Commit Graph

145 Commits

Author SHA1 Message Date
1fa59cdf4d allow knife-project to use sub-pixel length edges. 2013-10-01 15:52:29 +00:00
f06b440d63 quiet warnings (converting pointer to boolean) 2013-09-26 10:35:41 +00:00
8bbe81db4d knife was projecting vertex locations to the screen when it wasnt needed. 2013-09-25 11:38:30 +00:00
8c7eb60ba0 fix [#36780] Knife Project broken
was regression in r59665 (fix for [#35002]).

now when checking a segment that lies on the same plane as the triangle intersects,
clip the segment by the triangle bounds so we know the points remain inside the triangle.
2013-09-25 08:23:31 +00:00
7d7adf4488 Prevent assert failure in knife.
It seems sometimes a knife edge with the same
vertex on both ends was created sometimes.
2013-09-19 13:35:43 +00:00
67fa1a57ba Fix potential crash in knife.
A crash was reported but without info to reproduce.
This is a likely crash introduced by previous fix
to allow linehits to snap to vertices.
The function to find connected linehits can't
assume all linehits have edges any more.
2013-09-19 12:47:35 +00:00
Dalai Felinto
7fa2d32de3 bugfix: [#34663] Cannot rotate view while using Knife tool with Maya preset
fix as suggested by Ton Roosendaal in tracker:
"the knife tool has a "MODE_PANNING" state, it could be nice to set this
in the modal map as well, to define the shortcut(s) that have to be passed on."
2013-09-17 20:35:17 +00:00
Dalai Felinto
5aeade4c60 add support for trackpad navigation while in knife operator
I caught this while looking at:
[#34663] Cannot rotate view while using Knife tool with Maya preset

(though it's not the original report).
I'll look at the other operators, there are probably a few in the same
situation as knife.
2013-09-17 15:20:44 +00:00
35cd649c66 rename cursor setting functions to make modal set/restore more clearly related functions. 2013-09-06 22:34:29 +00:00
29efa96940 style cleanup 2013-09-04 03:30:41 +00:00
aa3bea133a Fix a possible bug in knife detected by coverity.
A selection copy may have been passed a null pointer.
Also quieted a couple other complaints by coverity.
2013-09-03 11:37:47 +00:00
e8605f9df9 quiet compiler warnings 2013-08-30 16:52:54 +00:00
86f8470a5d Some knife fixes. Avoids duplicating verts; better handling of cut-through ortho.
Now cut lines detect vertices that they pass (almost) exactly over
and snap to them, to avoid making verts vert close to other ones.

Added radius arg to BKE_bmbvh_ray_cast so that can detect an obscuring
face when the ray might otherwise go exactly between two triangles.
Needed an isect_line_tri_epsilon function for similar reason.

Fixes last part of bug #35002. Other knife bugs still present but
getting this commit in now before continuing bug fixing.
2013-08-30 16:34:44 +00:00
8937a8b839 use BM_CREATE_NOP arg rather then zero, with pointer and bool args in either side in some cases it gets a bit confusing.
also correct edge-rotate where bool->flag conversion worked by accident.
2013-08-21 05:39:46 +00:00
5fafc222f0 style cleanup 2013-08-17 08:21:40 +00:00
fd14c344e0 switch arg order for BM_elem_select_copy(), would like to make this constant for all bmesh functions eventually. 2013-08-13 00:35:23 +00:00
4982f200fa move alloca define into its own header since its not related to BLI_array 2013-07-28 10:38:25 +00:00
19496ab62a internal bmesh api change: BM_elem_attrs_copy() no longer copies the selection flag.
this was slowing down modifiers since the selection flags would be copied and flushed to connected geometry.
2013-07-24 19:31:58 +00:00
58a748431e correct cast to uintptr_t for smallhash use. 2013-05-31 00:19:38 +00:00
ec8d277c64 BLI_math rename functions:
- mult_m4_m4m4 -> mul_m4_m4m4
- mult_m3_m3m4 -> mul_m3_m3m4

these temporary names were used to avoid problems when argument order was switched.
2013-05-26 18:36:25 +00:00
df502ffd5f knife tool: use faster method for sort_by_frac_along(), no need to call
line_point_factor_v3().
2013-05-08 12:56:31 +00:00
a2221cad15 knife tool: use the squared distance for comparison. 2013-05-08 12:56:24 +00:00
02c1e6162c knife tool: use 2d vectors for screen coords. 2013-05-08 12:56:17 +00:00
2a78a14369 knife sort_by_frac_along was re-calculating the reference factor for every test, change to only calculate once and use line_point_factor_v3().
also add zero division check for line_point_factor_v3() since the 2d version already checked for this.
2013-05-03 05:57:33 +00:00
e5344adda3 fix error running ED_view3d_project_float_v3_m4 on 2d vec (thanks Sergey for pointing out!), also remove redundant vector copy in knife project. 2013-05-01 17:03:00 +00:00
36e7a98459 fix [#35007] clipping border error
add clip option to ED_view3d_win_to_ray(), ED_view3d_win_to_segment()
2013-04-22 20:00:37 +00:00
6db3375e4f code cleanup: removed unneeded null check in object drawing, some warnings, style. 2013-04-18 15:09:30 +00:00
8a06acfd7a add mesh distort display mode (highlights distorted faces) 2013-04-18 04:24:18 +00:00
9cceec40c4 use modified vertex coords for calculating display thickness and intersections.
internal improvement to editmesh_bvh.c

- optionally pass cage-coords as an arg, rather then calculating the coords in BKE_bmbvh_new(),
  since all callers already have coords calculated.
- de-duplicate coords creation function from knife and bmbvhm, move into own generic function: BKE_editmesh_vertexCos_get()
2013-04-18 01:20:04 +00:00
9f5006a967 add distance arg to BKE_bmbvh_ray_cast(). currently unused. 2013-04-16 15:16:48 +00:00
37e73aa368 code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
fa919d23bc move editmesh_bvh.c into blenkernel. 2013-04-16 05:23:34 +00:00
afb4b65167 Random number generator: replace a bunch of usage of the global random number
generator with a local one. It's not thread safe and will not give repeatable
results, so in most cases it should not be used.

Also fixes #34992 where the noise texture of a displacement modifier was not
properly random in opengl animation render, because the seed got reset to a
fixed value by an unrelated function while for final render it changed each
frame.
2013-04-15 23:12:40 +00:00
da5e0ea8fe bmesh operators: use operator type-flag to specify which operations require normal-calculations and which operations require selection flushing.
eg, no need to flush selection after 'Smooth' tool, no need to recalculate normals after 'Select Similar'.
2013-04-14 06:22:34 +00:00
6da961775f code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc -> em. ('tc' is odd name which isn't used elsewhere). 2013-04-13 20:31:52 +00:00
6d8e25dfdc code cleanup: split editmesh_tools.c, into inset, bevel (both modal operators) and moved extrude operators into their own file.
also move some selection operators from editmesh_tools.c into editmesh_select.c
2013-04-01 10:18:01 +00:00
e7c15beaf6 code cleanup: use booleans for mesh and selection code. 2013-03-19 23:17:44 +00:00
cb11af8b06 fix for knife tool crash when knife_make_chain_cut() couldn't create a new face. 2013-03-19 21:37:22 +00:00
a7b83837db fix for crash when using BM_face_calc_tessellation(), its not ensured that all tris will be filled in.
(effected knife project and laplacian smooth).
2013-03-16 14:18:32 +00:00
6347f96f53 knife project improvements
When running in non-interactive mode, dont add a area draw callback or adjust the cursor, use a fixed snap value and don't use opengl lookups on faces.
Minor optimization - compare squared distances where possible.
2013-03-15 20:39:56 +00:00
433c82649e knife project: improve selection inside/outside checks.
- use more accurate method to find if a face is inside projected lines.
- check faces intersect while expanding selection - in some cases this could result in the entire model being selected.
2013-03-15 19:38:42 +00:00
40bfce6616 use bool for knife, also scons tab/space mix. 2013-03-15 19:00:21 +00:00
630798ba3c add in ifdef for WITH_LIBMV, correct own error passing float[2] as float[3] 2013-03-15 15:47:32 +00:00
1d5d8bc934 knife project:
- selecting faces inside the cut now works properly
- improve epsilon for detecing if faces are inside a cut (still not perfect)
2013-03-15 14:43:09 +00:00
03f02019f2 knife projection feature,
apart of 3d printing tools - use to cookie-cut text into a mesh.
2013-03-15 13:06:31 +00:00
d92e32e4e7 use floats for knife tool internal mouse coord. 2013-03-14 14:46:59 +00:00
8dd2464626 minor knife refactor to prepare for running non interactively. 2013-03-14 13:58:56 +00:00
1158f06b57 code cleanup: de-duplicate view clipping function for paint and knife tool, minor changes to knife initialization. 2013-03-14 07:56:40 +00:00
aaa8a13c49 code cleanup: use const events for modal and invoke operators. 2013-03-13 09:03:46 +00:00
347e2b6cb0 code cleanup: make bmesh var names more consistent 2013-03-09 17:12:24 +00:00