Commit Graph

129 Commits

Author SHA1 Message Date
b380dd9378 fix [#36537] "Grid Floor Scaling" can have some unexpected behaviour on new objects
curves and metaballs now behave the same as meshes wrt grid scaling.
remove WM_operator_view3d_distance_invoke(), and replace with a function called from exec which initializes defaults, this way operators can have their own invoke functions.
2013-09-16 04:19:48 +00:00
8ef934c73f ghash/bli-listbase edits, rename BLI_ghash_pop -> BLI_ghash_popkey (since it takes a key as an arg and isnt popping any element from the hash as you might expect).
add BLI_pophead/tail, since getting the first element from a list and removing it is a common task.
2013-08-26 23:37:08 +00:00
74dfe71a46 Fix [#36438] Adding Metaball when unit scale is smaller than 0.01 seemingly hangs Blender
Wiresize and rendersize were not handled regarding scene scale, leading to insane precision when working in cm or less...
2013-08-19 17:58:28 +00:00
45d7ebbdf2 Include DNA_scene_types before ED_object instead of forward enum declaration
Forward enum declaration is a bad idea, especially for C++ which requires
enum specification to dteermine which data type to use to store it.

Alternative would be to not use enum as an arument and pass it as int,
but actually would rather be strict on typing -- using explicit enum
as parameter type helps understanding the code and prevents possible
mistakes when using the function.
2013-06-25 09:27:31 +00:00
9fb3d3e032 remove redundant includes from cmake and scons. 2013-05-30 02:16:22 +00:00
225c5fee6b move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
remove MEM_sys_types.h which was a duplicate.
2013-05-28 19:35:26 +00:00
6de829cb7a code cleanup: split scons includes onto multiple lines, reduce chance of include conflicts later on. 2013-05-20 18:42:28 +00:00
afb4b65167 Random number generator: replace a bunch of usage of the global random number
generator with a local one. It's not thread safe and will not give repeatable
results, so in most cases it should not be used.

Also fixes #34992 where the noise texture of a displacement modifier was not
properly random in opengl animation render, because the seed got reset to a
fixed value by an unrelated function while for final render it changed each
frame.
2013-04-15 23:12:40 +00:00
e7c15beaf6 code cleanup: use booleans for mesh and selection code. 2013-03-19 23:17:44 +00:00
aaa8a13c49 code cleanup: use const events for modal and invoke operators. 2013-03-13 09:03:46 +00:00
dfa8540cdf use bool for rna funcs. 2013-03-07 02:44:55 +00:00
9449866bdc fix (for one case of...) [#33949] T_ALT_TRANSFORM conflicts with "emulate 3 button mouse"
ShrinkFatten operator now uses scale key to toggle 'Even thickness' option.
With the default keymap this is Alt+S,S.

Added functionality so the header print can get the key used for the modal keymap, some other operators should make use of this too.
2013-02-14 14:01:02 +00:00
30a18589e2 fix [#34200] Metaball Tessellate error 2013-02-11 13:07:26 +00:00
3a192ca359 patch [#33697] Apply transformation added to metaballs.
from Jesse Werner (vidjogamer), with own addition of RNA function, scale and rotation support.
2013-02-11 10:56:21 +00:00
ab2c273b12 Added GPL header to sconscripts!
Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
2012-12-17 08:01:43 +00:00
1767b65846 style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.c 2012-10-23 03:38:26 +00:00
a75f11d036 Fix #32219: Inconsistent influence of Units Scale on new objects
Made it so meshes, curves, surfaces and metaballs are scaling to a grid cell size,
which makes them behave consistently now.

There're still issues to be resolved still:

- Lattice is not scaled to grid cell size yet, it uses slightly different add
  function which makes scaling a bit tricky and hacky. Would prefer to do a
  bit bigger refactor here, so it's a TODO for now.

- Cameras, speakers and other helpers are not scaling. They don't have data
  on which scale could be applied and perhaps it should be some kind of draw
  scale. Also would consider it's a TODO for now.
2012-10-19 12:53:03 +00:00
c4472bbab6 add mball_foreachScreenElem() and use for lasso & circle selection, also utility metaball functions to (de)select all. 2012-10-06 03:02:14 +00:00
c574419049 fix for crashes caused by mixups when adding objects when incompatible object types were already in editmode. 2012-09-23 07:18:50 +00:00
4149ea5f50 Last spell checking (for now).
Only mysterious courant from bpy.types.ParticleSettings.courant_target reamins...
2012-07-04 15:52:07 +00:00
47584648dc split up proportional editing keymap functions (adding this in tomato branch was messy) 2012-05-30 08:02:49 +00:00
19e1d05461 Modifications to the view3d.select() operator:
1. Two new boolean options have been added to the operator: "deselect"
   and "toggle".
2. The previous behavior of "extend" (toggling the selection) has
   been moved to the "toggle" option.
3. "extend" now only extends the selection, it never deselects.
4. "deselect" is pretty self-explanatory: it deselects (i.e. opposite
   of extend).
5. The built-in keymap has been changed to use "toggle" where
   "extend" was used before for this operator, to maintain the
   previous behavior in the default keymap.

In short, this works towards making "extend" and "deselect" fully
consistent across all selection tools (adding to and removing from
selection, respectively), but still preserves the old behavior
as well.

(Patch reviewed by Brecht.)
2012-05-24 21:05:27 +00:00
ed12a5d001 3D View:
* Changed Duplicate and Exture Operator fpr Curves/Surfaces to Duplicate/Extrude and Move, like for Mesh objects, for consistency. This is also consistent with Shift+D and E shortcut. 

This fixes [#31429] Curve menu polish.

* Fixed a wrong tooltip for metaball duplication.
2012-05-12 20:50:46 +00:00
81255ca8ce style cleanup: gpencil & metaball 2012-05-08 18:29:02 +00:00
c7b20e79cd Style cleanup: rename BKE_metaball* to BKE_mball -- mball is more commonly used term in Blender 2012-05-07 06:38:41 +00:00
343edf2722 style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
f88cfd9168 Code and style cleanup in own modules in BKE and also mball module
- Make sure functions are named in way BKE_<object>_<action> (same way as RNA callbacks)
- Make functions which are used by mball.c only static and remove their prototypes
  from public header file.

Further cleanup is coming.
2012-04-28 16:49:00 +00:00
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
4c3bb77012 style cleanup: spaces aroudn operators for operator definitions. 2012-03-22 07:26:09 +00:00
02abb636a3 UI messages: unification of select/deselect stuff.
Previously we had three versions, Select/Deselect, Select or Deselect, and (De)select, choosen the third (shortest) one for now.
2012-03-17 19:14:08 +00:00
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
c8b53d2aaf code style cleanup, no functional changes. 2012-02-23 02:23:42 +00:00
48006292d8 svn merge ^/trunk/blender -r44189:44204 2012-02-17 20:56:25 +00:00
2b7ca2304a unify include guard defines, __$FILENAME__
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17 18:59:41 +00:00
3937ec7d11 svn merge ^/trunk/blender -r43887:43918 2012-02-05 22:13:10 +00:00
35c8226d28 Fix #30073: metaball + edit mode + proportinal edit hotkey
Was missed registration of PET toggling operators.
2012-02-05 11:42:20 +00:00
bbe69705a5 svn merge ^/trunk/blender -r43420:43436 2012-01-17 02:20:23 +00:00
e1dd245a1e more keymap edits
- make sure defaults are not assumed (so reuse last settings doesnt
override)
- replace 0/1 for TRUE/FALSE defines.
2012-01-16 16:12:03 +00:00
caca9cc8f6 svn merge ^/trunk/blender -r43381:43392 2012-01-15 10:33:41 +00:00
917714acf7 svn merge ^/trunk/blender -r43345:43381 2012-01-15 09:16:39 +00:00
93017790bc Fix [#29891] Stupid select all behaviour.
More "Reset ops properties" stuff, in select C keymaps this time.

Also ARMATURE_OT_select_inverse -> ARMATURE_OT_select_all(action='INVERT'). Left the select_inverse op code, though, it’s not using the same algo as INVERT of select_all ???
2012-01-14 21:19:41 +00:00
166a37532f remove *.select_inverse operators where the *.select_all operator has an invert option. 2012-01-14 06:58:03 +00:00
22a1ad61f9 svn merge ^/trunk/blender -r42372:42416 2011-12-04 18:39:19 +00:00
31ff21d735 add define for deprecated DNA struct members: DNA_DEPRECATED,
this means use of deprecated struct members gives a warning.

- makesdna.c preprocessor skips this.
- DNA_DEPRECATED_ALLOW is used so readfile.c can do versioning without warnings.
- this exposes some use of deprecated struct members, will deal with this after.
2011-12-04 06:05:48 +00:00
ff837cbe9b svn merge -r41310:41329 ^/trunk/blender 2011-10-28 05:17:09 +00:00
592879bfca prefix common internal operator function names so its possible to assign them breakpoints. 2011-10-28 03:02:09 +00:00
15e6d6cd75 svn merge ^/trunk/blender -r41226:41227 . 2011-10-24 12:43:08 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
14475d07cd svn merge -r40295:40367 ^/trunk/blender 2011-09-21 17:15:54 +00:00