty strings (as the keymap editor does a lot) 2011-09-02 08:01:01 +00:00
dc463db6c2 Credits generator which cross references with the patch tracker to credit the original authors.
the script has a unix-name <> real-name mapping which is not totally complete since I couldn't find everyones real names.

In this case the commit name is credited.

Also added a link to the credits page in the splash.
2011-09-02 03:42:16 +00:00
Xiao Xiangquan
981f7fcd0d merge with trunk r39834 2011-09-01 15:08:32 +00:00
c07bd1439a == Sequencer ==
This patch adds:

* support for proxy building again (missing feature from Blender 2.49)
  additionally to the way, Blender 2.49 worked, you can select several
  strips at once and make Blender build proxies in the background (using
  the job system)
  Also a new thing: movie proxies are now build into AVI files, and
  the proxy system is moved into ImBuf-library, so that other parts
  of blender can also benefit from it.
  
* Timecode support: to fix seeking issues with files, that have
  a) varying frame rates
  b) very large GOP lengths
  c) are broken inbetween
  d) use different time code tracks
  
  the proxy builder can now also build timecode indices, which are
  used (optionally) for seeking.
  
  For the first time, it is possible, to do frame exact seeking on
  all file types.
  
* Support for different video-streams in one video file (can be
  selected in sequencer, other parts of blender can also use it,
  but UI has to be added accordingly)

* IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since
  older versions don't support the pkt_pts field, that is essential
  for building timecode indices.
  
  Windows and Mac libs are already updated, Linux-users have to build
  their own ffmpeg verions until distros keep up.
2011-08-28 14:46:03 +00:00
fa2ba5fbf5 - use static vars and functions where possible.
- use NULL rather than 0 when used as pointers.
2011-08-28 05:06:30 +00:00