Commit Graph

193 Commits

Author SHA1 Message Date
4280e0a04f BGE animations: adding a missing comma. 2011-09-02 03:57:37 +00:00
255a81c3bf wip doc for py api tips and tricks. 2011-09-01 07:07:18 +00:00
1ad8ed8a60 BGE animations: Updating some constant names. They were still the originally proposed names instead of the ones that are actually used now. 2011-08-31 23:46:31 +00:00
812d5d2e5c BGE Animations: The return type for KX_GameObject.getActionFrame() was an integer when it should have been a float. I've fixed this and converted the tabs in the new BGE animation docs to space. I have also added more info on return types for KX_GameObject.getActionFrame() and KX_GameObject.isPlayingAction(). 2011-08-31 22:32:14 +00:00
f63d049adc BGE: Adding two new functions to bge.render to allow users to change the anisotropic filtering level used by textures:
* setAnisotropicFiltering(level)
  * getAnisotropicFiltering()
2011-08-31 05:51:51 +00:00
43ab8e8624 * Merge trunk up to r39790.
* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
2011-08-30 08:22:03 +00:00
909d74d124 - use python convention for headings
- use implicit examples rather than .. code-block::
2011-08-27 08:09:12 +00:00
2e8771e987 bpy Gotcha's section on bones by Bassam Kurdali, with some edit.
added some examples & notes too.
2011-08-27 07:05:04 +00:00
a9dea3afe9 correct missing bpy doc references. 2011-08-26 18:48:48 +00:00
f10f4f570d added a section to gotcha's python bpy docs about unicode encoding problems. 2011-08-26 18:32:23 +00:00
e9ca846018 document some of the pitfalls in the blender python api (taken from frequent mails and bug reports) 2011-08-26 04:00:55 +00:00
50a9454e0f move wiki api intro and overview docs into the api reference docs.
Updated docs since some parts still were from beta still.
2011-08-25 04:25:33 +00:00
ef18ec335f svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-11 05:04:01 +00:00
da6bc69ca9 fix [#28191] Exception when enabling a script for a newer Blender build 2011-08-09 14:16:22 +00:00
08e184f302 note to address issue raised by report [#28190]. 2011-08-09 13:50:27 +00:00
daab78bc61 Merging trunk up to r39145. 2011-08-07 15:25:06 +00:00
Dalai Felinto
f3c40df5e3 rst API doc fixes: literalincluding bge.texture and bge.constraints examples + bgl fixes 2011-08-04 09:47:40 +00:00
4e8e502c02 Merging trunk up to r38932. 2011-08-02 12:16:06 +00:00
f4293067c1 py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it. 2011-07-31 03:15:37 +00:00
Dalai Felinto
dfc661565a patch [#27909] Added constants in bge.constraints by Solano Felicio (solano) + some changes in rst
I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules.
I did the same for the bgl module.

For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before).

+ making all the "todo" and #comments into rst comments (.. comments)
Thanks Solano, it's great to get help to those tasks :)
2011-07-30 23:16:22 +00:00
4532bd731d Merge with trunk up to r38584. 2011-07-21 21:11:58 +00:00
9fa6e32d5c BGE Animations: Updating the python docs. 2011-07-16 05:29:15 +00:00
0a46f9a737 rename bgl.Buffer attribute list to a method, to_list() as used for IDProps, also made repr function nicer. 2011-07-13 23:45:47 +00:00
d9cf985730 Merging trunk up to r38329. 2011-07-12 13:09:22 +00:00
Dalai Felinto
936737b70f example of Physics Constraints module :)
+ some small fixes in other docs.

A topic for later(soon?), I think we should name the modules according to the rest of Blender modules. So instead of:
Game Engine bge.logic Module

We would have it:
Game Logic (bge.logic)
...
2011-07-08 06:51:12 +00:00
6aae2698ac patch [#27885] bge.constraints documentation
by Solano Felicio (solano)
2011-07-08 02:59:25 +00:00
9a0de18a52 bge.texture doc, needed whitespace to format correctly. 2011-07-07 19:35:55 +00:00
af27622a87 some corrections to bge.texture docs 2011-07-07 19:23:51 +00:00
34c5784f99 Merging trunk up to r38167. 2011-07-06 20:26:56 +00:00
Dalai Felinto
b9810ffdde moving bge.texture example to an external file 2011-07-06 07:15:56 +00:00
Dalai Felinto
26d75618ef patch [#27871] bge.texture documentation from Solano Felício (+ changes from me) it still needs work
... and I can't test rst in windows so for now let's pretend it builds. If someone can generate the docs and see how it goes please let me know.

(plus a small fix for bge.logic rst)
2011-07-06 07:05:29 +00:00
c1715223b9 BGE Animations: Updating the bge.types docs to include the three new methods to KX_GameObject: playAction(), getActionFrame(), setActionFrame(). 2011-07-05 22:32:10 +00:00
01550f880e add 'bgl' OpenGL doc to sphinx 2011-07-01 11:16:42 +00:00
5916309ac9 moving BGL to rst format, first move file. 2011-07-01 11:13:26 +00:00
e1ba5c8167 moved modules added to changelog (this isn't detected by the changelog generator) 2011-06-27 04:21:53 +00:00
fb1ded6572 update automatic rna changelog 2011-06-22 12:05:24 +00:00
ce914e51ab fix [#27659] Segfault when adding None to a group 2011-06-14 09:41:29 +00:00
214f4e8c03 include some useful info in bge docs, by ZiauddinMK on IRC. 2011-06-14 07:46:38 +00:00
Dalai Felinto
a2dda7c74d BGE Patch: [#27425] Allow to change the damping of the camera actuator
##########
original name: "Allow to change the strenght of the "go behind" constraint of the camera actuator"

The camera actuator is an actuator that drive the camera to follow an object, with a set of constraint.
Currently, when the object followed rotate on himself (like a person, or an helicopter), the camera is really slow to go behind (at least 10 seconds).

This patch gives the UI to tweak the strenght of the 'go behind'[named damping] constraint.
###########

epydocs (rst) updated too
2011-06-13 17:08:33 +00:00
24b012c978 Sphinx RNA API changelog generator.
- lists added and removed functions and properties.
- lists renamed properties (does fuzzy comparison using min/max, description, type)
- lists functions with arguments changed.

Committed change log from 2.56 -> 2.57:
  http://www.blender.org/documentation/250PythonDoc/change_log.html
2011-04-07 07:53:28 +00:00
8d100c032e Updating BGE dynamic loading docs:
* Adding load_action and verbose keyword args for LibLoad()
  * Adding LibList()
2011-04-07 04:00:56 +00:00
e46da7166b remove BGE's PyObjectPlus.isA method docs, was removed in favor of built-in isinstance(), report [#26080]. 2011-02-21 10:15:19 +00:00
996efebbe3 == python api doc ==
First commit to make some structure in doc/ directory.

- moved source/blender/python/doc -> doc/python_api
- moved source/gameengine/PyDoc/*.rst -> doc/python_api/rst
- modified accordingly sphinx_doc_gen.py and sphinx_doc_gen.sh
  (later on I'll try alternative/ scripts by neXyon as promised :)
- source/gameengine/PyDoc/ is still there because contains epydoc stuff for the bge, will ask more and look into it later
2010-10-13 10:42:33 +00:00