library .blend files anymore, making it a load faster to use.
- Fixed ancient annoyance; samples were not properly freed, giving a lot
"Error Totblock" when using sound.
This fix also involves removing an ancient NaN hack, which treated the
samples as fake Library data in the Main database.
But still, the Blender Sound and Sample code is horrible... :/
played (= packedfiles opened and copied to another block) these
packed data blocks where not freed.
The error showed in console at closing of Blender, like:
read_struct len: 24 0x1c4423c