9e742ffc2b
style cleanup: also correct some doxy comments
2012-08-18 13:07:48 +00:00
e71d3ee394
use filtersize of 1.0 for distort and uv - compositor nodes.
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Experimenting here and 0.765625f is too sharp, but 1.0 wont blur with 0 distorted pixels but gives nice interpolation otherwise.
2012-08-16 16:07:00 +00:00
efa09a2b3d
fix memory leak in compositor WorkScheduler::initialize()
2012-08-16 12:47:03 +00:00
3bc16fd60d
compositor: replace C++ new/delete with guardedalloc.
2012-08-16 12:32:48 +00:00
add9aea573
compositor - EWA filter was blurring too much by default, this caused the displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option.
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Added this option back and use for displace and UV composite nodes.
2012-08-16 10:13:04 +00:00
9591142294
add variable size option to bokeh blur node, remove f_stop option (it wasnt used), and add blur_max to the interface.
2012-08-14 14:31:39 +00:00
9fd6c535ca
fix [ #32324 ] regression: node group with missing ID crashes new tile node system.
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node groups with no ID now output magenta so it doesnt silently fail.
2012-08-14 11:05:26 +00:00
e28fcec042
Fix for [ #32220 ] regression - DistortionCache is never freed.
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* at max 10 cache items will be available. Items will be removed by
latest usage.
* number of cached items can be adjusted in code
* added deinitialization of compositor when blender exists.
* updated scons and cmake build files
2012-08-13 10:56:36 +00:00
b96c622015
style cleanup
2012-08-11 22:12:32 +00:00
ca7c07cda9
add back datatoc, use this instead of cmake script which was too slow.
2012-08-11 16:25:31 +00:00
94a3945cf9
code cleanup: compositor - define size for executePixel function output float array
2012-08-10 14:07:24 +00:00
e877247789
use define for bokeh blur size, also define size of determineResolution args.
2012-08-10 13:23:31 +00:00
4f1b0e473b
add asserts in MemoryBuffer.readNoCheck() so it raises an error when used incorrectly in debug mode.
2012-08-10 12:38:53 +00:00
7a760b4804
generate COM_OpenCLKernels.cl.h automatically at build time, this allows editing COM_OpenCLKernels.cl and rebuilding and means we dont have to have both files in svn.
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updates made to cmake and scons.
2012-08-09 19:59:36 +00:00
Lukas Toenne
723e52fb85
Tile fix: Use the validity flag in node links directly instead of the indirect node level check for cyclic links to avoid crash in cases of invalid links, which can be created in some situations (reroute nodes). The link flag may have been set by additional constraints. It is much simpler to use and avoids the redundant check.
2012-08-06 19:11:59 +00:00
2b8ac9bc61
inpaint node from tomato branch by Peter Schlaile
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http://en.wikipedia.org/wiki/Inpainting
2012-08-06 13:45:11 +00:00
854e122e5d
style cleanup: compositor
2012-08-03 10:19:13 +00:00
52e31a4866
fix for bokeh blur using uninitialized memory - it would cause some tiles not to be blurred.
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was in fact a bug in MemoryBuffer::getMaximumValue
2012-08-03 09:51:10 +00:00
8df10a4018
Defocus node.
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added some maxblur optimizations. Per tile the max blur is calcualted,
will save some unneeded CPU/GPU loops
GPU: 1:09 => 0:21
CPU: 1:50 => 0:35
2012-07-25 10:46:19 +00:00
9b51503307
style cleanup
2012-07-21 22:58:08 +00:00
250cdd5e52
code cleanup: remove commented includes - mostly from 2.4x
2012-07-18 23:07:07 +00:00
c8029bffd9
workaround for a bug with zero edges getting removed got feather faces out of sync and crashed
2012-07-18 16:24:13 +00:00
32cf7fcdb1
code cleanup: spelling
2012-07-16 23:23:33 +00:00
9987a8fca7
Removed parameter from executePixel and initializeTileData.
2012-07-13 12:24:42 +00:00
8b8bc164da
Small optimizations in compositor.
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Most of them are not noticeable.
2012-07-12 19:19:03 +00:00
993dfd7d2a
add bli rect funcs BLI_rctf_init_minmax, BLI_rcti_init_minmax
2012-07-12 08:31:23 +00:00
4fb850c72e
Compositor:
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re-optimized the Defocus node.
* localized MemoryBuffers
* removed read(x,y) calls
* shuffled some lines in the execute pixel
* added a readNoCheck function to the memorybuffer (only use this when
you are certain you are reading a pixel inside the memorybuffer.
2012-07-11 20:51:00 +00:00
5aa2670d4a
Fix mistmatched new[] and dlete used in node highlightion
2012-07-11 18:46:27 +00:00
c25240ad54
Compositor read buffers work directly on the memory buffer.
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This way we can remove the memoryBuffers parameter in the executePixels,
and (de)initializeTileData methods
2012-07-11 10:45:56 +00:00
165e8b0155
Fix compilation error when using MSVC
2012-07-10 12:57:09 +00:00
dc65a26bf6
refactor node highlight code. New implementation will not write to
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uninitialized memory. it happened when you delete a node that was being
executed. in the compostor
2012-07-10 12:23:49 +00:00
5cc0e5f751
Mango request: added an input node to use track's position in compositor
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--
svn merge -r48088:48089 -r48091:48092 ^/branches/soc-2011-tomato
2012-07-10 11:01:25 +00:00
e343f7f320
Inline the read Memory Buffer functions for speed optimizations.
2012-07-10 06:31:16 +00:00
4bc818d240
code cleanup: quiet uninitialized memory use warning for X11 - harmless in this case but always gave warnings with memcheck (RGB color for alpha zero icon color wasnt initialized).
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also some other minor changes.
2012-07-08 12:23:58 +00:00
b91bc4f037
use gcc attrubutes to warn on unused return values and arguments which shouldnt be NULL.
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also remove IDP_AppendArray's return value which wasnt the new item in the array (which is odd/misleading), but wasnt used anywhere either.
2012-07-08 06:00:27 +00:00
28f7bfa8df
* Added OpenCL implementation of the Defocus node
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* Always disable two phase compositing during rendering
- At Mind -
2012-07-06 11:31:40 +00:00
3e073f42a5
You do not need to create an object to call a static function.
2012-07-05 20:44:42 +00:00
4e836ab476
Moved highlight code to the workscheduler.
2012-07-05 06:34:31 +00:00
3818a47e4a
Change order of inclusion to stop MinGW from complaining
2012-07-04 22:55:40 +00:00
4d2a6a8e21
Spellfixes: colour -> color
2012-07-04 12:19:50 +00:00
778999cbbf
Two pass execution:
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1. first pass only fast nodes are calculated and only to the active
viewer node
2. second pass all nodes to all outputs
Temp disabled highlights because of random crashes.
2012-07-04 11:39:28 +00:00
33e12a2983
Highlight nodes that are being processed
2012-07-04 10:01:45 +00:00
ea5e0d0212
Limit out of screen tiles to be scheduled.
2012-07-02 15:26:47 +00:00
8b865c01cd
style cleanup: comments
2012-06-30 22:49:33 +00:00
c8c743b609
code cleanup: compile with clang and quiet some warnings.
2012-06-28 12:32:06 +00:00
32478997ec
style cleanup
2012-06-27 18:29:47 +00:00
d4cfdc69ef
quiet all -Wshadow warnings in the compositor.
2012-06-26 07:32:24 +00:00
69ab13a7db
rename remaining class members with m_ prefix.
2012-06-26 07:09:49 +00:00
6a1d82490e
use m_ prefix for compositor class members (all compositor operations).
2012-06-26 01:22:05 +00:00
0ec6d28352
correct free command for an array in the compositor
2012-06-25 17:09:11 +00:00