6cba2b8d73
move bmesh tools into their own include,
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changes to tool args would rebuild far too many files and these are mainly by modifiers outside of bmesh.
2013-08-23 04:22:07 +00:00
5fafc222f0
style cleanup
2013-08-17 08:21:40 +00:00
72f2917032
bmesh: skip error checks when building in release mode (minor speedup),
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also more strict use of BLI_array_declare(), only allow after array is declared.
2013-07-28 09:05:27 +00:00
3270031660
correct problem with limited-dissolve not leaving the selection correctly (caused by BM_elem_attrs_copy no longer dealing with selection)
2013-07-25 06:05:44 +00:00
6664d1bf59
remove 'dissolve_edge_loop' bmesh operator, edgeloop dissolve replaces this now.
2013-06-14 04:04:35 +00:00
b913385e32
bmesh edge dissolve: add option use_face_split (matching vertex dissolve option),
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useful to avoid odd shaped ngons surrounding dissolved edges.
2013-06-14 02:30:40 +00:00
790e9d9fa0
fix [ #35311 ] Planar Decimate / Limited Dissolve fails to merge some adjacent faces
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optionally limit by face flipping, also added support to delimit by material and edge crease.
2013-06-03 05:07:16 +00:00
6f8c29ab0b
fix for 2 errors introduced since release
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- shape key NULL pointer dereference.
- use uninitialized variable for bmesh free.
also update credits and merge dissolve flag assignment.
2013-05-09 07:02:51 +00:00
7bd7da7cc6
code cleanup: dissolve - use iterator macros, remove unused function.
2013-05-08 14:08:37 +00:00
7dbf6d513e
mesh dissolve vertices: option to split off corners of surrounding faces, makes the result more localized to the area around the vertex.
2013-05-08 14:01:38 +00:00
858ff6b696
Fix for [ #34898 ] Typo in error message of mathutils.Vector
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* Also fixed some more cases of "more then" -> "more than".
2013-04-07 15:09:06 +00:00
b1f4e2b4db
code comments: bmesh operator doxy header descriptions.
2013-03-30 08:54:50 +00:00
6f9f1399a0
code cleanup: operator headers
2013-03-25 22:40:11 +00:00
8661e820f9
bmesh: dissolve, avoid unnecessary loop in test_extra_verts(), also minor code cleanup.
2013-03-12 05:48:30 +00:00
539d7d460d
bmesh: maintain active face when dissolving.
2013-03-12 05:36:43 +00:00
c36f20a7d2
style cleanup
2013-03-08 04:00:06 +00:00
b27854bd47
use booleans for bmesh api.
2013-01-14 16:42:43 +00:00
9f2e845181
code cleanup: use BMW_begin insode for loops body.
2013-01-14 09:53:56 +00:00
dbdc76c9d0
code cleanup: make bmesh operator names more consistant since python has access to these as input arguments and return values.
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all output values currently have ".out" suffix, this may go in the future, but for now it makes it clear in C code what are inputs and outputs.
2012-11-20 05:50:19 +00:00
e8667421ed
bmesh operator api edits, add macros and NULL the buffer if BMO_slot_buffer_alloc()'s len is zero.
2012-11-20 03:29:12 +00:00
48639af5f8
use input and output slots for bmesh operators, needed for the python api to get return values.
2012-11-19 14:58:31 +00:00
f70d2c65d8
rename api functions...
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- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23 13:28:22 +00:00
a82af0d220
add option to planar decimator to collapse all verts that define face boundries (verts that 2 faces share and have 2 edge users).
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avoids ugly stepping between faces when applying on curves surfaces. (but less useful for architectural style models)
2012-10-23 06:13:56 +00:00
bbe0deb8af
add limited dissolve as a decimation type to the decimate modifier.
2012-10-23 05:20:02 +00:00
e75f5c8208
quiet -Wmissing-prototypes warnings, and enable this warning by default for C with gcc.
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helps for finding unused functions and making functions static, also did some minor code cleanup.
2012-09-15 01:52:28 +00:00
90d215535e
add option so operators can be called with a flag, currently the only flag is to respect hidden geometry.
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this is useful for bmesh tools that operate in object mode or for modifiers which would previously use hidden faces in some cases.
2012-07-21 00:58:02 +00:00
32cf7fcdb1
code cleanup: spelling
2012-07-16 23:23:33 +00:00
69a7e0af02
rename bmesh ops since they are exposed in an api now.
2012-06-30 15:27:13 +00:00
32ba51c4a1
fix for limited dissolve (after sine intended fixes - not cleaning up before vertex dissolve would skip dissolving some verts that should be dissolved).
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now do this:
- edge dissolve
- cleanup (removing edges left over from dissolving faces)
cleanup removes verts and NULL vertex input array
- dissolve verts which haven't been removed.
2012-05-06 18:37:08 +00:00
65b5362c74
fix [ #31235 ] Limited Dissolve problems
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this is in fact 2 bugs.
- unselected edges between 2 faces that were joined didnt get removed.
- in face mode, edges and verts at the boundary of the selection would get incorrectly dissolved.
also quiet float/double promotion warning.
2012-05-04 15:02:02 +00:00
16ff7e40e6
code cleanup: change C naming convention (so py and C api match), eg:
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C: BM_face_calc_area(f), Py: BMFace.calc_area()
2012-04-23 01:19:50 +00:00
5c89138684
style cleanup: comments
2012-04-22 11:54:53 +00:00
8765dfccf7
style cleanup: correct typos
2012-04-21 14:14:58 +00:00
b40476455e
code cleanup: remove unused BMesh args.
2012-04-19 14:38:09 +00:00
475ecbb0ce
remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases).
2012-04-19 13:47:58 +00:00
75b869e428
style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER
2012-04-19 11:44:12 +00:00
f1ececaabb
code cleanup: replace use of BM_edge_face_count with BM_edge_is_manifold and BM_edge_is_boundary
2012-04-18 06:44:48 +00:00
bd613739ae
bmesh todo: remove unused code.
2012-04-16 10:29:59 +00:00
52023f9e88
bmesh todos:
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- curve undo now runs ED_curve_updateAnimPaths() again.
- comment out unneeded index setting.
2012-04-16 08:04:12 +00:00
8fa17c5362
code cleanup: no functional changes
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- memset(..., -1) is used incorrectly even though it worked: MOD_solidify.c - thanks Halley from IRC for noticing this. use fill_vn_i() instead.
- quiet warnings in editmesh_slide.c
- cleanup comments in bmesh and some other minor comment additions.
2012-04-07 12:37:15 +00:00
58064bdfc4
code cleanup: add doxygen headers to bmesh operator files, also add own include so definitions dont get out of sync.
2012-04-06 09:21:19 +00:00
784beb4338
adjust limited dissolve to take face angle into account when dissolving vertices between manifold edges.
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stops artifact with zig-zag patterns between _almost_ planer faces.
2012-04-05 01:20:32 +00:00
4f2fb41fb6
fix [ #30809 ] Limited dissolve leaves edges behind
2012-04-04 15:10:20 +00:00
1635d8e873
add option not to delete edges/verts when joining faces, needed so we can loop over edges and join them without having to check if they have been removed.
2012-04-04 14:48:10 +00:00
c7aed8b2af
For BMesh functions that test flags, add enabled/disabled variants.
2012-03-30 17:30:49 +00:00
f87c5b3453
fix [ #30715 ] bmesh: select linked not ignoring hidden verts/edges/faces
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add optional flag to ignore hidden elements.
also remove loop mask flag - since it wasnt used and vert/edge/face is enough.
2012-03-29 13:09:07 +00:00
8aa42f309c
print error if rip does nothing (rather then grabbing the unripped verts as it did before)
2012-03-28 08:00:58 +00:00
ab4a2aaf4a
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:38:07 +00:00
7044d80639
code cleanup: remove BMesh * args from query functions which don't need it
2012-03-22 07:53:11 +00:00
6f104aad3a
code cleanup: bmesh api - make arg order consistent - htype before hflag or oflag.
2012-03-19 08:36:27 +00:00