4280e0a04f
BGE animations: adding a missing comma.
2011-09-02 03:57:37 +00:00
255a81c3bf
wip doc for py api tips and tricks.
2011-09-01 07:07:18 +00:00
1ad8ed8a60
BGE animations: Updating some constant names. They were still the originally proposed names instead of the ones that are actually used now.
2011-08-31 23:46:31 +00:00
812d5d2e5c
BGE Animations: The return type for KX_GameObject.getActionFrame() was an integer when it should have been a float. I've fixed this and converted the tabs in the new BGE animation docs to space. I have also added more info on return types for KX_GameObject.getActionFrame() and KX_GameObject.isPlayingAction().
2011-08-31 22:32:14 +00:00
f63d049adc
BGE: Adding two new functions to bge.render to allow users to change the anisotropic filtering level used by textures:
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* setAnisotropicFiltering(level)
* getAnisotropicFiltering()
2011-08-31 05:51:51 +00:00
43ab8e8624
* Merge trunk up to r39790.
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* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
2011-08-30 08:22:03 +00:00
909d74d124
- use python convention for headings
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- use implicit examples rather than .. code-block::
2011-08-27 08:09:12 +00:00
2e8771e987
bpy Gotcha's section on bones by Bassam Kurdali, with some edit.
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added some examples & notes too.
2011-08-27 07:05:04 +00:00
a9dea3afe9
correct missing bpy doc references.
2011-08-26 18:48:48 +00:00
f10f4f570d
added a section to gotcha's python bpy docs about unicode encoding problems.
2011-08-26 18:32:23 +00:00
e9ca846018
document some of the pitfalls in the blender python api (taken from frequent mails and bug reports)
2011-08-26 04:00:55 +00:00
50a9454e0f
move wiki api intro and overview docs into the api reference docs.
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Updated docs since some parts still were from beta still.
2011-08-25 04:25:33 +00:00
ef18ec335f
svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-11 05:04:01 +00:00
da6bc69ca9
fix [ #28191 ] Exception when enabling a script for a newer Blender build
2011-08-09 14:16:22 +00:00
08e184f302
note to address issue raised by report [ #28190 ].
2011-08-09 13:50:27 +00:00
daab78bc61
Merging trunk up to r39145.
2011-08-07 15:25:06 +00:00
Dalai Felinto
f3c40df5e3
rst API doc fixes: literalincluding bge.texture and bge.constraints examples + bgl fixes
2011-08-04 09:47:40 +00:00
4e8e502c02
Merging trunk up to r38932.
2011-08-02 12:16:06 +00:00
f4293067c1
py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it.
2011-07-31 03:15:37 +00:00
Dalai Felinto
dfc661565a
patch [ #27909 ] Added constants in bge.constraints by Solano Felicio (solano) + some changes in rst
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I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules.
I did the same for the bgl module.
For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before).
+ making all the "todo" and #comments into rst comments (.. comments)
Thanks Solano, it's great to get help to those tasks :)
2011-07-30 23:16:22 +00:00
4532bd731d
Merge with trunk up to r38584.
2011-07-21 21:11:58 +00:00
9fa6e32d5c
BGE Animations: Updating the python docs.
2011-07-16 05:29:15 +00:00
0a46f9a737
rename bgl.Buffer attribute list to a method, to_list() as used for IDProps, also made repr function nicer.
2011-07-13 23:45:47 +00:00
d9cf985730
Merging trunk up to r38329.
2011-07-12 13:09:22 +00:00
Dalai Felinto
936737b70f
example of Physics Constraints module :)
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+ some small fixes in other docs.
A topic for later(soon?), I think we should name the modules according to the rest of Blender modules. So instead of:
Game Engine bge.logic Module
We would have it:
Game Logic (bge.logic)
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2011-07-08 06:51:12 +00:00
6aae2698ac
patch [ #27885 ] bge.constraints documentation
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by Solano Felicio (solano)
2011-07-08 02:59:25 +00:00
9a0de18a52
bge.texture doc, needed whitespace to format correctly.
2011-07-07 19:35:55 +00:00
af27622a87
some corrections to bge.texture docs
2011-07-07 19:23:51 +00:00
34c5784f99
Merging trunk up to r38167.
2011-07-06 20:26:56 +00:00
Dalai Felinto
b9810ffdde
moving bge.texture example to an external file
2011-07-06 07:15:56 +00:00
Dalai Felinto
26d75618ef
patch [ #27871 ] bge.texture documentation from Solano Felício (+ changes from me) it still needs work
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... and I can't test rst in windows so for now let's pretend it builds. If someone can generate the docs and see how it goes please let me know.
(plus a small fix for bge.logic rst)
2011-07-06 07:05:29 +00:00
c1715223b9
BGE Animations: Updating the bge.types docs to include the three new methods to KX_GameObject: playAction(), getActionFrame(), setActionFrame().
2011-07-05 22:32:10 +00:00
01550f880e
add 'bgl' OpenGL doc to sphinx
2011-07-01 11:16:42 +00:00
5916309ac9
moving BGL to rst format, first move file.
2011-07-01 11:13:26 +00:00
e1ba5c8167
moved modules added to changelog (this isn't detected by the changelog generator)
2011-06-27 04:21:53 +00:00
fb1ded6572
update automatic rna changelog
2011-06-22 12:05:24 +00:00
ce914e51ab
fix [ #27659 ] Segfault when adding None to a group
2011-06-14 09:41:29 +00:00
214f4e8c03
include some useful info in bge docs, by ZiauddinMK on IRC.
2011-06-14 07:46:38 +00:00
Dalai Felinto
a2dda7c74d
BGE Patch: [ #27425 ] Allow to change the damping of the camera actuator
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##########
original name: "Allow to change the strenght of the "go behind" constraint of the camera actuator"
The camera actuator is an actuator that drive the camera to follow an object, with a set of constraint.
Currently, when the object followed rotate on himself (like a person, or an helicopter), the camera is really slow to go behind (at least 10 seconds).
This patch gives the UI to tweak the strenght of the 'go behind'[named damping] constraint.
###########
epydocs (rst) updated too
2011-06-13 17:08:33 +00:00
24b012c978
Sphinx RNA API changelog generator.
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- lists added and removed functions and properties.
- lists renamed properties (does fuzzy comparison using min/max, description, type)
- lists functions with arguments changed.
Committed change log from 2.56 -> 2.57:
http://www.blender.org/documentation/250PythonDoc/change_log.html
2011-04-07 07:53:28 +00:00
8d100c032e
Updating BGE dynamic loading docs:
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* Adding load_action and verbose keyword args for LibLoad()
* Adding LibList()
2011-04-07 04:00:56 +00:00
e46da7166b
remove BGE's PyObjectPlus.isA method docs, was removed in favor of built-in isinstance(), report [ #26080 ].
2011-02-21 10:15:19 +00:00
996efebbe3
== python api doc ==
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First commit to make some structure in doc/ directory.
- moved source/blender/python/doc -> doc/python_api
- moved source/gameengine/PyDoc/*.rst -> doc/python_api/rst
- modified accordingly sphinx_doc_gen.py and sphinx_doc_gen.sh
(later on I'll try alternative/ scripts by neXyon as promised :)
- source/gameengine/PyDoc/ is still there because contains epydoc stuff for the bge, will ask more and look into it later
2010-10-13 10:42:33 +00:00