e12c08e8d1
ClangFormat: apply to source, most of intern
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
6c6ecdd230
Armature: Fix bone always transparent when enabling MSAA
2018-07-30 14:18:55 +02:00
44935fdfa3
Armature: Make Custom bone have the same appearance as other bones.
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I had to correct some errors in the winding order of the normal bones.
2018-05-26 22:28:52 +02:00
8ab3697e21
Armature: Add new Transparent Bone overlay option.
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This is half the replacement of the old wireframe mode. It's not doing any
XRay drawing at the moment.
2018-05-07 17:00:10 +02:00
817cf2a317
Armature: Rename bone shaders and add 2 colors smooth blending.
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This will enable us to do more nice stuff in future commits.
This commit is a temporary commit, it will compile but will crash if
trying to display any armature. Next commit does work.
2018-05-05 21:04:21 +02:00