Commit Graph

7 Commits

Author SHA1 Message Date
deec4ce0bc Code Cleanup: avoid double promotion. 2012-02-04 06:55:29 +00:00
db57cbac20 More curves view improvements for clip editor:
- Renamed graph_jump_to_current_frame to graph_center_current_frame
  which makes more sense.
- Curve view now can be locked to time cursor (Lock to Time Cursor in
  Display panel or L button in curve view). Not sure if offset from
  locked position will make much sense here.
- Added hotkey for solving -- Shift-S.
2012-01-26 11:49:38 +00:00
dc4e37c764 Tracks curves fixes and improvements:
- Use proper poll functions for tracks curve operators.
- Darken frames outside of scene frame range in curves view.
- Implemented view all operator.
- Implemented jump to current frame operator.
2012-01-26 09:29:49 +00:00
16ffa8e8f4 Curve points of tracking curves now can be grabbed to smooth spikes
Curve points of tracks curves now can be selected for X and Y channels
separately and can be moved along Y axis of curve viewer, points currently
can't change frame they belong to. This allows to smooth spikes caused by
unwanted marker jump.

Also fixed some mistakes in cancel transform in cases when locked tracks
were being trying to be moved; fixed incorrect calculation of marker speed
for curve drawing.
2012-01-18 16:45:02 +00:00
9355cc5c39 Object tracking; initial commit
This commit implements basis stuff needed for object tracking,
use case isn't perfect now, interface also should be cleaned a bit.

- Added list of objects to be tracked. Default there's only one object called
  "Camera" which is used for solving camera motion. Other objects can be added
  and each of them will have it;s own list of tracks. Only one object can be used
  for camera solving at this moment.
- Added new constraint called "Object Tracking" which makes oriented object be
  moving in the save way as solved object motion.
- Scene orientation tools can be used for orienting object to bundles.
- All tools which works with list of tracks or reconstruction data now
  gets that lists from active editing object.
- All objects and their tracking data are available via python api.
2011-12-05 18:57:17 +00:00
5a6bf231f0 minor: some fixes and tweaks in new messages, found while translating them in french... 2011-11-08 23:27:31 +00:00
27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00