Commit Graph

22988 Commits

Author SHA1 Message Date
b1cc8ea18a incorrect documentation spotted by macouno. 2011-04-14 12:19:31 +00:00
6019b007a8 A better fix than r36151 for the Grease Pencil drawing issues in the
Image Editor.

There's already a flag in use for tagging the "special drawing in
Image Editor" case, so make use of that now.
Most of the changes here are just whitespace tweaks...
2011-04-14 04:22:52 +00:00
fa63c29775 work-around for grease pencil single points in the image view drawing really large (bigger then the image). 2011-04-13 15:30:26 +00:00
5fbfbd4470 fix [#26904] Crush while open file !
commit r28002 was attempting to run do-versions on an invalid pointer.
2011-04-13 14:40:50 +00:00
8a238fb8f9 disable engine info until report popup bug is fixed. 2011-04-13 09:08:55 +00:00
cacc6b5ecf fix [#26895] STL import in Win 7 64bit
fixes python non-utf8 path access for file selector 'files' property.
2011-04-13 02:47:52 +00:00
b68c911931 fix for mistake checking engines on load. 2011-04-13 00:51:48 +00:00
84e793a6f9 Crap, there was still a old Link to Release Logs. Maybe retag, after this and last commit (Tooltip error in Splash Screen) ? 2011-04-12 21:17:31 +00:00
d78220549b fix for compile issue on MSVC 2008 due to macro expansion differences with gcc. 2011-04-12 17:58:54 +00:00
771390793f fix for crash when pressing 'Copy Startup Settings', was using out of date main database. 2011-04-12 17:18:02 +00:00
2a0d8a4dfb edits to blender version data. 2011-04-12 16:36:14 +00:00
4239d7c1a5 The Epic Blender 2.57 first stable commit! :)
Let's do a quick last check if things work, call for release will be done
shortly on bf-committers.

Thanks everyone for making it possible!
2011-04-12 16:24:24 +00:00
f0b45cc1fb - fix for cmake when there is no version character.
- link to release docs correctly from the splash page.
2011-04-12 16:20:41 +00:00
d14738a560 report missing engines on file load. (request from Martin). 2011-04-12 15:55:38 +00:00
bfa332e275 changed image texture filters description from 'Area filter' to
'selected filter'.
2011-04-12 15:55:04 +00:00
b636418bd9 ignore the local blender folder when displaying the copy old settings button. 2011-04-12 14:57:02 +00:00
a475368deb Fix #26860: uv snap/weld/stitch did not take live unwrap setting into account. 2011-04-12 14:22:52 +00:00
62c0dfbb46 fix [#26888] 3D viewport shading broken after solidify modifier 2011-04-12 12:59:37 +00:00
6e98c791af fix [#26885] transform option disapears when deselecting loops
deselecting edgeloop & edgering would leave the verts de-selected even if other edges had them selected.
2011-04-12 12:49:54 +00:00
a42bf45333 revert Joseph Eagar's eltopo commits r36073, 36075 (& some minor edits)
discussed with Janne, Ton, Nathan and we agreed this kind of change at least needs discussion with module owners.

Its also too close to release to be making these kinds of changes.

commands used:

  # reverse merge
  svn merge -r36073:36072 .
  # for some reason this gave a lot of property changes
  svn revert `svn st | grep "^ M" | awk '{print $2}'`
  # reverse merging didn't work here, removing while dir.
  svn rm extern/eltopo/


  # manually fixed conflict in
  # ./source/blenderplayer/CMakeLists.txt
  #
  # also manually removed 2 lines from
  # ./CMakeLists.txt
2011-04-12 11:09:10 +00:00
b7269aa36e Fix #26879: Some sculpt brushes does not work when sculpting corrective shapekeys
It was simply missed crazyspace correction for shape keys when mesh is
deformed by modifiers and current tool is smooth/layer (they need special
approach due to they don't use proxies)
2011-04-12 10:16:00 +00:00
618690b05e modify the method for calculating ghost alpha.
* ghost frame 1 did nothing (alpha 0.0).
* was subtracting alpha from the existing alpha which could end up with negative alpha.
* with larger frame ranges the frames on each size would get too close to being the same as the active frames alpha, use 66% alpha for all non-active frames as well as time based falloff.
2011-04-12 10:13:09 +00:00
8fd1d53a31 change behavior of restoring old settings
- only attempt to restore old 'user' settings (not local), since bundled blender's always use their own settings.
- only automatically run 'bpy.ops.wm.read_homefile()' after copying files if the user hasnt alreadt started making changes in the blend file.
2011-04-12 04:23:38 +00:00
9699592628 py api: bpy.data.is_dirty wasn't working like image is dirty, instead is would return if the file was saved or not.
- rename to 'is_saved' (and negated).
- add 'is_dirty' which is true when the files edits are not saved to disk.
2011-04-11 15:31:05 +00:00
66419dcc12 operator & splash button to copy over old settings when blender version changes. 2011-04-11 15:13:06 +00:00
f8c09b37d4 api changes needed for for copying old settings to new.
- py: bpy.utils.resource_path('USER', 2, 56)
- C: BLI_get_folder_version(id, major, minor, check);
2011-04-11 13:56:58 +00:00
d4d88de2b0 fix [#26856] Can't change target object in modifier by Ctrl+V 2011-04-11 05:33:43 +00:00
2d1e663440 patch [#26861] Spelling, Typos, and Grammar
- also fix own bad assert from yesterday & remove testing cmake print.
2011-04-11 01:18:25 +00:00
cfc2b0b01f fix for one of the [#26854] UV issues
- add back UV X/Y number buttons, the report points out they are missing.
- set the 2D cursor's subtype to PROP_COORDS (so buttons say x/y now)
2011-04-11 00:49:08 +00:00
e37dc17991 Fix for [#26652] "Audio Muted" in Time Line Editor is not working
-> The feature was completely missing o_O
Also fixed an ffmpeg seeking bug.
2011-04-10 22:40:37 +00:00
2afae38019 Bugfix #26842
Compositor: when using RenderLayer nodes from other scenes and FSA,
Blender crashed because these nodes didn't get a 'tag' for refresh.
2011-04-10 18:15:24 +00:00
dbd3009108 - background job style cleanup.
- assert if material assignment is called with lib. (so the callers can be corrected).
- correct example docs
2011-04-10 15:24:05 +00:00
f2b9dfe9f7 Redid the previous startup.blend changes by Thomas
(icon for material, 1 console). 
A windows tmp path crept in somehow...
2011-04-10 13:14:34 +00:00
e137a3a081 Fix [#26827] Blender Crashes when it opens corrupt jpeg
* memory corruption when skipping over long marker (was attempting to read over end of file)
* also updated internal jpeg macros to be the same as in jpeg lib
2011-04-10 11:36:29 +00:00
f8124d6db7 [#26848] Keyed Particles seems to be broken
* Explode modifier wasn't updated properly when keyed particles were used.
* Explode modifier didn't get correct locations for grid distributed particles.
2011-04-10 11:24:29 +00:00
1c6956a4d6 quiet msvc/mingw compiler warnings. 2011-04-10 09:37:04 +00:00
2d677efb3b Startup blend:
* Default material missed the mat preview icon.
2011-04-10 08:29:17 +00:00
e0c759ece3 Startup blend:
* Removed the second console in the "Scripting" Screen Layout.
2011-04-10 07:53:18 +00:00
0a60bc14d6 =cloth collisions=
Plugged the eltopo library into the cloth solver.
I was playing with it earlier, and it's so easy to
use I decided to quickly put it in (trunk's) cloth.

See http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html
.  The authors are on the bleeding edge of continuous collision
detection (one of them did ILM's cloth sim).  
I
don't really have to time to plug it into softbody, particles,
bullet, fluid, etc, but doing so would be pretty straightforward.
I'll leave that up to someone else.

To use, turn on USE_ELTOPO (in cmake) or WITH_BF_ELTOPO in scons.
2011-04-09 23:19:11 +00:00
Nathan Letwory
d13df6cffc Print out reports on console too (debug and up) as fix for [#26708] "INFO" reports are not displayed
reported by Tom Edwards

Showing of certain reports (ie. info) is very hidden. At least print these to console.
2011-04-09 02:23:39 +00:00
1728c20a63 Fixes related to using Library files:
- Assigning local materials to library objects disabled
  (crashes on undo/redo cases)
- Disabling options in Material buttons to add/remove slots
  on library data
- Drawing Object ID template in Object properties, this
  allows browse active Object, but especially shows library
  status then.
2011-04-08 16:56:44 +00:00
20dea8c108 Fix for compilation under non-windows platforms -- missed check for
platform before WM_console_toggle call
2011-04-08 14:04:59 +00:00
70cd0803ab add new subtype PROP_COORDS, for generic coordinates that are not to be changed by units. 2011-04-08 13:32:56 +00:00
Nathan Letwory
2b95549079 Apply console part of patch [#26044] Windows thumbnails and improved filetype registration
submitted by Tom Edwards

This patch introduces a switch -con and its longer version --start-console. When giving this on cmd-line you'll get the black console window. The new behaviour is to hide it by default. We'll still see briefly the console at startup and during exit, but that's something that cannot be changed.

If you start blender from a cmd.exe, the console will not be hidden.
2011-04-08 12:49:38 +00:00
0f5959abd9 fix [#26674] Inconsistency in snapping CursorToSelection between UV_Editor and 3d_View. 2011-04-08 12:28:59 +00:00
Lukas Toenne
50969c24a6 Minor bugfix in initTransInfo: SpaceImage used even if space type is SPACE_NODE. 2011-04-08 12:02:30 +00:00
5ada3999ca Fix for [#26800] Particle Render "Use Group Count" is shared between different Particle Settings datablocks
* Copying particle settings didn't copy the dupliweights.
2011-04-08 10:28:16 +00:00
Nathan Letwory
08bb4bed94 doxygen comments, removal of superfluous backslash. 2011-04-08 09:31:13 +00:00
ed7f0c603f fix [#26803] Libs paths are case sensitive in windows
another case was exposed by this report, making relative paths wasn't case insensitive on windows.
2011-04-08 06:47:41 +00:00
fefb044293 for thumbnail generation only scale the byte buffer. (was scaling float & byte). 2011-04-08 03:56:15 +00:00