The "Layers" panel for Grease Pencil objects uses sub-panels to organize
their properties in categories. Currently, this isn't so clear.
This patch cleans up these sub-panels with clearer categorization.
Reviewed By: #grease_pencil, antoniov, Blendify, HooglyBoogly
Ref D10184
When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work.
This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean.
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This feature was suggested by @pepeland after receiving feedback from several artists.
Also, done some code cleanup and rename some functions to get a better naming.
Maniphest Tasks: T83660
Differential Revision: https://developer.blender.org/D9761
In some operators that previously allowed duplicating the selected data-block,
the operator would not be available now. 2250b5cefe split the "new" operators
into "new" and "delete" to allow clearly differentiating between the two. But I
apparently didn't amend all affected data-block selectors to use the added
"duplicate" operators.
I went over all operators that were split now and made sure all affected
data-block selectors are updated.
Approximately 195 changes of capitalization to conform to MLA title style.
UI labels and property names should use MLA title case, while descriptions
should be capitalized like regular prose, generally with only the start of
a sentence capitalized.
Differential Revision: https://developer.blender.org/D9922
Previously, the Annotation panels were a bit buggy in the movie clip editor.
This commit fixes the issue of the panel in the sidebar would disappear
when selecting "Tracks" if no tracks were added to the clip.
To solve this issue the user if given a label text saying "No annotation source"
This commit also removes some grease pencil operators from the toolbar
that do not work with the new annotation system.
This commit also moves the data source choice from the toolbar to the sidebar.
This is needed to migrate the current toolbar to the new tool system
(see T83612)
Some old invalid code was also removed.
Reviewed By: #grease_pencil, antoniov
Differential Revision: https://developer.blender.org/D9729
Move the "Show Group Colors" toggle from a per-editor option to a single
user preference in the Animation preferences. The Grease Pencil
animation channel side panel allows picking a channel color; this now
shows a message when channel colors are disabled.
The old "Show Group Colors" toggle had to be set per editor, and was on
by default. This meant that disabling group colors would require an
action for every file, for every editor. It is very hard to select a
color that works both as bone color in the 3D Viewport (needs to be
bright there) as well as the channel list (needs to be dark there), most
animators turn channel list colors off.
Differential Revision: https://developer.blender.org/D9391
Approximately 141 changes of capitalization to conform to MLA title style.
Differential Revision: https://developer.blender.org/D8392
Reviewed by Julian Eisel
This operator cleanup any frame that is equal to the previous one. This is very handy when convert a mesh animation to Gpencil and the mesh is static for several frames.
Differential Revision: https://developer.blender.org/D8149
Now the brushes have several new random settings and use curves to define the effect. The curves have been moved below the parameter to keep UI standards and extra curve panels have been removed.
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The new curves are:
* Hue.
* Saturation.
* Value.
New option to random at stroke level instead to random at point level for the following values:
* Thickness.
* Strength.
* UV.
* Hue.
* Saturation.
* Value.
Curves have been moved below the corresponding parameter and only are displayed in properties panel. Display the curves in the popover made it unusable.
{F8505392}
Also, the Pressure random has been renamed to Radius because the old name was not clear enough.
Reviewed By: mendio, pablovazquez
Differential Revision: https://developer.blender.org/D7577
Now it's possible to select the material in context menu and new menu to select material.
The patch and workflow has been tested in greasepencil-object branch.
* New Material selector in Draw mode Context menu:
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* Pressing `U`key in Draw mode display material menu.
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Reviewed By: mendio, pepeland
Differential Revision: https://developer.blender.org/D7554
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.
Also, a huge code cleanup has been done at all levels.
Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.
Differential Revision: https://developer.blender.org/D6293
With the brush reorganization included in D5928, the brush panels had covered the topbar and make impossible to use the drawing tools.
Now, the options are grouped in Stroke popover, similar to Sculpt.
Also fixed some missing or wrong texts.
This makes a number of changes to the tool settings brush UI:
- All brush-related controls are now grouped together, so you can see which items are brush settings are which are not. Previously it was all jumbled together.
- The brush picker is in a separate panel, so that you can switch brushes without worrying about the settings, or vice versa.
- Custom Icon settings moved from the Display settings(now known as Cursor) to the Brushes panel.
- UnifiedPaintSettings panels are removed and the contained options are now next to their relevant setting with a globe icon toggle. This is not displayed in the header.
- 2D Falloff and Absolute Jitter toggles were changed into enums, to make it clearer what happens when they are on or off.
- Adjust Strength for Spacing option was in the Options panel in some modes, but in the Stroke panel in others. It is now always under Stroke.
- Display (now Cursor) panel was reorganized, settings renamed.
- 2-option enums are annoying as a drop-down menu, so they are now drawn with expand=True.
- Smooth Stroke and Stabilizer options in grease pencil and other paint modes are now both called "Stabilize Stroke", for consistency and clarity.
- De-duplicated some drawing code between various painting modes' brush options. I tried to keep de-duplication reasonable and easy to follow.
- A few more tweaks - see D5928 for the extensive list.
Most of the patch is written by Demeter Dzadik, with some additions by myself
Differential Revision: https://developer.blender.org/D5928
Reviewers: Pablo Dobarro, Bastien Montagne, Matias Mendiola
Add new icons and panels Grease Pencil Dopesheet to manage layers without having the properties panel visible.
Also, the icons are in the same order in Dopesheet, Layers and Material list to keep consistency.
As the number of columns for icons is limited to 3 and we also need use a factor, I have impleted the change using slider area. Also, the slider option is enabled by default for 2D Template.
See T72026 for more info.
Reviewed By: mendio, pepeland, billreynish
Differential Revision: https://developer.blender.org/D6328
Rename and separate Layers and Materials Specials menu from other buttons for better consistency
Reviewed By: antoniov
Differential Revision: https://developer.blender.org/D6271
When a material slot is empty, the default material is used.
The default color used is Gray to get a good contrast in dense scenes with dark and white background.
Reviewers: brecht, dfelinto, mendio, pepeland
Differential Revision: https://developer.blender.org/D5625
As the operator was designed to use only as popup, when it was used as menu option, the popup was displayed again.
Reviewers: mendio, pepeland
Differential Revision: https://developer.blender.org/D5630
Animation menu updates for Edit Mode and Draw Mode (header and context menu):
- Rename menu items for a better understanding of what the operators really do.
- Change shortcuts (legacy from the old Grease pencil)
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Reviewers: antoniov, pepeland, billreynish
Tags: #bf_blender, #grease_pencil
Differential Revision: https://developer.blender.org/D5617