Commit Graph

353 Commits

Author SHA1 Message Date
8eb2296872 UI: use consistent "Color Burn" name for blend mode
Previously it was named just "Burn" in some places.

Differential Revision: https://developer.blender.org/D5186
2019-08-23 13:14:15 +02:00
OmarSquircleArt
e5618725fd Shading: Refactor Math node and use dynamic inputs.
- Implement dynamic inputs. The second input is now unavailable in single
operand math operators.
- Reimplemenet the clamp option using graph expansion for Cycles.
- Clean up code and unify naming between Blender and Cycles.
- Remove unused code.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5481
2019-08-18 11:16:04 +02:00
2790740813 Cleanup: spelling 2019-08-17 00:57:05 +10:00
5489611e53 Compositor: Added denoising node
This node is built on Intel's OpenImageDenoise library.
Other denoisers could be integrated, for example Lukas' Cycles denoiser.

Compositor: Made OpenImageDenoise optional, added CMake and build_env files to find OIDN

Compositor: Fixed some warnings in the denoising operator

build_environment: Updated OpenImageDenoise to 0.8.1

build_environment: Updated OpenImageDenoise in `make deps` for macOS

Reviewers: sergey, jbakker, brecht

Reviewed By: brecht

Subscribers: YAFU, LazyDodo, Zen_YS, slumber, samgreen, tjvoll, yeus, ponomarovmax, getrad, coder.kalyan, vitos1k, Yegor, DeepBlender, kumaran7, Darkfie9825, aliasguru, aafra, ace_dragon, juang3d, pandrodor, cdog, lordodin, jtheninja, mavek, marcog, 5k1n2, Atair, rawalanche, 0o00o0oo, filibis, poor, lukasstockner97

Tags: #compositing

Differential Revision: https://developer.blender.org/D4304
2019-08-14 21:40:35 +02:00
00cb31de65 Cleanup: use BKE_ prefix for BKE_colortools.h 2019-08-07 03:38:01 +10:00
96e9caba6e Fix T63867: image sequence not updating in Eevee animation render 2019-06-17 12:12:48 +02:00
c7041403d0 Cleanup: comments (long lines) in compositor 2019-05-01 10:51:13 +10:00
3302fbaeb1 Cleanup: style, use braces for compositor 2019-04-23 11:22:25 +10:00
93c19a5a2c Cleanup: comments (mainly long lines)
Comments after code can cause awkward line breaks.
2019-04-21 14:27:35 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
35b78d9807 Cleanup: indentation, wrapping
Mostly functions wrapping args, not confirming to our style guide.
2019-03-15 09:54:30 +11:00
3316853323 Cleanup: conform headers to have license first
Also remove doxy comments for licenses and add missing GPL header.
2019-02-18 08:22:11 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
55e719ec35 Merge branch 'master' into blender2.8 2018-11-14 17:21:34 +11:00
d7f55c4ff5 Cleanup: comment block tabs 2018-11-14 17:10:56 +11:00
253dce07d7 Merge branch 'master' into blender2.8 2018-09-24 17:42:52 +02:00
0cff044d84 Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3719
2018-09-24 17:28:40 +02:00
0acc1b4c6c Cleanup: style 2018-09-20 10:06:59 +10:00
bb9b0fcdbe Cleanup: remove unused field args 2018-09-10 14:05:33 +10:00
8a3adaa485 Merge branch 'master' into blender2.8
Conflicts:
	source/blender/editors/space_node/drawnode.c
2018-09-06 11:31:58 +02:00
b07d866cf6 Compositor: Always use AA on masks
In a real world it is very weird to disable AA on a mask,
it will give ugly looking result. For some fast preview
passes (like in the node preview) the system can decide
to disable AA without asking user to do anything.

One thing we can consider doing is to remove Feather
option as well. If real compo becomes measurably slower
in cases when mask has no real feather, we can disable
feather internally, without user input. Disabling
feather in the interface is like making things faster
but giving a wrong result, which doesn't sound that
helpful either.

Reviewers: brecht

Reviewed By: brecht

Subscribers: hype, sebastian_k

Differential Revision: https://developer.blender.org/D3677
2018-09-06 11:26:19 +02:00
8ceff4c9ee Merge branch 'master' into blender2.8 2018-09-05 15:01:58 +10:00
44d4a61ed0 Cleanup: replace doxy @ with backslash
The rest of Blender uses backslashes.
2018-09-05 14:56:29 +10:00
0cf12dfc14 Cleanup: indentation, style 2018-08-24 10:32:57 +10:00
e71470e316 Merge branch 'master' into blender2.8 2018-08-08 11:53:22 +10:00
f86c965d7f Cleanup: use conforming header guard 2018-08-08 11:49:51 +10:00
5f693d7442 Merge branch 'master' into blender2.8 2018-07-30 15:39:12 +10:00
9c960557a7 Cleanup: trailing space 2018-07-30 15:38:39 +10:00
4d978cc2e4 Cleanup: changes from 2.8 2018-07-24 13:59:35 +10:00
9df1e54079 Cleanup: style 2018-07-19 16:06:37 +10:00
3d67819a17 Merge branch 'master' into blender2.8 2018-07-18 14:13:16 +02:00
566b319335 Cleanup: Cryptomatte node style tweaks. 2018-07-18 13:59:06 +02:00
Stefan Werner
bdda0964e0 Compositor: Cryptomatte compositing node.
This patch adds a new matte node that implements the Cryptomatte specification.
It also incluces a custom eye dropper that works outside of a color picker.
Cryptomatte export for the Cycles render engine will be in a separate patch.

Reviewers: brecht

Reviewed By: brecht

Subscribers: brecht

Tags: #compositing

Differential Revision: https://developer.blender.org/D3531
2018-07-18 13:03:34 +02:00
c7c7bfae75 Merge branch 'master' into blender2.8 2018-07-13 12:22:21 +02:00
30bffb5a3a Nodes: add sqrt, ceil, floor and fract to math nodes.
This works for Cycles, Eevee, texture nodes and compositing. It helps to
reduce the number of math nodes required in various node setups.

Differential Revision: https://developer.blender.org/D3537
2018-07-13 11:00:10 +02:00
18d87e79e9 Merge branch 'master' into blender2.8 2018-06-29 09:25:40 +02:00
b372766816 Cleanup: trailing newlines 2018-06-29 09:23:51 +02:00
06a1a66a9b Merge branch 'master' into blender2.8 2018-06-17 17:10:19 +02:00
a262ea8c47 Cleanup: trailing space for compositor 2018-06-17 17:05:29 +02:00
43ce201125 Merge branch 'master' into blender2.8 2018-06-17 11:57:49 +02:00
2f1e34cfcc Cleanup: use clamp_* from BLI_math (replace macro) 2018-06-17 11:50:56 +02:00
bfe1d0e0dc Merge branch 'master' into blender2.8 2018-06-01 18:26:42 +02:00
75fc1c3507 Cleanup: trailing whitespace (comment blocks)
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-06-01 18:19:39 +02:00
ef22d2e8ad Merge branch 'master' into blender2.8 2018-05-25 10:04:25 +02:00
6862762685 Cycles/Compositor: Add arctan2 operation to the Math node
The Math node currently has the normal atan() function, but for
actual angles this is fairly useless without additional nodes to handle the signs.

Since the node has two inputs anyways, it only makes sense to add an arctan2 option.

Reviewers: sergey, brecht

Differential Revision: https://developer.blender.org/D3430
2018-05-24 16:46:02 +02:00
2451a1951e Merge branch 'master' into blender2.8 2018-05-18 11:02:39 +02:00
96fba1e101 Color: Assume Rec 709 in remaining comp nodes
Part of T54798
2018-05-17 17:20:32 -04:00
e684e0ec95 Cleanup: fix warnings, removed unused code. 2018-05-03 16:33:12 +02:00
e52beb3733 Merge branch 'master' into blender2.8 2018-04-03 18:12:39 +02:00
bfdb88f3f4 Cleanup: rename list count_ex -> count_at_most 2018-04-03 17:05:21 +02:00