Commit Graph

29794 Commits

Author SHA1 Message Date
f15d33d585 Fix T79619: Sequencer window not updating whilst playing animation
Reverted Playhead optimizations for VSE. Needs more investigation to
detect which settings in the VSE would require a redraw of the area.
2020-08-10 09:28:18 +02:00
91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00
3d35012a05 GPencil: Fix unreported wrong Polyline bottom tooltip
It was mising the Wheelmouse option and the name of the tool was wrong.
2020-08-06 19:52:30 +02:00
cc3cb52b23 Fix Pose Brush FK mode detecting wrong rotation origin
The Pose FK mode assings the rotation origin to the boundary of the last
visited face set in the floodfill operation. In some cases, the topology
of the model may make the flood fill operation to visit a face set as the
first one (assinging it to target) and visit it again as the last one
(assinging it to origin). This will make the pose brush to default the
origin and target to the brush location and not to the face sets as it
considers that there is only one possible boundary.
This adds a GSet to ensure that a particular face set is not visited
twice in the flood fill, fixing these cases.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D7984
2020-08-06 19:14:39 +02:00
bc8168f4a2 Cleanup: Remove bad level calls from space image
Groundwork for upcoming fix (D8472)
2020-08-06 16:44:03 +02:00
45e6ca3661 Cleanup: Stop accessing gpu_batch_presets_reset()
The current code is accessing this from outside the gpu "namespace". As
such it should be accessing GPU_ functions, not gpu_ functions.

This is also a place to centralize the XXX message that will be
addressed upon refactor. So we can reuse this call in other places that
need the same temporary workaround.

Groundwork for upcoming fix (D8472)
2020-08-06 16:44:03 +02:00
e4f400f0d6 Cleanup: undeclared warnings 2020-08-06 22:50:38 +10:00
Red Mser
b313710c10 Fix padding when multi-editing aligned widgets
Similar to T58668, labels were not aligned when multi-editing widgets
that are not center-aligned.

Reviewed by: Hans Goudey, Julian Eisel

Differential Revision: https://developer.blender.org/D8441
2020-08-06 13:34:40 +02:00
769ec7ffe6 Fix T79408: ungroup operation update animation data incorrectly
Reviewers: sybren, sergey

Differential Revision: https://developer.blender.org/D8464
2020-08-06 12:50:08 +02:00
c872e87bd4 Fix T79309: Safe Areas are not visible 2020-08-06 18:59:20 +10:00
c5b6b3d82f Fix T78698: Move cursor stuck after removing modifier
The panels are rebuilt when a modifier is removed so the button handlers need
to properly finish. By adding a context argument to the panel_delete function
this will happen properly.
2020-08-05 17:36:16 -04:00
315ae005c3 Fix file name sometimes not visible immediately after renaming
Steps to reproduce were:
* Open File Browser
* Create a new directory
* Cancel renaming with Esc

File selection flags were modified during drawing when the rename button
got removed, but the file name label drawing wasn't checking the
modified state.
2020-08-05 21:57:51 +02:00
Deep Majumder
c323f3e90a Fix T77548: Crash when using Add Object Tool with Normal Orientation and zero objects in scene
The crash is caused by the fact that a NULL Object pointer is passed to
calculate the transform orientation, which has been set to normal.

A check has been include to detect the same.

Differential Revision: https://developer.blender.org/D7951
2020-08-05 15:45:46 -03:00
1b593edf1d Fix T78907: Renaming file doesn't work while mouse is over file icon
The icons are label buttons. Usually these are not editable and can not
become active. These are draggable ones though (so dragging files can be
dragged by dragging the icon) which creates an exception to this rule.
So hovering the icon would activate its label and when executing the
rename operator via shortcut it wouldn't get exited properly. This broke
the invariant of only allowing a single active button at a time.
Added an assert to check that invariant now.

Letting the code to activate the text button ensure any currently active
button is exited seems sensible.
2020-08-05 19:40:40 +02:00
d84dce85f3 Fix T72297: disabled buttons toggling on drag
Disabled buttons would incorrectly toggle state when a drag toggle
passed over them. This adds a check to prevent a drag toggle on disabled
buttons.

Differential Revision: https://developer.blender.org/D8476
2020-08-05 10:42:43 -06:00
adfde60831 Fix T79524: Button alignment broken in some cases
ad4928a171 disabled alignment for too many cases. Still try to avoid
aligning many items, to avoid thousands of redundant alignment
calculations. But now we're much more picky adding an sub-row with
alignment.
2020-08-05 16:56:24 +02:00
c3113724ed Fix T78630: Custom icons not grayed out in inactive layouts
For regular icons this worked because they used the text color, which
was already grayed out by the caller.
2020-08-05 12:19:14 +02:00
6be8b6af40 EEVEE: LightCache: Prevent crash when using a lightcache too big
Some implementation have different maximum texture size.
This patch avoid crash when texture allocation fails when:
- trying to bake a lightcache too big for the OpenGL imeplementaion.
- loading a cache from file that is too big for the OpenGL imeplementation.
2020-08-05 02:26:44 +02:00
97be726f93 Fix T74796: Outliner child objects hidden when collections are filtered
Filtering Collections when also filtering object children would only
display the parent object. Add a check for the NO_CHILDREN filter before
creating the object-parent hierarchy.
2020-08-04 12:05:05 -06:00
e4370eccdf Fix T71488: Flipping Custom Split Normal Data leads to artifacts
The winding order of the faces changes when flipping the faces.
This lead to the loop indices changing as well.

Now we take this into account when restoring and flipping the custom
normals. Before the normals would be swapped.
2020-08-04 19:43:34 +02:00
e818f1274b Fix T78932: fix linking reroute nodes of different type
Reviewers: mano-wii

Differential Revision: https://developer.blender.org/D8460
2020-08-04 17:36:50 +02:00
e1a10b5e53 Fix T79234: Material preview does not update
When changing the material while the properties editor temporarily isn't
visible (e.g. because another editor is in full-screen or a different
workspace is active), the preview wouldn't be updated on changes.

Always trigger a material preview update on screen layout or editor type
changes.
2020-08-04 15:05:24 +02:00
701a9d3917 Cleanup: typos & co in UI messages (and some other places). 2020-08-04 13:26:58 +02:00
164f40c50a Fix T79503: Selecting edit-bones while holding Ctrl crashes 2020-08-04 21:23:53 +10:00
f921ae4665 Fix T79453: Motion Tracking: marker does not remember 'enabled' state
Caused by rB63ee3db96107.

While above commit corrected the clip offset, it also removed logic to
ensure a marker on a particular frame. This is needed though, otherwise
changes on a particular frame are applied to the marker being returned
by 'BKE_tracking_marker_get' which can be a completely different marker
if none exist for that frame yet.

This patch partly reverts rB63ee3db96107 and reintroduces the framenr
for the MarkerUpdateCb and uses that to ensure a marker on that frame.

Candidate for backporting to 2.83 LTS?

Reviewers: sergey, jacqueslucke

Subscribers:
2020-08-04 12:52:40 +02:00
a9e0aeaf65 Fix crash switching render slots when there is only one slot 2020-08-04 20:11:57 +10:00
52c2f296bc Pose channel: Add session UUID
Allows to identify pose channels more reliably than by the pointer.
2020-08-04 11:40:09 +02:00
9306037ed3 Node Groups: expose the SOCK_HIDE_VALUE flag for node group inputs.
This flag specifies that even when the socket is not connected,
the node should not display the input field for the constant input
value. This is useful for inputs like Normal, which have special
handling for the missing input case and don't use a constant value.
Currently there is no way to change this flag from Python, and
through UI it can only be done by re-creating the socket.

This patch exposes the flag through RNA and UI, makes sure it
is properly updated when changed, and adds special handling to
ensure that it is correctly set when creating a node group from
a node set that includes reroute nodes.

Differential Revision: https://developer.blender.org/D8395
2020-08-04 11:29:16 +03:00
b016e7f258 Node Groups: fix placement of the Output node when creating a group.
Instead of assuming the node width, compute the actual right bound.
Otherwise BSDF nodes tend to be too wide, and intersect Output.

Differential Revision: https://developer.blender.org/D8395
2020-08-04 11:29:01 +03:00
473d9507fa Fix T78536: Crash calling object.modifier_apply on an empty
Caused by rB6add0cc88a0d.

Maniphest Tasks: T78536

Differential Revision: https://developer.blender.org/D8440
2020-08-03 16:20:46 +02:00
14b77b37cb Fix T78428: Checkbox labels don't highlight on mouse-over in popovers
The text colors set by the general widget state function
(`widget_state()`) would always be overriden by the menu-back text
colors to avoid contrast issues. This would only respect the selected
state, not other states.

Address this now by changing the input theme colors to use the menu-back
ones, rather than overriding after the fact (calling `widget_state()`).
2020-08-03 13:00:53 +02:00
057f3f2f3d Fix T78575: Assert when using UILayout.prop_tabs_enum
Code required the tabs to be placed in an aligned region. Code should
work fine even for unaligned regions though, so I don't see a reason to
forbid this.
2020-08-03 11:57:20 +02:00
0264f53e30 Fix T67181: Only the first added movie strip will have audio below
Find free slot first for sound strips then for movie strips.
This patch also fixes issue where all strips were added to channel 2 by default.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8339
2020-08-02 20:54:37 +02:00
189eb2550d Fix T66805: No cache invalidation with remove gaps operator
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8379
2020-08-02 20:53:55 +02:00
f349a53c08 Fix T78691: Fly/Walk navigation ignores object channel locks 2020-08-02 18:10:07 +10:00
70d7805fa9 Cleanup: pass const matrices
Also order return matrices last.
2020-08-02 18:02:20 +10:00
72b422c1e1 UV: support select linked with sync-select in vert/edge modes 2020-08-01 12:15:05 +10:00
732434cb1f Fix T46568: UV select-linked failure to de-select
Shift-L was de-selecting all instead of the linked UV's.
2020-08-01 12:14:42 +10:00
71683be4bb Fix T78884: GPencil weight paint crash when painting over modifier generated points
The weight must be added only to the real points, not to the autogenerated points by modifiers. This affects, not only to subdivide, but to any modifier that generate points.
2020-07-31 18:20:39 +02:00
1ff1a2be9c Fix T78600: Crash when transforming doubles with mirroring on
`EDBM_verts_mirror_cache_begin_ex` could do a better work avoiding these
duplicates, but this is a separate problem.
2020-07-31 11:24:34 -03:00
9ea6228b07 Sequencer: Ensure UUIDs are updated when needed
Document cases where it seems that they need to be updated, but where
the proper behavior is to not update the UUID.
2020-07-31 11:45:40 +02:00
298d5eb669 UI: fix buttons ranges not properly updated when tabbing to next/previous
button

This was reported for the FCurve modifier restrict ranges, but might fail
elsewhere, too. Reason is that the post_but has its range (hardmin/
hardmax etc) set before the updates to the active button take place, so
changes here dont end up on the post_but (even though the RNA range
function is properly called for a new defined button - new one is not the
same as the post_but though).

Now update the ranges on the post_but when that gets active.

Fixes T78763

Maniphest Tasks: T78763

Differential Revision: https://developer.blender.org/D8265
2020-07-31 10:47:52 +02:00
8c375113b5 UI: Label Fixes
These were added in rB146473f08335e8cb774ccaf1baad82a1d308fbe1 however 
there were a few errors with the labels:

1. Underscore in label
2. Abbreviation when not needed
2020-07-30 22:05:25 -04:00
f45f8a7a89 Fix T79278: Selected object filter skipping collection instances
Collection instance datablocks were not filtered out when only showing
the selected object. They were treated as a collection (which should
show when filtering objects). Adds a case to check if the parent is an
object.
2020-07-30 11:19:07 -06:00
Valentin
4089b07aa0 Cleanup: Remove pre 2.80 headers
Review: D8341
2020-07-30 18:37:36 +02:00
ff1d599172 Fix T79357: VSE crash on prefetching when performing cuts
Caused by {rBa1a333a1e92e}

`BKE_sequencer_prefetch_get_original_sequence` cant get a sequence in
`BKE_sequencer_cache_put`.

rBa1a333a1e92e moved multiple NULL checks (including the one checking
seq) above BKE_sequencer_prefetch_get_original_sequence (this should
never return NULL really, but this is for another fix).

So solution suggested by @ISS is to just stop prefetching all together
before changing content of seqbase.

Maniphest Tasks: T79357

Differential Revision: https://developer.blender.org/D8421
2020-07-30 17:29:48 +02:00
4251a87bf6 Fix usercount not decrementing in gpencil_stroke_separate_exec
This is part of T79273 where separating a stroke would result in
multiuser gpencil data for the original object.
Real underlying issue seems to be that gpencil multiuser objects (also
the ones created by Alt+D duplicating) have a problem evaluating
modifiers correctly [this will need further investigation].
Not sure if this is a limitation of D5470?

This patch only corrects the usercount on separating [which already fixes
the scenario reported because singleuser gpencil modifiers work
correctly].

Note: we could have also called `ED_object_add_duplicate` with the
`USER_DUP_GPENCIL` dupflag -- that would have taken care of the usercount
--, but then the whole following logic in `gpencil_stroke_separate_exec`
would need to change from **adding** layers/frames/strokes to
**removing** these.

Part of T79273

Maniphest Tasks: T79273

Differential Revision: https://developer.blender.org/D8419
2020-07-30 12:47:54 +02:00
69ec7ab873 UV: path select support with sync-select enabled
Also improve region fill with edge-select enabled which often failed
to include both vertices from each edge in the resulting region.
2020-07-30 12:07:10 +10:00
ff0112bcb2 Fix UV select with sync select enabled wasn't setting active 2020-07-30 11:02:03 +10:00
699cefefd0 Fix ghash return value on 'Correct Face Attributes' with 'Keep Connect'
The result was somewhat unpredictable.
This error was recently introduced.
2020-07-29 19:17:56 -03:00