Commit Graph

119 Commits

Author SHA1 Message Date
75410037fd - correct some spelling errors.
- remove FreeCamera struct (wasnt used)
- remove world color alpha values (not used anywhre).
2010-07-20 10:41:08 +00:00
1658a28a58 - Python console argument '--python-console', option so you can start blender and drop into a python console, (useful for debugging some problems on a renderfarm over ssh)
- Also made it so sys.stdin isnt overwritten anymore, instead the interactive consoel overwrites while it executes and restores after.

- removed hope folder from sphinx patch path
2010-05-30 14:05:58 +00:00
8f1500da00 remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
1e9bf0cfdb spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) 2010-03-22 09:30:00 +00:00
dd4a8bff51 take 2... 2010-03-21 15:59:08 +00:00
cc8f790199 recent removal of includes broke for msvc 2010-03-21 15:47:13 +00:00
546ca400d8 removed unused includes, except for physics and particle related files 2010-03-21 13:42:25 +00:00
d89a8c34f3 More F-Modifier Tweaks:
This commit started out aiming to make the "Stepped" F-Modifier (committed last night) even more useful, but ended up fixing a few other finer-points of how F-Modifiers work.

Firstly, the new stuff:
I've addded options to the Stepped F-Modifier to not affect frames before and/or after specified values, and renamed the 'start offset' to 'offset' for clarity. 

The main objective of this is to allow Stepped F-Modifiers to only affect certain time ranges, so that by layering/using multiple instances of the F-Modifier, it can be possible to have multiple stepping-sizes.

This allows for effects like:
http://www.pasteall.org/blend/2230
or in words, it provides a convenient mechanism for animators to specify whether sections of the animation is shown "on twos", "fours", or even "forty-second-ths plus a smidgen", as can be easily done with 2D.

Assorted changes to support this:
* Properly fixed up how F-Modifiers that work with time, evaluate the time to evaluate the curve at. Now layered time effects like this should be possible in a much nicer way.

* Added proper value range validation/clamping to many properties. There are still a lot more that need checking, but at least more properties now do "the right thing".
2010-03-19 03:38:14 +00:00
618b459e8b F-Modifier Goodies (as requested by @ndy):
* Copy/Paste operators for F-Modifiers
Available in Graph and NLA Editors. Use the Copy/Paste buttons beside the 'Add Modifier' buttons.

Copy copies all the modifiers of the ACTIVE F-Curve or Strip depending on the editor.
Paste pastes modifiers from the buffer to all the selected F-Curves or Strips, adding the new modifiers to the ends of each list.

* 'Stepped Interpolation' F-Modifier
This modifier holds each interpolated value from the F-Curve for several frames without changing the timing. 

This allows to preview motions 'on-twos' for example without altering the timing, or having to go through setting heaps of keyframes. In this case, Andy wanted to use this for CG <-> StopMo.
2010-03-18 13:04:46 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
a2b0020e11 Reverted the addition of the f-curve sound modifier (was added in revision 24759) due to unusability and performance issues. The ability to use a sound as animation source will be added as an import operator later that renders a sound to an f-curve which brings the advantage that you can edit the generated curve later and the disadvantage it is not automatically updated when the sound changes. 2009-12-24 14:01:22 +00:00
0fe908181e Just a few compiler warnings... 2009-11-22 12:45:37 +00:00
8e877c1f9f Added a first version of the Sound F-Curve Modifier, not really usable yet, but you can play around with it. 2009-11-22 12:10:45 +00:00
a12c2a8561 Constraints: Code cleanup
* Removing duplicate api functions
* Shuffled around newly added api functions to make the ordering more consistent
* Fixes for a few bugs in the api functions as I checked over them
* Replaced most of the #defines for flags and modes with enums
2009-11-16 12:33:42 +00:00
567ee32f14 - fcurve modifiers.new()/remove()/active
- renamed .add() to .new() for rna collection functions since they dont add an existing item.
- remove 'name' as an argument from the new driver target function, better to keep the api minimal and let scripters use the data api for editing values after.
- added some api functions to keep rna api from becoming a mess.
2009-11-16 11:11:16 +00:00
37e4a311b0 Math Lib
* Convert all code to use new functions.
* Branch maintainers may want to skip this commit, and run this
  conversion script instead, if they use a lot of math functions
  in new code:
  http://www.pasteall.org/9052/python
2009-11-10 20:43:45 +00:00
b2f9672078 Animation Bugfixes - Noise Modifier + Graph Editor:
* #19727: Noise modifier does nothing with size 1.0
When the 'Size' and 'Phase' parameters were both 1.0 exactly, and evaltime was an integer (as is the case when doing animation evaluation but not for Graph Editor drawing), the noise calculation function was bailing out. Now, the 'z' component supplied to this function is a decimal value (hardcoded to 0.1 after experimentation) to try and avoid this situation.

* Graph Editor 'Bake' operator was using wrong poll callback, making it useless when trying to use it on a F-Curve that only has modifiers on it (i.e. the main use case of the operator!)
2009-10-26 11:10:04 +00:00
42469ba1e5 SVN maintenance. 2009-07-11 22:22:53 +00:00
f3c47a66b0 NLA SoC: Separating out F-Modifier API
* F-Modifier API is now in its own file in blenkernel
* Renamed and refactored these so that they're no dependent on F-Curves, since all they really used was the fcu->modifiers list
* Added missing license blocks to a few files
2009-07-02 05:25:14 +00:00