Commit Graph

196 Commits

Author SHA1 Message Date
3a09ff77a1 Fix T56879: Blender2.8 Crash when Editing Text on Curve.
Moving cursor in 3D text edit mode calls `BKE_vfont_to_curve_ex()`,
which expects to work with evaluated data (curve cache runtime etc.).
2018-09-30 21:37:32 +02:00
a1dda992c0 UI: disable register for insert text
Hides redo panel.
2018-09-11 09:20:02 +10:00
Dalai Felinto
b94d34915f Textbox removal and creation should update text data 2018-09-10 13:41:56 -03:00
Dalai Felinto
7527f2317a Fix Font object: text selection and cursor not updating 2018-08-30 17:49:05 -03:00
Dalai Felinto
613523d5f5 Rename: *_batch_cache_dirty > *_batch_cache_dirty_tag 2018-08-23 10:20:16 -03:00
6231a077ac Merge branch 'master' into blender2.8
Conflicts:
	source/blender/blenkernel/BKE_group.h
	source/blender/blenkernel/BKE_object.h
	source/blender/blenkernel/intern/group.c
	source/blender/blenkernel/intern/library_remap.c
	source/blender/blenkernel/intern/object.c
	source/blender/blenloader/intern/readfile.c
	source/blender/editors/object/object_group.c
	source/blender/editors/object/object_relations.c
	source/blender/editors/physics/rigidbody_constraint.c
	source/blender/editors/physics/rigidbody_object.c
	source/blender/makesrna/intern/rna_group.c
2018-06-12 15:41:32 +02:00
d617a6c85b Cleanup/simplify G.main usages.
Using G.main only to get main bled filepath, or built-in fonts, is OK.
So now using the 'valid' G_MAIN macro here instead.
2018-06-12 15:03:51 +02:00
95011f6d48 Merge branch 'master' into blender2.8 2018-06-04 09:39:04 +02:00
44505b38df Cleanup: strip trailing space in editors 2018-06-04 09:31:30 +02:00
34ab90f546 Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.

This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.

Differential Revision: https://developer.blender.org/D3152
2018-04-16 19:55:33 +02:00
9342f55d12 Merge branch 'master' into blender2.8 2018-03-08 17:54:52 +11:00
ecab7bef69 Cleanup: Rename view3d context set function
Use common prefix so adding related functions share the prefix.
2018-03-08 17:30:24 +11:00
Dalai Felinto
b79b8478ee Cleanup: Rename ViewLayer *sl > ViewLayer *view_layer 2017-11-23 14:58:01 -02:00
Dalai Felinto
3abe8b3292 Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.

* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started

Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.

Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.

Reviewers: campbellbarton, sergey

Differential Revision: https://developer.blender.org/D2927
2017-11-23 07:48:23 -02:00
ec2bbc90e7 Merge branch 'master' into blender2.8 2017-10-18 17:09:41 +11:00
ab7ebf2b10 Cleanup: Use const for RNA EnumPropertyItem args
Practically all access to enum data is read-only.
2017-10-18 16:04:07 +11:00
128c7c3ba1 Merge branch 'master' into blender2.8 2017-09-22 13:26:49 +05:00
f5aa50853c 3D Text: Make Ctrl Backspace/Del delete words
Matches text-editor, console & text-button.
2017-09-21 20:43:49 +10:00
806bc55a34 Fix T52860: 3D Text crashes w/ Ctrl Backspace 2017-09-21 19:14:04 +10:00
1c4c288727 Pass EvaluationContext argument everywhere
Note that some little parts of code have been dissabled because eval_ctx
was not available there. This should be resolved once DerivedMesh is
replaced.
2017-07-21 14:47:26 +02:00
d675415eef Replace all old DAG calls with direct calls to new DEG and remove BKE_depsgraph.h
This removes BKE_depsgraph.h and depsgraph.c
2017-06-08 10:17:04 +02:00
bfa888cef2 Cleanup: move draw-cache creation from BKE to DRW
Creating draw-cache should only ever be used by the draw-manager.
2017-04-21 22:06:06 +10:00
3a75e84376 Draw Manager: edit-mode 3d text drawing
Draw cursor and selection, also support for fast-display.
2017-04-21 17:58:18 +10:00
Dalai Felinto
aeb8e81f27 Render Layers and Collections (merge from render-layers)
Design Documents
----------------

* https://wiki.blender.org/index.php/Dev:2.8/Source/Layers

* https://wiki.blender.org/index.php/Dev:2.8/Source/DataDesignRevised

User Commit Log
---------------

* New Layer and Collection system to replace render layers and viewport layers.

* A layer is a set of collections of objects (and their drawing options) required for specific tasks.

* A collection is a set of objects, equivalent of the old layers in Blender. A collection can be shared across multiple layers.

* All Scenes have a master collection that all other collections are children of.

* New collection "context" tab (in Properties Editor)

* New temporary viewport "collections" panel to control per-collection
visibility

Missing User Features
---------------------

* Collection "Filter"
  Option to add objects based on their names

* Collection Manager operators
  The existing buttons  are placeholders

* Collection Manager drawing
  The editor main region is empty

* Collection Override

* Per-Collection engine settings
  This will come as a separate commit, as part of the clay-engine branch

Dev Commit Log
--------------

* New DNA file (DNA_layer_types.h) with the new structs
  We are replacing Base by a new extended Base while keeping it backward
  compatible with some legacy settings (i.e., lay, flag_legacy).

  Renamed all Base to BaseLegacy to make it clear the areas of code that
  still need to be converted

  Note: manual changes were required on - deg_builder_nodes.h, rna_object.c, KX_Light.cpp

* Unittesting for main syncronization requirements
  - read, write, add/copy/remove objects, copy scene, collection
  link/unlinking, context)

* New Editor: Collection Manager
  Based on patch by Julian Eisel
  This is extracted from the layer-manager branch. With the following changes:

    - Renamed references of layer manager to collections manager

    - I doesn't include the editors/space_collections/ draw and util files

    - The drawing code itself will be implemented separately by Julian

* Base / Object:
  A little note about them. Original Blender code would try to keep them
  in sync through the code, juggling flags back and forth. This will now
  be handled by Depsgraph, keeping Object and Bases more separated
  throughout the non-rendering code.

  Scene.base is being cleared in doversion, and the old viewport drawing
  code was poorly converted to use the new bases while the new viewport
  code doesn't get merged and replace the old one.

Python API Changes
------------------

```
- scene.layers
+ # no longer exists

- scene.objects
+ scene.scene_layers.active.objects

- scene.objects.active
+ scene.render_layers.active.objects.active

- bpy.context.scene.objects.link()
+ bpy.context.scene_collection.objects.link()

- bpy_extras.object_utils.object_data_add(context, obdata, operator=None, use_active_layer=True, name=None)
+ bpy_extras.object_utils.object_data_add(context, obdata, operator=None, name=None)

- bpy.context.object.select
+ bpy.context.object.select = True
+ bpy.context.object.select = False
+ bpy.context.object.select_get()
+ bpy.context.object.select_set(action='SELECT')
+ bpy.context.object.select_set(action='DESELECT')

-AddObjectHelper.layers
+ # no longer exists
```
2017-02-07 11:11:00 +01:00
Julian Eisel
16ed49b26e UI Messages: Consistent spelling of term "data-block"
Was using a bunch of different spellings, mostly "data-block" though, so went with that one (would have been my #1 choice anyway ;) )
2016-09-19 16:50:45 +02:00
21425e54bc Cleanup: spelling 2016-07-21 07:16:59 +10:00
c6864c408b 3D Text: move undo into its own file 2016-06-08 19:12:23 +10:00
Dalai Felinto
a143aeaeae Integrate font objects copy/paste with system clipboard
When pasting text, the style (bold, material, ...) is maintained, if it was originally copied from Blender.

This fixes the issue of missing copy/paste options for font objects
(they were present back in Blender 2.49)

Reviewers: Severin, campbellbarton, brecht
2016-02-12 11:05:05 -02:00
77197b26fa Cleanup: line width 2016-02-07 22:56:20 +11:00
5fef3c3326 BLI_storage: Split text/binary version of mem-from-file funcs
Fix T47022, caused by own commit de0119d08
2015-12-21 18:16:14 +11:00
de0119d087 BLI_storage: util function BLI_file_read_as_mem
Use for text loading and pasting from file.
2015-12-14 17:16:23 +11:00
a374ff16b5 Cleanup: editor api naming
- use ED_ prefix for api calls
- use ED_*_select_pick for mouse selection (was already done in parts)
2015-11-18 12:22:00 +11:00
865796375b Cleanup: avoid incrementing/decrementing id->us outside of BKE_library.
We have callbacks for that, they also do some checks and help ensure things are done
correctly. Only place where this is assumed not true is blenloader (since here we
may affect refcount of library IDs as well...).
2015-11-09 21:00:53 +01:00
83e16a4a87 This commit makes it possible to select the sort mode whenever we invoke an operator.
It's needed especially for the menu entry "recover auto save" where you'd like to have the files sorted by date most of the time but it could be useful in other places too.
There should be no functional change in other areas, I just added the missing parameter (FILE_SORT_ALPHA).

Was a request from @sebastian_k at #BCon13, so at least one guy needs it ;)

Reviewers: mont29

Reviewed By: mont29

Subscribers: sebastian_k

Differential Revision: https://developer.blender.org/D1476
2015-08-23 12:40:21 +02:00
8b494e03be Fix reading uninitialized buffer 2015-05-30 14:48:42 +10:00
fdc5f9c0a8 Add name argument to data creation API calls
Was adding then renaming, unnecessarily.
2015-05-04 16:01:20 +10:00
722ddaaccd Remove 'lorem ipsum' operator
its a very specific function, and not hard to paste body text from elsewhere.
We can make an addon if its important to some users.
2015-03-24 06:17:30 +11:00
026cb6bdeb FileBrowser: Cleanup: rename some (really ugly) enum names. 2015-01-04 12:04:47 +01:00
aab4f2b762 cleanup: redundant casts & const cast correctness 2015-01-01 23:42:28 +11:00
7d040d2a08 Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r 2014-11-16 13:57:58 +01:00
5c6e333780 UI Refactor T41640
Make the UI API more consistent and reduce confusion with some naming.

mainly:
- API function calls
- enum values

some internal static functions have been left for now
2014-11-10 23:06:54 +01:00
0297f1fdd5 Cleanup: de-duplicate text select logic 2014-09-24 14:55:01 +10:00
7d9760d962 Text3d: assert for <0 len text
also add operator to test blacklist
2014-09-10 23:12:11 +10:00
3ad9027648 Text3D: fixes to selection
- clamp selection on entering editmode (Python may have changed).
- BKE_vfont_select_get no longer succeeds with an empty selection
  this caused many operators to go ahead and operate on zero size array.
2014-09-10 23:00:24 +10:00
42eb36ecf6 Fix 3D font selection and material lagging behind with vertical cursor motion 2014-05-15 19:06:25 +10:00
c742a4b62b Code cleanup: remove '\r' check for 3d text, its removed on load even on windows 2014-05-15 18:06:27 +10:00
d303556afb Code cleanup: remove file handling headers where they arent needed 2014-05-02 05:37:11 +10:00
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
c67bd49e56 Code cleanup: use 'const' for arrays (editors) 2014-04-27 00:25:15 +10:00
a15b3c4d11 Code cleanup: use bool 2014-04-11 11:33:29 +10:00