Commit Graph

42 Commits

Author SHA1 Message Date
66043cc6c1 Fix T47788: Symmetrize flips multi-res data
Symmetrize was unusable with multi-res data,
add an option for the bmesh operator not to flip the multi-res depth.
2016-03-14 14:21:16 +11:00
f5604af464 Cleanup: use BM_mesh_* prefix for BMesh functions 2016-01-14 13:00:11 +11:00
a28e014313 BMesh: Add API call BM_face_calc_point_in_face
Was local to knife code, but this is generally useful.
2015-11-27 22:08:16 +11:00
0f769afe07 Fix T46692: Triangulate creates duplicate faces
Caused a crash in dyntopo.
2015-11-06 01:13:23 +11:00
77e223ddd5 BMesh: inline vert-loop iteration for normal calc
Calculating normals is called often (sculpting for eg),
so avoid using high-level iterator here.
2015-11-03 17:46:09 +11:00
ac7abb55d7 Cleanup: use 'const' for BMesh checking funcs 2015-11-03 17:06:56 +11:00
89f5a09ab4 Cleanup: use 8 space indent for multi-line args 2015-04-25 20:15:20 +10:00
64124ba904 BMesh: tool to ensure all faces are convex
Access from Mesh -> Cleanup
2015-02-02 09:23:44 +11:00
a5c3de2e49 Fix T42630: Triangulate returns invalid face-map
Triangulate with beautify caused a bug when there were existing edges
could make the bmesh-operator return an invalid face-map.

Now the beauty is calculated on the 2d-tri's resulting from polyfill,
its simpler and faster.
2014-12-09 13:08:28 +01:00
6076bedec0 Cleanup: remove scanfill define for polyfill code
also rename vars which were previously used for scanfill.
2014-12-09 12:19:26 +01:00
1ddfe6676d BMesh: shrink/fatten faces-normals in face mode
nice for solid-modeling, gives better results for partial selections.
2014-11-13 16:41:56 +01:00
149ca1320b Fix non-deterministic editmesh normal orientations
- selecting a boundary edge would randomly point in/outside the face (now point away).
- selecting 3 verts would use the first selected edge as the tangent (now use longest).
- selecting 1 vert betweem edges, uses the edges to define the tangent.
2014-09-11 18:31:02 +10:00
a217db0d63 Fix T40297: Crash while ripping an edge when autosmooth is activated.
Turned out there was still quite a few cases were indices were set dirty,
but elem_index_dirty was not tagged accordingly (mostly for BM_LOOP,
but a few others as well). So probably this crash was not the only one
hidden here.

Hopefully all possible cases were catched this time!
2014-05-21 22:37:50 +02:00
dd8a9eee3b Fix T40162: Vert connect creates extra face cutting across concave NGon.
We need to support cutting degenerate ngons, see: T39418
This commit disallows cuts across faces where the same vertices can create better cuts on different faces.
2014-05-13 17:56:26 +10:00
46bd759964 Code cleanup: rename BM_face_legal_splits -> BM_face_splits_check_legal 2014-05-13 17:48:25 +10:00
f14df29777 BMesh: make BM_face_calc_normal_subset apart of the bmesh api
also make face normal calculation functions return normal length
2014-05-13 14:58:05 +10:00
c33fb00c28 Fix for triangulate and beauty-fill
- could crash if triangulate attempted to create an existing face.

- tagging edges to rotate was unreliable, don't do this anymore.
  now check if edge is in the array passed to the beauty function.
2013-12-02 11:49:18 +11:00
5da703e915 BMesh/Mesh: replace scanfill with polyfill 2013-11-30 22:13:52 +11:00
0b01cc1316 Compile Fix: fix for gcc4.8 with bmesh header. 2013-11-18 23:54:07 +11:00
238d2f962d BMesh Refactor: BKE_bmbvh_new can now be created without an EditMesh.
This adds BM_bmesh_calc_tessellation() so we can get triangles from a
bmesh without having to have an editmesh available.
2013-11-18 18:25:47 +11:00
Dalai Felinto
a7b44c82e5 Triangulate Modifier: using different ngon and quad methods
Quads: Beauty, Fixed, Fixed Alternate, Shortest Diagonal
Ngons: Beauty, Scanfill

* Shortest Diagonal is the default method in the modifier (popular
  elsewhere), but beauty is the default in Ctrl+T).

* Remove the need for output slot and beauty operator to be called
after Clt+T

Patch with collaborations and reviewed by Campbell Barton
2013-10-29 02:42:51 +00:00
Dalai Felinto
8e9aa452bb Triangulate Modifier changes - using scanfill
The ear loop method is potentially too slow (OˆN).

We are not using the 'beauty' option at the moment.
I'll incorporate that next.
(and later specific methods for quad splitting)

Patch done in collaboration (and reviewed by)  with Campbell Barton.
2013-10-08 19:28:11 +00:00
6fdb2ed861 bmesh utility functions BM_face_as_array_loop_tri, BM_face_as_array_loop_quad
also set attributes for the header and remove debug print in mask.c
2013-09-06 06:27:22 +00:00
35b61a7512 Move GCC attributes into a centraized defines
Instead of having ifdef __GNUC__ all over the headers
to use special compiler's hints use a special file where
all things like this are concentrated.

Makes code easier to follow and allows to manage special
attributes in more efficient way.

Thanks Campbell for review!
2013-09-01 15:01:15 +00:00
4770848871 code cleanup: bmesh use 'const' for query functions. 2013-08-03 16:37:23 +00:00
90fdaa8219 optimization: lazy initialize EditDerivedBMesh members vertexNos, polyNos.
also add polyCos array which cache's face centers, gives overall ~20% speedup to drawing on a high-poly mesh in face-editmode.
2013-07-22 16:49:37 +00:00
329b832dc2 BM_face_legal_splits - perform calculations in 2d (was using 3d vectors for all 2d operations) 2013-06-26 21:47:08 +00:00
5fac3d9db5 remove bmesh arg from BM_face_legal_splits(), don't use a bmesh iterator. 2013-06-26 20:15:02 +00:00
88d385ef70 fix [#35509] MedianPoint choice has bad normals 2013-05-28 15:08:13 +00:00
79e58c31a0 add BM_face_calc_center_mean_weighted() gives much better result at cost of some speed. 2013-04-05 19:26:33 +00:00
a7b83837db fix for crash when using BM_face_calc_tessellation(), its not ensured that all tris will be filled in.
(effected knife project and laplacian smooth).
2013-03-16 14:18:32 +00:00
0488af00fe fix for crash with laplacian smooth when unselected ngons were used, volume calculation assumed unselected face were not ngons.
- added convenience function BM_face_calc_tessellation() to get triangles from an ngon.
- expose volume function as BM_mesh_calc_volume().
2013-03-13 06:32:08 +00:00
2b875a947f skip calculating the normal for each face when triangulating, all callers make sure its valid. also remove some commented code (more then one generation of bmesh old). 2013-01-29 15:05:23 +00:00
37489d71c7 Triangulate modifier no longer uses bmesh operator api call, instead add a BM_mesh_triangulate() function. Gives ~2x speedup in my tests on an optimized build. 2013-01-29 10:31:05 +00:00
5ddc7d64a8 optimize bmesh operations that use triangle BMFace's (dyn-topo and mesh conversion). 2013-01-16 21:09:54 +00:00
b27854bd47 use booleans for bmesh api. 2013-01-14 16:42:43 +00:00
16ff7e40e6 code cleanup: change C naming convention (so py and C api match), eg:
C: BM_face_calc_area(f), Py: BMFace.calc_area()
2012-04-23 01:19:50 +00:00
b40476455e code cleanup: remove unused BMesh args. 2012-04-19 14:38:09 +00:00
db53faffa3 make ngon_perimeter into a public api function and expose to python. 2012-04-15 10:09:27 +00:00
19400d418d fix for debug assignment left in from own commit r44778
also removed private face normal update functions - they were same as public.
2012-03-11 15:27:08 +00:00
d99888d786 bmesh: add back feature from 2.4x Ctrl+Shift+T subdivides quads in the alternate direction. 2012-03-04 02:18:17 +00:00
d1d11bbe9b more header re-arranging.
Some function comments were in headers, some in the C files, some in both.
Moved function comments from headers into the C files.
2012-02-28 18:28:30 +00:00