now that we stick to some outdated py version, some distro (like current
debian testing) will feature several python3 dev package, but other
dependant libs like numpy are only built against current default version
of python (3.8 now in deb testing)...
In order to be able to use distro packages we need to allow using higher
versions of python, and set relevant CMake option accordingly.
We now want to use fairly recent TBB (2018 at least?), so distro a bit
old will not have required package anymore...
Tested with Debian, other distro "should work" (c), but tests there are
much welcome! ;)
Previous code would forec built libs to always be rebuilt when one of
their deps was using a package. While this could be useful when said
package was actually updated, this generates way too much false
positives.
Now only rebuild a built lib when we actually switch from built to
package for one of its deps.
Add root usd library directory to build arguments, same as other libraries.
Also fix error/typo in compile_USD regarding _is_building.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D7563
The OpenXR-SDK contains utilities for using the OpenXR standard
(https://www.khronos.org/openxr/). Namely C-headers and a so called
"loader" to manage runtime linking to OpenXR platforms ("runtimes")
installed on the user's system.
The WITH_XR_OPENXR build option is disabled by default for now, as there
is no code using it yet. On macOS it will remain disabled for now, it's
untested and there's no OpenXR runtime in sight for it.
Some points on the OpenXR-SDK dependency:
* The repository is located at
https://github.com/KhronosGroup/OpenXR-SDK (Apache 2).
* Notes on updating the dependency:
https://wiki.blender.org/wiki/Source/OpenXR_SDK_Dependency
* It contains a bunch of generated files, for which the sources are in a
separate repository
(https://github.com/KhronosGroup/OpenXR-SDK-Source).
* We could use that other repo by default, but I'd rather go with the
simpler solution and allow people to opt in if they want advanced dev
features.
* We currently use the OpenXR loader lib from it and the headers.
* To use the injected OpenXR API-layers from the SDK (e.g. API
validation layers), the SDK needs to be compiled from this other
repository.
The extra "XR_" prefix in the build option is to avoid mix-ups of OpenXR
with OpenEXR.
Most of this comes from the 2019 GSoC project, "Core Support of Virtual
Reality Headsets through OpenXR"
(https://wiki.blender.org/wiki/User:Severin/GSoC-2019/).
Differential Revision: https://developer.blender.org/D6188
Reviewed by: Campbell Barton, Sergey Sharybin, Bastien Montagne, Ray
Molenkamp
Lots of fixes and cleanups, mainly addressing:
* OpenEXR building was fully broken.
* Missing dependencies of Alembic to Boost and openEXR.
* OSL had changed its CMake parameters for custom OpenEXR install path.
* Dependencies between libs were not properly handles when switching a
lib from own build to system package.
This commit adds the download, extract, patch, build, and install of the
Universal Scene Description (USD) library to the `install_deps.sh`
script.
Reviewed By: mont29, LazyDodo
Differential Revision: https://developer.blender.org/D6478
Over-lines are used in other large files (keymaps for e.g),
using this add-hoc convention for sections make it easier to
configure editors to jump between them (as I have locally).
This aligns with the VFX reference platform 2020 along with the decision
to stick to Python 3.7, see T68774.
Blosc was downgraded to 1.5 as recommended by the OpenVDB documentation.
IlmBase and OpenEXR are now built together with CMake rather separately
using autoconf.
Differential Revision: https://developer.blender.org/D6593
For no apparent reason, when building Alembic the script would always
re-download and re-extract the Alembic source code. This is no longer the
case, and it now only happens if the source directory is missing. Since the
source directory name contains the Alembic version, it will automatically
trigger a download+extract when the version changes.
Previously, when an unknown parameter was passed to `install_deps.sh`,
the script would just show "Wrong parameter!" without any context. This
can make it hard to figure out what's exactly going wrong. Now it prints
which parameter it thinks is wrong.
Alembic 1.7.12 introduces a 'DCC FPS' hint, allowing Blender to write
the scene frame rate to the Alembic file. This will make it possible for
importers and converters to properly deal with situations where 'frame
number' is the only reference to time.
Writing this new DCC FPS hint will be done in a separate commit. Here
only the Alembic library is upgraded from 1.7.8 to 1.7.12.
Opus support was enabled in 2ddfd51810. This commit adds the Opus
library and configures FFmpeg to be compiled with Opus support.
NOTE: It may be required to run `cmake -U '*FFMPEG_LIBRARIES*' .` in
your Blender build directory in order to refresh the `FFMPEG_LIBRARIES`
setting and add libopus.
Building deps on some systems will install to opt/lib/library/lib64
directories rather than opt/lib/library/lib. This adds additional
lib64 paths for ldconfig to ensure the libraries are found at
runtime.
Building OIDN still needs to be enabled explicitly with --with-oidn.
It will fail with older versions of CMake or TBB, so I can't make
any guarantees for various Linux distributions or versions.