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e12c08e8d1
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ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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2019-04-17 06:21:24 +02:00 |
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9bc88b69d8
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Implement particle velocity and acceleration visualization
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2017-05-23 18:39:22 +02:00 |
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6f063bdb1c
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Use pointers to actual data for particle uniforms
This makes particle color uniforms point directly to material color, and
particle size uniforms point directly to ParticleSettings size.
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2017-05-23 14:37:01 +02:00 |
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340e4394d4
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Use custom shader for dot particles
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2017-05-23 14:25:12 +02:00 |
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