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3ee4be913b
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Fix #31139: fractal mesh subdivide was only working along normal where previously
it would displace in all directions. Now there's an operator option to control this.
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2012-05-03 10:14:08 +00:00 |
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ef054e165c
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style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros.
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2012-04-28 15:14:16 +00:00 |
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47b6b60e5a
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code cleanup: no functional change - had both EDBM_editselection_* and BM_editselection_* funcs, replace EDBM_ funcs.
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2012-04-24 21:19:18 +00:00 |
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b51590d55d
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code cleanup: bmesh subdivide code - BM_mesh_esubdivideflag() & "esubd" bmesh operator was passing a flag about in a fairly confusing way.
since we will eventually have python bmesh operator access better expose this as multiple booleans.
remove remaining editbutflag's
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2012-04-23 03:43:02 +00:00 |
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b26865ba99
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code cleanup: prefer BM_face/edge/vert_select_set() over BM_elem_select_set() when the type is known (saves switch statement check on the type).
Add asserts so the correct types are ensured.
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2012-04-20 16:55:47 +00:00 |
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b40476455e
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code cleanup: remove unused BMesh args.
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2012-04-19 14:38:09 +00:00 |
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475ecbb0ce
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remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases).
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2012-04-19 13:47:58 +00:00 |
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75b869e428
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style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER
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2012-04-19 11:44:12 +00:00 |
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152b253c2c
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remove duplicate notifier event
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2012-04-13 15:33:29 +00:00 |
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817a96f243
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fix [#30735] bmesh: loop-cut cuts faces isolated by hidden faces
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2012-04-03 06:12:04 +00:00 |
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f87c5b3453
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fix [#30715] bmesh: select linked not ignoring hidden verts/edges/faces
add optional flag to ignore hidden elements.
also remove loop mask flag - since it wasnt used and vert/edge/face is enough.
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2012-03-29 13:09:07 +00:00 |
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09f29c0b70
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style/name cleanup: have EDBM_* functions match our style guide and also match BM_ function naming conventions
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2012-03-27 04:46:52 +00:00 |
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48f0444760
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style cleanup: editors/mesh - mostly whitespace around operators
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2012-03-26 02:56:48 +00:00 |
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2f348d8b5d
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style cleanup: mainly for mesh code, also some WM function use.
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2012-03-24 02:51:46 +00:00 |
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0c898514f0
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code cleanup: bmesh_ source files in our editor dir, they are the same as other editmesh_ files.
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2012-03-24 00:20:36 +00:00 |
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