Commit Graph

225 Commits

Author SHA1 Message Date
b4872b84c8 fix for [#27410] Manual save kills actual .blend file if disk space is low
- moved do_history into WM_write_file after successful write of .blend@ temporary file
- Added new file flag, to avoid writing history on writing the startup.blend, autosave files and undo.

Thanks Campbell, Brecht for review!
2011-06-02 12:44:59 +00:00
d369a6aaaf Windows installer and Path changes, fixing various issues:
* Windows installer not working for non-admin users and multiple users
* Addon scripts not installing next to user configuration
* Portable install not being taken into account in all places

The main problem was the windows installer was installing system scripts in
AppData next to the user configuration directory, which is not shared between
users. Now these are installed in ProgramFiles, and only addon scripts added
by the users go to AppData.

On all platforms, addon scripts were sometimes getting installed between
system scripts, because the scripts folder in the executable directory was
given precedence over the user configuration folder, that is no longer done
now. So addons now behave like user configuration, they are preserved even
if you download a newer build of the same blender version.

If you have an installation of 2.57 on windows, the addon install location
will not change until we do the version bump to 2.58, to avoid conflicts with
the existing the installed 2.57 version.

The old behavior of giving precedence to the local folder was done to support
portable install, where all configuration is written to the local folder. This
is now implemented differently: if and only if a "config" folder exists in the
local folder, portable install will be assumed, and files will only be written
to that local folder.
2011-05-27 09:57:53 +00:00
37178ab0fd cleanup only
- rename 'name', 'dir' --> 'filepath' where these actually represent a file path to avoid confusion.
- bugfix for possible (but unlikely) uninitialized string.
- remove commented script append function, now we have a python api for this.
2011-05-18 06:27:32 +00:00
Dalai Felinto
dfedec8a2c fix to scons after exotic was removed (patch from jms) 2011-05-05 18:50:17 +00:00
3e949dd12f remove exotic.c, there was no operators to access these formats and they were not well maintained. 2011-05-05 14:21:31 +00:00
e7ffd32a61 use camera render argument to avoid temp overwriting the scene camera.
also fix for mistake with rendering stars from previous commit.
2011-04-30 05:42:37 +00:00
11305bd688 CMake build option for security report: CVE-2009-3850
Nothing is changed by default but some linux distributions want to have executing python be opt-in.

This keeps the same functionality but disables auto-run from factory settings and in background mode unless its enabled as a command line argument.

This CMake option is marked as advanced and wont show in the regular options list so its less likely to be enabled by people that like to turn everything ON without reading descriptions :)
2011-04-28 06:20:47 +00:00
8a238fb8f9 disable engine info until report popup bug is fixed. 2011-04-13 09:08:55 +00:00
b68c911931 fix for mistake checking engines on load. 2011-04-13 00:51:48 +00:00
d14738a560 report missing engines on file load. (request from Martin). 2011-04-12 15:55:38 +00:00
a7507e945d fix [#26803] Libs paths are case sensitive in windows
use case insensitive path comparison on windows: BLI_path_cmp
2011-04-06 06:03:48 +00:00
edc5cf1f96 Fix #26573, #26574 and #26551: objects on layers not visible on load or undo
restore, would not get their dependencies updated when they became visible.
It happend with a shrinkwrap modifier in these reports, but could happen with
other modifiers too.

Now we keep track of which layers have ever been updated since load, and tag
objects on them to be recalculated when they become visible.
2011-03-23 14:06:44 +00:00
b65a56ccb5 fix [#26494] Auto run Python scripts option in User Preferences problem
- opening a file with blender by passing it as an argument would and loading it once in blender left script auto execute flag in a different state.
- command line args --enable/disable-autoexec were being overridden by the user prefs.
2011-03-15 08:04:11 +00:00
627c764e3c bug [#26329] Project Paint not working
we cant ensure that a requested buffer can be allocated so report opengl errors when failing to allocate the buffer (rather then printing to console).

this is common enough and generic error isn't too helpful to users.
2011-03-06 23:12:12 +00:00
Nathan Letwory
60b22c5d12 doxygen: blender/windowmanager tagged. 2011-02-25 14:04:21 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
36c6c13a55 missed updating this when modifying addons module. 2011-02-22 09:14:29 +00:00
d7bee4ce2c bugfix [#26156] Opening .blend files through OS ignores "Load UI" flag 2011-02-21 02:40:48 +00:00
ba0d167d2a more vars made static 2011-02-14 18:20:10 +00:00
8ea0b4685c misc small changes:
- rename rna collection structs Main prefix to BlendData: eg, MainObjects --> BlendDataObjects
- printing python collection now prints its type (when available)
- renamed shadowed vars in bpy_rna.c.
- when making functions static I also made debugging/test functions static, reverse and add definitions to headers instead.
2011-02-14 03:15:55 +00:00
650916941e fix for string copy error in own recent commit 2011-02-14 01:31:44 +00:00
867fc4b463 enforce string limits (reported by pedantic checking tools & some developers).
mostly replace strcpy with BLI_strncpy and multiple strcat's with a BLI_snprintf().
also fix possible crash if CWD isnt available.
2011-02-13 03:21:27 +00:00
55f68c3657 fix for more warnings.
- modifier code was using sizeof() without knowing the sizeof the array when clearing the modifier type array.
- use BLI_snprintf rather then sprintf where the size of the string is known.
- particle drawing code kept a reference to stack float values (not a problem at the moment but would crash if accessed later).
2011-02-12 16:54:24 +00:00
b17bbf9d95 fix for 2 segfaults running in background mode.
- operators which reload G.main would crash blender if called from python and then accessed bpy.data.*
- WM_read_homefile_exec was setting the contexts Scene to NULL as a signal for the event system, this didnt work in background mode, crashing when property update functions expected scene to be set.
2011-02-01 02:54:29 +00:00
161cbed9b5 new command line option '--factory-startup' to skip reading startup.blend. useful for testing with a predictable environment.
also commented python benchmark prints on exit, can enable when profiling later.
2011-01-19 09:13:24 +00:00
63018144ba remove redundant assignments & unused vars.
also minor functional changes
- OBJECT_OT_make_links_data() type property is now assigned to the operator property (so popup menu can find it)
- removing BG image now returns cancelled if no image is removed.
2011-01-12 03:41:12 +00:00
00b8c9e7ea rename BKE_assert() --> BLI_assert(). 2011-01-09 15:12:08 +00:00
89c9aaaa25 remove references to BKE_utildefines where its not needed.
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07 19:18:31 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
a132674634 patch [#25490] Fix for [#22096] Blender tries to open non-blend file
from Alexander Kuznetsov (alexk) with edits.

From the report:
Blender assumed that all files are .blend as retval = 0;

Now retval is initialized as file cannot be open (-1) for gzopen fail and directory case
retval = -2; is defined for not supported formats
This must be assigned before #ifdef WITH_PYTHON because this part can be missing
Finally retval = 0; if it is a .blend file

---
also made other edits.

- exotic.c's blend header checking was sloppy, didn't check data was actually read, only checked first 4 bytes and had a check for "blend.gz" extension which is unnecessary.
- use defines to help readability for BKE_read_exotic & BKE_read_file return values.
- no need to check for a NULL pointer before calling BKE_reportf(). (will just print to the console)
- print better reports when the file fails to load.
2011-01-07 06:50:29 +00:00
a45183125a Patch: [#22524] Update Windows Recent Documents on Open/Save
Slightly modified to better fit in architecture (moved to related GHOST SystemPaths)
Thanks to Harley Acheson for the research and for providing the original patch.

Note: I added empty function for X11(Linux) and Mac (Carbon and Cocoa) to be implemented still.
2011-01-05 14:56:10 +00:00
96b646c68d edits for BPY_extern.h functions, no functional changes
- remove unused code.
- BPY_run_python_script() split in 2, BPY_filepath_exec, BPY_text_exec
- renamed funcs.
2011-01-05 02:08:54 +00:00
8a2a7687f4 Bugfix #25457
After loading file, the Undo-push happened too early, causing an
undo for the first action to show animated setups wrong.

(material.c: removed old crap)
2011-01-03 12:48:16 +00:00
1a8cc0a8f0 Small fixes:
- OpenGL still render failed when output format was set to Movie.
  Now it just doesn't save a file and renders anyway.
- Bone heat weight was missing 'wait cursor'.
- Waitcursor for Mac Cocoa is back! Made all OS's use the same
  nice hourglass cursor.

(Note: this violates Mac UI guidelines, we should rely on the 
spinning wheel of death instead. Highly disputable that.)
2010-12-27 18:54:43 +00:00
eecfc0fbb2 bugfix [#25208] randomize transform doesn't work on objects with keyframes
Surprising this wasnt noticed in a much more obvious case:
 - Key Location, Move, Rotate, Undo-Rotate >> Resets to keyed location as well.

This was happening because DAG_on_load_update() was called on read_undosave(), flagging 'ob->adt->recalc |= ADT_RECALC_ANIM;'

Fix by adding an option to DAG_on_load_update(), not to recalculate time flags.
2010-12-16 19:26:54 +00:00
fa4bbbb249 Maintenance,
- remove some redundant declarations
- changed VertexTangent and Path structs to avoid compiler alignment padding.
2010-12-04 13:00:28 +00:00
0271ad6322 Give functions that use printf style formatting GCC format attributes so if incorrect formatting is used the compiler will warn of this.
found & fixed 2x incorrect formatting args.
2010-12-04 11:44:56 +00:00
ceebc3598f From the todo:
Save or load .blend file shows cursor 'wait' again. Is clear to indicate
a totally blocking operation.
2010-11-29 13:14:51 +00:00
02cc80691d python access to driver namespace, rather then have a textblock defined for drivers allow scripts to add functions directly.
- bpy.app.driver_namespace, read-only dictionary, edit in-place.
- reset on file load and new file.
- on errors the namespace used to be reset, this should not be needed.

simple example.

  def driverFunc(val):
    return val * val
  bpy.app.driver_namespace['driverFunc'] = driverFunc

... now all drivers can access this function.
2010-11-27 02:39:51 +00:00
39de1914ab bugfix [#24796] Drivers are ineffective on Text & Curve obj. geometry parameters
also added note that adjusting bone radius changes the parent bone for connected child bones, and fix typo on failing to read startup.blend (both pointed out by MikeS on IRC)
2010-11-19 07:31:24 +00:00
51dcbdde03 use 'const char *' by default with RNA functions except when the value is flagged as PROP_THICK_WRAP.
Also use const char in many other parts of blenders code.

Currently this gives warnings for setting operator id, label and description since these are an exception and allocated beforehand.
2010-11-17 09:45:45 +00:00
8df02539ba Bugfix #24570
When using a startup.blend without user prefs (themes etc) saved, Blender
crashed. Added a provision to then fall back to the compiled in startup, 
including a print in console.
2010-11-10 16:49:42 +00:00
4c12298832 Bugfix #20812 (and probably others)
Issue: in user preferences window, using file selecting caused the
the userpref window to be saved, and not closing.

Reason: design error (by me) in using screen->full tag for denoting
a temporarily screen (like file window). Fixed by using a new 
screen->temp variable for it.

System remained unstable though, noticed another issue with freeing
temp screens in wrong places. Seems nice stable now! Will check on
the wiki for relarted issues now.
2010-11-09 14:54:59 +00:00
e179c92a27 tedious string copying changes
- use sizeof() in more places.
- fixed some off by 1 bugs copying strings. setting curve font family for instance was 1 char too short.
- replace strncpy and strcpy with BLI_strncpy
2010-11-05 07:35:21 +00:00
0876fce009 rename and negate DISABLE_PYTHON --> WITH_PYTHON 2010-10-31 04:11:39 +00:00
bfb8560a59 Partial fix for bug #24341, "Problems running blender headless"
* Fixed the random file popping up.
* Don't write to the history file in background mode, because ghost won't give us the right directory in that case
2010-10-20 23:13:12 +00:00
4d37cf90b9 remove G.sce, use G.main->name instead.
Both stored the filename of the blend file, but G.sce stored the last opened file.
This will make blender act differently in some cases since a relative path to the last opened file will no longer resolve (which is correct IMHO since that file isnt open and the path might not even be valid anymore).

Tested linking with durian files and rendering to relative paths when no files is loaded however we may need to have some operators give an error if they are used on the default startup.blend.
2010-10-18 06:41:16 +00:00
Nathan Letwory
53ced0be29 Now sound init param removal revert should be fine (apparently my cmake project files missed rebuild hint for these, fortunately SCons did its job well). 2010-10-16 15:00:04 +00:00
8268a4be71 most unused arg warnings corrected.
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating).
- mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-16 14:32:17 +00:00
1807beabf5 - UNUSED macro wasn't throwing an error with GCC if a var become used.
- made interface, windowmanager, readfile build without unused warnings.
- re-arranged CMake's source/blender build order so less changed libs are build later, eg: IK, avi
2010-10-16 02:40:31 +00:00