Commit Graph

100 Commits

Author SHA1 Message Date
5342d57a5e allocate bmesh data from known sizes where possible (was still using defaults in places),
add macros for initializing BMAllocTemplate's, also add assert on invalid use of bmesh_sfme()
2013-09-24 03:31:00 +00:00
7490cb9e94 fix for bad mistake in recently added BM_face_create_verts functiofix for bad mistake in recently added BM_face_create_verts functionn 2013-08-21 16:00:53 +00:00
9470754fd3 bmesh api cleanup, face creation args now accept an example face (as with vertex and edge),
also replace BM_face_create_quad_tri_v with BM_face_create_verts
2013-08-21 07:51:47 +00:00
8937a8b839 use BM_CREATE_NOP arg rather then zero, with pointer and bool args in either side in some cases it gets a bit confusing.
also correct edge-rotate where bool->flag conversion worked by accident.
2013-08-21 05:39:46 +00:00
57f8a252d6 fix own regression [#36443] Vertex to UV index doesn't match with 2.68a
add BM_face_create_verts wrapper for BM_face_create which creates its own edge array.
2013-08-21 05:11:11 +00:00
49411a6e37 fix own regression, rip tool wasn't handling selection. 2013-08-13 01:00:07 +00:00
880a86230f bmesh_vert_separate: remove unused return value 2013-08-12 23:49:56 +00:00
4a8d4f319f bmesh_edge_separate: avoid counting radial loops when splitting edges, we only need to check if the edge is boundary or not. will speedup edgesplit modifier a little. 2013-08-12 22:36:46 +00:00
83617429cf Fix build warnings with clang and UNUSED_RESULT_ATTR (attribute declaration must precede definition). 2013-08-05 12:49:13 +00:00
31761f5e5b code cleanup: replace bmesh_radial_face_find -> BM_edge_in_face 2013-08-03 15:30:57 +00:00
4982f200fa move alloca define into its own header since its not related to BLI_array 2013-07-28 10:38:25 +00:00
72f2917032 bmesh: skip error checks when building in release mode (minor speedup),
also more strict use of BLI_array_declare(), only allow after array is declared.
2013-07-28 09:05:27 +00:00
7db1d6556d code cleanup: add break statements in switch ()'s, (even at the last case). 2013-07-21 08:16:37 +00:00
7fec23ae0a fix for problem with edge slide where it would stop shapekey modifier from being applied (because of added vertices),
now, instead of making hidden copies of faces, the faces are copied into a temp bmesh.

also remove a hash that was being created and not used (old code).
2013-07-11 04:24:36 +00:00
401eaa448b Fix for distortion happens when flipping mesh normals
Issue was caused by missing X/Y displacement components
flip when flipping the normals (flipping the normals changes
the tangent space apparently and displacement vectors need
to be modified to correspond to new space).

Reported by Jonathan Williamson in IRC.
2013-06-11 08:06:59 +00:00
40535f5ef3 bmesh recalculate normals - remove BLI_array reallocation, the max size of the array is known.
replace with STACK_* macros (moved to BLI_utildefines.h).
2013-05-12 12:23:44 +00:00
4c042f2145 bmesh: optimize bmesh_vert_separate, redice allocs (best cast it wont do any allocs).
gives approx 16% overall speedup to edgesplit modifier.

also reduce size of smallhash stack, was 521, which got doubled and was quite large on the stack. reduce to 64.
2013-05-09 12:46:35 +00:00
456f3b318a code cleanup: minor changes, clang checker option for exact size matches and use vector functions. 2013-04-14 12:01:12 +00:00
29c8bd7b24 api cleanup: split part of BM_face_create_ngon_vcloud() into a new function BM_face_create_ngon_verts(),
a function to create a bmesh face from an ordered vertex array, optionally creating edges and calculating winding.
2013-03-27 05:52:28 +00:00
0d0291f6e1 code cleanup: incorrect sized array args, remove some redundant code. 2013-03-17 10:26:23 +00:00
347e2b6cb0 code cleanup: make bmesh var names more consistent 2013-03-09 17:12:24 +00:00
2005f7c6c0 style cleanup: also some typos 2013-02-11 00:49:00 +00:00
b27854bd47 use booleans for bmesh api. 2013-01-14 16:42:43 +00:00
3d69dbd44a use openmp to thread some common bmesh operations
- BM_mesh_elem_toolflags_ensure / bmo_flag_layer_alloc / bmo_flag_layer_free / bmo_flag_layer_clear
- BM_mesh_select_flush
- EDBM_index_arrays_init

notes:
- mostly use openmp `sections` to split operations on vert/edge/face since this is a fairly minor change.
- split tool flag pool in 3, this means we can allocate exact sizes needed and iterate on them in threads without alloc'ing.
2012-12-12 05:04:01 +00:00
c40030a36c replace BLI_array_declare with BLI_array_staticdeclare() and BLI_array_alloca() for smaller arrays. 2012-12-12 02:48:03 +00:00
71730f26d7 replace BLI_array_fixedstack_declare with() new macro BLI_array_alloca() which uses stack memory always and doesn't need to be freed explicitly. 2012-12-11 15:10:19 +00:00
e2f0a1e4db own cleanup commit in bmesh branch - removed last letters from ends of some comments. 2012-12-11 14:24:27 +00:00
d72a6c3018 fix for another error in my own recent commit, beauty fill crashed. 2012-11-30 16:15:49 +00:00
07ccd3ee3f fix [#33029] Applying modifier leaks memory
Thanks for Sergey for finding the bug & patching, This fix works a bit differently.
Theres no need to allocate the customdata in the first place - since its written into. So add a flag for vert/edge/face/loop creation functions so they can skip customdata creation.
2012-11-29 16:26:39 +00:00
7ef78723b7 code cleanup: doxy comment corrections and correct own typo animation player docs. 2012-11-26 00:59:11 +00:00
2fd1f38fbc enable edge draw by default for new edges,
alternate fix for [#33217] Mirror Modifier not showing "Shadow" mesh in wireframe view
2012-11-21 10:57:45 +00:00
cdc4037f0d bmesh: BM_verts_in_face was using bmesh operator flag which is no longer ensured to be available,
use internal apiflag instead, Thanks to Nicholas Bishop for spotting.

also quiet some warnings.
2012-11-19 00:54:55 +00:00
a9af563526 bmesh: lazy initialize bmesh tool flag pool, has the advantage that modifiers that dont use bmesh operators can skip allocating it. 2012-11-18 12:14:22 +00:00
cf6994b910 code cleanup: spelling,
also initialize bmesh-bevel settings struct to zero to avoid possible uninitialized memory later.
2012-11-12 07:33:01 +00:00
0bfc92ff8e BM_iter_as_arrayN() can now take an optional existing array argument, useful to avoid many small malloc's by passing a fixes size stack variable instead.
Will give some speedup to edge-split modifier and bevel.
2012-11-12 05:53:43 +00:00
ec67334e25 A few more BMesh errors messages translated, and "automated" translation for modifers too! 2012-10-27 11:12:09 +00:00
23d43396ff code cleanup: quiet -Wshadow warning, var name changes for splice functions and add assert for BM_edge_splice() when edges don't use the same vertices. 2012-10-20 09:56:40 +00:00
9b07c98bb4 code cleanup: minor style change & quiet warning, also add assert for BM_vert_splice() to check for invalid use. 2012-10-19 03:07:58 +00:00
12a8c19956 un-subdivide bmesh operator, useful for making lower polygon versions of models, can give nicer results then edge collapsing which tends to give a lot of sharp triangles.
works on edges and faces, has iteration option to further reduce the poly count.

access from the edge menu, under subdivide.

example: http://www.graphicall.org/ftp/ideasman42/bmesh_unsubdivide.png
2012-10-16 16:04:12 +00:00
eb771c78cd fix for free NULL pointer in BM_vert_splice() and BM_iter_as_arrayN() failed with BM_VERTS_OF_MESH/BM_EDGES_OF_MESH/BM_FACES_OF_MESH. 2012-10-16 14:35:37 +00:00
da9394f596 code cleanup: define sizes of vectors for function args and use C style comments 2012-10-15 09:11:17 +00:00
c9c76a9a68 add compiler hints that failing to create a bmesh face is unlikely. 2012-10-01 11:12:49 +00:00
25c96bc9f3 code cleanup: remove unused macros, commet some which may be useful later - or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc 2012-09-20 01:02:39 +00:00
bd5fdf63cb fix [#31456] Extreme lag editing meshes
running BM_CHECK_ELEMENT was taking over 75% of the time to subdivide a mesh, since this only reports errors, and is so slow - only run this on non-release builds.
2012-09-12 04:53:49 +00:00
39231c90dd fix [#31738] BM_vert_splice modifies loops during iteration
patch by Nicholas Bishop, modified to avoid looping over vert-loops one extra time.

added BM_iter_as_arrayN(), returns an iterator as an array without knowing the length before calling.
2012-09-11 06:12:48 +00:00
1a7eb3454e style cleanup 2012-09-08 08:59:47 +00:00
a9f10b6bc2 style cleanup 2012-09-08 06:40:03 +00:00
47ec91e8d3 code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
0dd42fd513 Fix #32387: some mesh modifications breaking other shape keys.
The vertex shapekey index is now no longer copied, and propagation of offsets
in the basis to other shapekeys is disabled if new vertices were added. The
reason being that the propagation will only be done for the old vertices leaving
the new ones behind, and so doing e.g. subdivide + translate on the basis would
create a mess on other shape keys.
2012-08-23 13:54:30 +00:00
e9caa21830 fix own error in recent smoothview cleanup, also correct some cross references in bmesh docs. 2012-08-17 14:43:20 +00:00