Commit Graph

32 Commits

Author SHA1 Message Date
2bd8f7e059 Cleanup: use string APPEND/PREPEND
Replace 'set' with 'string(APPEND/PREPEND ...)'.
This avoids duplicating the variable name.
2020-11-06 12:32:54 +11:00
c26ad42ea4 Simplify and enable NanoVDB dependency installation
Changes NanoVDB to be a standalone dependency that is independent of the OpenVDB one.
It works by downloading the "feature/nanovdb" branch of OpenVDB, but using the NanoVDB
CMake in the "nanovdb" subdirectory. Since it is header-only, only the install target is used.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D9383
2020-10-29 17:02:12 +01:00
3df90de6c2 Cycles: Add NanoVDB support for rendering volumes
NanoVDB is a platform-independent sparse volume data structure that makes it possible to
use OpenVDB volumes on the GPU. This patch uses it for volume rendering in Cycles,
replacing the previous usage of dense 3D textures.

Since it has a big impact on memory usage and performance and changes the OpenVDB
branch used for the rest of Blender as well, this is not enabled by default yet, which will
happen only after 2.82 was branched off. To enable it, build both dependencies and Blender
itself with the "WITH_NANOVDB" CMake option.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8794
2020-10-05 15:03:30 +02:00
6a95f05d65 deps_builder: Optionally build boost::python
This this adds the option of building boost::python
in the libs builder, in preparation for future
dependencies that require it (ie pyopenvdb)

disabled by default, can be enabled with the
`WITH_BOOST_PYTHON` cmake option.

Differential Revision: https://developer.blender.org/D8212

Reviewed by: brecht
2020-08-12 10:17:38 -06:00
b0dc413f4d deps_builder: Cleanup options.cmake for windows
We no longer build the thumbnail dll in the builder
and these variables are no longer used.
2020-08-12 08:26:42 -06:00
Stefan Werner
9715ad5aca macOS: Support arm64 architecture.
Enabling all `make deps` dependencies with the exception of Embree and OIDN.
After that, Blender can be compiled on an Apple Silicon Mac just like on any
Intel based Mac. There are still compiler warnings that need to be
investigated and there are probably a couple of bug still to be discovered
and to be fixed.

Most patches to the dependencies are simple and are about disabling SSE and
setting the proper architecture to compiile for. Notable exception is Python,
where I back ported a yet to be accepted PR for upstream Python:
https://github.com/python/cpython/pull/21249

Cross compiling or buliding a Universal Binary is not supported yet.
The minimum macOS target version for x86_64 remains at 10.13, the target
for arm64 is 11.00.

Differential Revision: https://developer.blender.org/D8236
2020-07-16 09:37:38 +02:00
ff444da7c4 macOS: upgrade minimum required version to 10.13 High Sierra
C++17 does not work on 10.12, and Apple extended support ended for 10.12 in
October 2019.

Maniphest Tasks: T76783, T76184

Differential Revision: https://developer.blender.org/D8179
2020-07-08 14:43:28 +02:00
d352902758 Make deps: Use own nasm for ffmpeg and x264
Fixes the warning: building for macOS, but linking in object file

Differential Revision: https://developer.blender.org/D8235
2020-07-07 16:26:47 +02:00
d69bb06db8 Build: remove unused lapack/hidapi/mingw32 build infrastructure
Ref T76184
2020-06-25 13:15:55 +02:00
50975026ff Cleanup: remove WITH_EMBREE make deps option
No other default enabled libraries have an option either.
2020-02-15 20:31:18 +01:00
9531a8a10a Build: enable Embree by default for make deps
Ref T73819, T73778
2020-02-15 13:44:17 +01:00
a67aa11b12 Windows: Switch to the dynamic C runtime
This change switches windows to the dynamic C runtime
avoiding issues coming from mixing the static and dynamic
runtime like the ones outlined in [1]

[1] https://developer.blender.org/D5387#122165

Differential Revision: https://developer.blender.org/D6175

Reviewed by: @Sergey
2019-11-08 09:01:00 -07:00
312075e688 CMake: add missing headers, use space before comments 2019-10-29 01:33:44 +11:00
1418eee5f5 macOS: increase minimum required version to 10.11
This is in preparation of an the upcoming fix where we need to use a Metal
layer to avoid performance issue when drawing with OpenGL. Note that we already
only officially support 10.12+, the difference with this change is that Blender
will not start at all on 10.9 and 10.10.
2019-06-02 12:53:41 +02:00
3076d95ba4 Cleanup: use 2 space indentation for CMake 2019-04-17 06:35:54 +02:00
Stefan Werner
1915b5338b build_environment: Fixed make deps on macOS
Two changes:
Removed the explicit version for the macOS SDK, recent
versions of Xcode have a symlink to the newest SDK.
Fixed the build script for OpenMP by removing extra ' marks that
install_name_tool took literally and replaced INSTALL_PATH with
INSTALL_DIR.
2019-03-01 10:01:55 +01:00
Stefan Werner
2c5531c0a5 Cycles: Added Embree as BVH option for CPU renders.
Note that this is turned off by default and must be enabled at build time with the CMake WITH_CYCLES_EMBREE flag.
Embree must be built as a static library with ray masking turned on, the `make deps` scripts have been updated accordingly.
There, Embree is off by default too and must be enabled with the WITH_EMBREE flag.

Using Embree allows for much faster rendering of deformation motion blur while reducing the memory footprint.

TODO: GPU implementation, deduplication of data, leveraging more of Embrees features (e.g. tessellation cache).

Differential Revision: https://developer.blender.org/D3682
2018-11-07 12:58:12 +01:00
8c97cdd6a8 build_environment: force a consistent libdir across Linux distributions.
on some distributions libs ended up in lib64 confusing the cmake builder.
2018-09-17 08:13:08 -06:00
f693e2c644 Build environment: Fix for C placement independent code
Need to pass -fPIC to C code as well.
Without this blosc is not being properly placement independent.
2018-08-27 15:48:39 +02:00
03fd1da3ee Cleanup: trailing space 2018-08-26 20:20:35 +10:00
182da56cd9 build_environment: fix build-flags on windows.
build all object files with /bigobj since multiple of the dependencies go over the limit on x86
2018-08-25 19:40:07 -06:00
4a10ba2174 build_environment: openexr support debug build. 2018-08-13 12:37:12 -06:00
c19ddcc975 libs: boost 1.68 2018-08-10 03:08:18 +03:00
ae01df5779 Cleanup: trailing space in CMake files 2018-06-10 08:19:03 +02:00
815b1f24fa build_environment: support for msvc2017 and newer cmake.
-expanded build_deps.cmd with 2017 support, it can't locate msvc2017 so needs to be run from developer prompt.
-Newer cmake was unhappy with openal's cmakelists.txt
-collada has warning as error on and errored out on new msvc2017 warnings.
2018-06-02 13:59:56 -06:00
914e3b1645 Cleanup: indentation, line wrapping 2017-11-05 14:50:15 +11:00
0e802fabb4 [cmake/deps_builder] update openjpeg to 1.5.2 to match the version in master/extern , add support for openjpeg in oiio. Mark webp as an optional component. 2017-09-22 13:57:21 -06:00
b3b3c6d8ae build deps: add support for multiple xcode installs 2017-09-21 23:54:17 +03:00
fcd7ac1451 [deps/msvc] Debug flags for optimized debug libs were inverted for cxx. 2017-09-02 17:14:42 -06:00
caefe4943b [deps_build/macOS] Fix FFMPEG & VPX configure command
FFMPEG & VPX don't handle target with --build parameter, so we need to make sure use of plain configure command

Reviewed by: Brecht Van Lommel
Differential Revision: http://developer.blender.org/D2791
2017-08-15 12:26:33 +03:00
a8fbe991cd [build_deps/Windows] Prevent writing of any files into the source tree. 2017-08-13 13:02:15 -06:00
3c14f02eac Build: add scripts to build dependencies for Windows and macOS.
Note these are intended for platform maintainers, we do not intend to
support users making their own builds with these. For that precompiled
libraries from lib/ should be used.

Implemented by Martijn Berger, Ray Molenkamp and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D2753
2017-08-07 17:54:26 +02:00