Commit Graph

688 Commits

Author SHA1 Message Date
34024c7cd8 FCurve Auto Colours: "XYZ to RGB" works for Quaternions too now
The "W" channel will get a yellowish colour (i.e. a blend between the X/R and
Y/G axis colours), while the XYZ will behave as they do for other transforms.
2016-06-28 00:27:51 +12:00
7e53f9fb1a Dopesheet: Lasso and Circle Select tools work for selecting keyframes
This only works in the Action and Dopesheet modes (which operate on FCurve keyframes).
Support for Grease Pencil and Mask Keyframes though is still pending.
2016-06-24 03:18:35 +12:00
58acc184c4 Code Cleanup - Circle/Lasso select in the Graph Editor 2016-06-24 03:18:34 +12:00
897e97f078 ID-Remap - Step one: core work (cleanup and rework of generic ID datablock handling).
This commit changes a lot of how IDs are handled internally, especially the unlinking/freeing
processes. So far, this was very fuzy, to summarize cleanly deleting or replacing a datablock
was pretty much impossible, except for a few special cases.

Also, unlinking was handled by each datatype, in a rather messy and prone-to-errors way (quite
a few ID usages were missed or wrongly handled that way).

One of the main goal of id-remap branch was to cleanup this, and fatorize ID links handling
by using library_query utils to allow generic handling of those, which is now the case
(now, generic ID links handling is only "knwon" from readfile.c and library_query.c).

This commit also adds backends to allow live replacement and deletion of datablocks in Blender
(so-called 'remapping' process, where we replace all usages of a given ID pointer by a new one,
or NULL one in case of unlinking).

This will allow nice new features, like ability to easily reload or relocate libraries, real immediate
deletion of datablocks in blender, replacement of one datablock by another, etc.
Some of those are for next commits.

A word of warning: this commit is highly risky, because it affects potentially a lot in Blender core.
Though it was tested rather deeply, being totally impossible to check all possible ID usage cases,
it's likely there are some remaining issues and bugs in new code... Please report them! ;)

Review task: D2027 (https://developer.blender.org/D2027).
Reviewed by campbellbarton, thanks a bunch.
2016-06-22 17:53:50 +02:00
c6cc599311 Fix T48234: Glitch w/ action constraints sharing an action
FCurve evaluation depended on FCurve.curval, which isn't threadsafe.
Now only use this value for debug display,
and pass the value instead of storing in the FCurve for all but debug-display.
2016-06-04 00:57:44 +10:00
0578d3ef3e Graph Editor: Ctrl-Click keyframing now deselects all existing keyframes by default
Now, when creating new keyframes in the graph editor by ctrl-clicking, only
the newly created keyframes will be selected. This is a little workflow tweak
to make it faster to work, as you no longer have to deselect all, and then
re-select the newly added keys in order to manipulate them.

The old behaviour (not modifying the selection status of the old keys) has been
kept, but is now available via Shift-Ctrl-Click.

Feature request from @Shhlife
2016-05-09 17:23:35 +12:00
f69b364b88 Fix (unreported) crash when listing available fmodifier types.
Some types are defined but not yet implemented...
2016-04-22 15:23:59 +02:00
b973911fee Anim Editors: "View Frame" Operator - Code Cleanups/Reshuffling + NLA/Timeline Support
* Reshuffled code for existing "View Frame" implementations, and removed leftover
  comment from some of the the copy-and-paste used to build it.
* Added support for this operator in the NLA and Timeline
2016-04-17 03:44:10 +12:00
b49fd60060 Experimental Drivers UI Tweak: Use icons for variable types
This commit aims to streamline the driver variables layout a bit
* Each variable type now has an icon. (The loc diff and rot diff ones are placeholders,
  which could deserve something better/dedicated if we continue to use this)
* Instead of taking up an entire row, the variable type dropdown now only shows
  an icon, and is located before the variable name field.

Feedback wanted: Is this more/less confusing than it was?
2016-04-17 03:29:28 +12:00
4572d4d861 Tweaks to Streamline Drivers UI - Don't use uiTemplateAnyID for properties where only objects can be used 2016-04-17 03:29:28 +12:00
bce4b7c868 Code Cleanup: Fix up various odds and ends 2016-04-16 01:12:50 +12:00
69ee6c9866 Drivers Editing: Added "Copy/Paste" buttons beside "Add Variable" for copying all variables from one driver to another
This was a feature request from a few years back (IIRC from ZanQdo?) to make it
easier to reuse one set of driver variables across several different drivers.

Dev Notes:
* Finally it's done! All that trouble for two little buttons.
* Grr... cmake... grrr!
2016-04-15 20:05:09 +12:00
344c17f439 Fix T42148: Copying/Pasting FModifiers copies to all selected FCurves, not just active one 2016-04-15 20:05:08 +12:00
26e8798561 FModifiers: Various tweaks for consistency + improved behaviour
* Use an RNA enum callback for NLA FModifier types too
* Cleaned up tooltips for these operators in Graph and NLA editors
* Fix update notifiers after adding FModifiers in the Graph Editor
2016-04-15 20:05:07 +12:00
35a089d960 FModifiers: "Add Modifiers" in Graph/NLA Editor buttons now uses a dropdown instead of a button
This brings the UI here more in line with the Constraints and Modifiers UI's.

TODO:
* The tooltips/descriptions on the operators now need fixing, as we can no longer
  use custom tooltips when defining these buttons.
* The operators need to be fixed to only operate on the active data
2016-04-15 20:05:06 +12:00
6bddad2c4e Code Cleanup: Add proper defines (with ANIM_* prefix) for animation-related copy-paste buffer free callbacks 2016-04-15 20:05:06 +12:00
6401730697 Graph Editor: Move "View" panel to be the last
This change means that when going from having no FCurves active to having
an active FCurve, the properties panels will not get stuck with only showing
the "View" tab, which is not that useful a lot of the time.
2016-04-15 20:05:05 +12:00
743739f9dc Cleanup: style/spelling 2016-04-01 10:02:59 +11:00
01ce8d80d0 Usual ui messages fixes/tweaks. 2016-03-30 23:39:54 +02:00
ca935abc18 Graph Editor UI: Experimental Tweak - Use tabs for properties region, to make it easier to navigate 2016-03-28 14:46:29 +13:00
5759e335c3 Driver Variable Name Validation: Added missing check for zero-length (i.e. "blank") names 2016-03-26 18:02:02 +13:00
c4956faf99 Drivers UI: Added name validation/linting for Driver Variables
When attempting to change a driver variable name to an "invalid" name,
an indicator will now be shown beside the offending variable name.
Clicking on this icon will show a popup which provides more information
about why the variable name cannot be used.

Reasons that it knows about are:
1) Starts with number
2) Has a dot
3) Has a space
4) Starts with or contains a special character
5) Starts with an underscore (Python does allow this, but it's bad practice,
   and makes checking security of drivers harder)
6) Is a reserved Python keyword
2016-03-24 15:15:04 +13:00
570fbba3f3 Keyframing: Added ToolSetting for choosing default keyframe type
To make it easier for animators working in a multipass pose-to-pose workflow
when inserting breakdown keyframes and so forth, it is now possible to specify
the "type" of keyframe being created (i.e. the colour of the keyframe, when drawn
in the Dope Sheet).

Usage:
1) Choose the type of keyframe ("Keyframe", "Breakdown", "Extreme", etc.) from
   the new dropdown located between the AutoKeying and KeyingSet widgets on the
   timeline header.
2) Insert keyframes
3) Rejoyce that your newly created keyframes have now been coloured for you already
   in the DopeSheet.

Todo:
* Look into a way of using the actual keyframe colours (from the theme) for the icons
  of these types.
2016-03-13 18:28:30 +13:00
77197b26fa Cleanup: line width 2016-02-07 22:56:20 +11:00
c105c59bb4 Fix T46037: Moving keys in NLA tweak mode on offset actions results in Bezier handles getting stretched unreasonably
Patch by Alexander Gavrilov (angavrilov)

Reviewed by Joshua Leung (aligorith)
2016-02-06 02:40:43 +13:00
a48a66fb19 A few urgent glLineWidth fixes for anim editors
This fixes some of the issues noted by venomgfx that were caused by
Se25ba162c0b62b19cf367f0f29e29d0c0960978d

Specifically, this commit fixes:
* Timeline: Keyframe lines
* Graph Editor: Curves and Handles
2016-01-25 23:46:02 +13:00
e25ba162c0 OpenGL: call glLineWidth less often
Each LINES draw call is now responsible for its own line width. No need
to set it back to its 1.0 default after every draw.

This eliminates half our calls to glLineWidth , similar to last week’s
work on glPointSize.
2016-01-23 00:58:51 -05:00
477078defa Fix T45523: "View All" in Graph Editor does not respect Y axis with small values
The previous threshold used to prevent the Graph Editor from imploding if
presented with a flat (or nearly flat, accounting for floating point precision)
curve was too coarse, meaning that in some cases, the "View All" tool would end
up behaving weirdly.
2016-01-23 01:56:45 +13:00
1d88773b1f OpenGL: cleanup
- LINE_STRIP to LINES when only drawing one
- group state changes for easier reading
- general cleanup
2016-01-22 02:52:12 -05:00
2d71d13ea2 OpenGL: fixes related to GL_POINTS
I put all usage of GL_POINTS under the microscope. Fixed problems &
optimized a couple of spots.

- reduce calls to glPointSize by about 50%
- draw selected & unselected vertices together for UV editor & EditMesh
- draw initial gpencil stroke point the proper size
- a few other smaller fixes

New policy: each GL_POINTS draw call needs to set its desired point
size. This eliminates half our calls to glPointSize (setting it back to
its 1.0 default after every draw).
2016-01-15 23:51:29 -05:00
e20b30a1d8 OpenGL: remove glPointSize hack 2016-01-07 16:32:35 -05:00
5d99cde822 Remove SCons building system
While SCons building system was serving us really good for ages it's no longer
having much attention by the developers and started to become quite a difficult
task to maintain.

What's even worse -- there started to be quite serious divergence between SCons
and CMake which was only accumulating over the releases now. The fact that none
of the active developers are really using SCons and that our main studio is also
using CMake spotting bugs in the SCons builds became quite a difficult task and
we aren't always spotting them in time.

Meanwhile CMake became really mature building system which is available on every
platform we support and arguably it's also easier and more robust to use.

This commit includes:

- Removal of actual SCons building system
- Removal of SCons git submodule
- Removal of documentation which is stored in the sources and covers SCons
- Tweaks to the buildbot master to stop using SCons submodule
  (this change requires deploying to the server)
- Tweaks to the install dependencies script to skip installing or mentioning
  SCons building system
- Tweaks to various helper scripts to avoid mention of SCons folders/files
  as well

Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit

Reviewed By: campbellbarton, juicyfruit

Differential Revision: https://developer.blender.org/D1680
2016-01-04 14:20:48 +05:00
1fbd74296d Graph Editor: "Add at Cursor" options for Insert Key operator in Graph Editor
* Added the ability to add a keyframe at the current cursor location in the
  Graph Editor. This is useful for precisely defining the shape of driver F-Curves.

* Fixed a bug where the wrong cursor-x time was being used in Drivers mode
  (i.e. it was still using time, and not just any time-value, but the NLA-mapped time!)
2015-12-15 04:03:59 +13:00
Julian Eisel
175110ec87 Cleanup: 'area' vs 'region'
Apparently this is the result of some sloppiness during 2.5 project and since then it confused people who were trying to understand the area-region relation (myself included).

Sorry if this causes merge conflicts for anyone, but at some point we really had to do it :/
2015-11-28 17:22:44 +01:00
47dd7d7133 Fix T46841: Thick lines w/ graph visible 2015-11-23 21:55:35 +11:00
48b1656a6c Cleanup: shadowing (editors) 2015-11-23 17:40:50 +11:00
676d790d29 Cleanup: use rna_enum_ prefix for RNA enums
Definitions could shadow local vars.
2015-11-23 17:40:09 +11:00
Julian Eisel
cd1d6d7770 Fix T46632: Graph editor frame navigation shortcuts not working 2015-10-29 20:50:30 +01:00
afe3b55483 Cleanup: warning & whitespace 2015-10-26 22:22:30 +11:00
1b286352a3 Graph Editor: Snap and Mirror keyframes now respect Cursor X in Drivers mode
When using the "Current Frame" options for these operators, the Cursor X value
will now be used instead of the current frame. Perhaps the labels could be changed
too, but for now, I guess this will be good enough.
2015-10-26 20:18:12 +13:00
b3edd7bdcd Graph Editor: Adjusting Change Frame and Jump to Keyframes operators to work with Drivers Cursor 2015-10-26 20:18:11 +13:00
65072499c6 Graph Editor: Allow "cursor x" to have fractional values when working with Drivers (T46004)
When working is the Graph Editor it can be very important to be able to work with fractions
(sub integers), especially when working with Drivers. Currently the "Cursor Y" is hooked up
to "cursor_position_y" which allows fractions  but "Cursor X" is directly hooked up to
"frame_current" which is an integer.

This commit adds initial support for this feature.
* When in Drivers mode, the x-part of the cursor is mapped to a new "cursor_position_x"
  value which can have fractional values. Animation mode however remains mapped to frame_current

* This commit only adds the UI/property/drawing tweaks needed to support this.
  Many operators still need to be modified to consider this value instead of the
  current frame, for this to be more useful.
2015-10-26 20:18:10 +13:00
2092056745 Fix: Missing update after scrubbing time in Graph Editor
Sometimes the timeline header didn't update after time-scrubbing in the graph
editor ends, leaving the "Pause" button visible until the next refresh of the
timeline (e.g. on mouse over)
2015-10-26 20:18:09 +13:00
a93605b95b Fix: X-axis values in Graph Editor should not be displayed as timecodes in "Drivers" mode 2015-10-26 20:18:08 +13:00
21f4c77a76 Alternative presentation for interpolation indicator for discrete properties 2015-10-26 20:18:07 +13:00
ebe3923137 Graph Editor: Disable interpolation setting for enum/boolean FCurves, as no interpolation is performed on those 2015-10-26 20:18:07 +13:00
83e16a4a87 This commit makes it possible to select the sort mode whenever we invoke an operator.
It's needed especially for the menu entry "recover auto save" where you'd like to have the files sorted by date most of the time but it could be useful in other places too.
There should be no functional change in other areas, I just added the missing parameter (FILE_SORT_ALPHA).

Was a request from @sebastian_k at #BCon13, so at least one guy needs it ;)

Reviewers: mont29

Reviewed By: mont29

Subscribers: sebastian_k

Differential Revision: https://developer.blender.org/D1476
2015-08-23 12:40:21 +02:00
94c8f5a447 Anim Editors: All keyframe selection operators now perform undo pushes
This brings them into line with other editing tools (e.g. object/mesh selection),
and should help fix bugs like T45374 and T45846
2015-08-22 02:48:02 +12:00
2e2dc9b9e3 Refactor translation code out of blenfont
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-08-18 07:01:26 +10:00
9becee445e Fix scrubbing only treated as animation for sequencer
Intent was to act as animation everywhere
2015-08-07 15:39:32 +02:00