Commit Graph

50156 Commits

Author SHA1 Message Date
d539bd4672 Cycles / Sky Texture:
* Added a new sky model by Hosek and Wilkie: "An Analytic Model for Full Spectral Sky-Dome Radiance" http://cgg.mff.cuni.cz/projects/SkylightModelling/ 

Example render:
http://archive.dingto.org/2013/blender/code/new_sky_model.png
Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Textures#Sky_Texture

Details:
* User can choose between the older Preetham and the new Hosek / Wilkie model via a dropdown. For older files, backwards compatibility is preserved. When we add a new Sky texture, it defaults to the new model though. 
* For the new model, you can specify the ground albedo (see documentation for details). 
* Turbidity now has a UI soft range between 1 and 10, higher values (up to 30) are still possible, but can result in weird colors or black. 
* Removed the limitation of 1 sky texture per SVM stack. (Patch by Lukas Tönne, thanks!)

Thanks to Brecht for code review and some help! 

This is part of my GSoC 2013 project, SVN merge of r59214, r59220, r59251 and r59601.
2013-08-28 14:11:28 +00:00
1a6b364c28 should fix builds for osx 2013-08-28 11:22:29 +00:00
d1d6a13297 include slop-space in debug statistics (gcc/clang only) 2013-08-28 10:17:26 +00:00
Lukas Toenne
562313bfd3 Fix for #36589 Node Editor displays incorrect Material name when Pinning.
The material button displayed in the node editor header is the "active_material" of the active object. When pinning the node tree this should ideally be the pinned node tree's material slot, but this
would require adding even more confusing info in SpaceNode to find the correct slot in addition to the id_from datablock. Solution for now is to just disable these buttons when pinning to communicate
better.
2013-08-28 09:05:09 +00:00
Lukas Toenne
870ff57557 Fix #36584, in python inputs/outputs of created node group not accessable by their names.
The lookupstring function for node sockets and node tree interface items was using the identifier strings of bNodeSocket. This would ensure uniqueness, but doesn't work nicely because the identifier is
not the RNA name property and differs for node groups (with regular nodes it only differs if socket names are duplicate).

Now removed the specialized callbacks, so that inputs/outputs collections simply use the name property. In cases where socket names are duplicate (e.g. math node "Value" + "Value") only the first socket
is returned, but in such cases access by index is the preferred method anyway.
2013-08-28 07:09:36 +00:00
Lukas Toenne
771906bc09 Fix for #36387, User Preferences "Addons" panel bogs down the whole interface.
The addons panel draw function calls addon_utils.modules() which in turn retrieves a list of fake modules from the script paths every time. This can become costly when network paths are included for
addons. Solution is to put the scanning process into a dedicated "refresh" function and disable it in frequently called draw and filter functions, i.e. in these cases the cached addons_fake_modules list
will be used instead.

Note that this may lead to invalid addon lists if script paths are changed (which is not working 100% without restart anyway according to Campbell). For this there is now a "Refresh" operator button in
the addons preferences. If necessary and feasible such forced refreshes can be added later too.
2013-08-28 06:36:54 +00:00
f75711db7f cmake: set python, llvm and osl libs as advanced. 2013-08-28 04:32:39 +00:00
48a637a4e4 warn when applying transformation does nothing, confusion pointed out in [#36583] 2013-08-28 04:17:48 +00:00
9e561a641e remove callback BLI_localErrorCallBack from scanfill, was here for years and only ever wrapped printf. 2013-08-28 02:14:24 +00:00
27df6a3b54 scanfill curves, ngons, masks had their own memarena code and would allocate a new one for every fill.
now use BLI_memarena and support passing the arena into the fill function, so the arena is re-used, when scanfill is called in a loop.
2013-08-28 02:07:54 +00:00
4d2b50ad74 remove unused function. also typo 2013-08-27 23:34:16 +00:00
75383a79f6 array modifier was adding vertices to the 'targetmap' multiple times.
this is supported by weldop but would prefer not to allow multiple keys in the map.
2013-08-27 23:32:11 +00:00
377475f979 remove doubles: source/target can be swapped, check both flags. 2013-08-27 23:23:19 +00:00
d5469dd5c2 mesh remove doubles was adding verts into the weld_verts.targetmap multiple times (new paranoid asserts find this stuff). 2013-08-27 22:38:55 +00:00
b7a3a3894e internal bmesh operator change, always initialize ghash for mapping slots, save having many checks. 2013-08-27 22:13:11 +00:00
11703b4955 style cleanup 2013-08-27 21:30:33 +00:00
51d399aaab tweak to dragging the ui-list, would lag behind the mouse noticeably. 2013-08-27 20:58:37 +00:00
ba9b7e6a20 avoid calling CustomData_bmesh_get to get CD_PAINT_MASK per vertex while sculpting, store offset directly. 2013-08-27 20:39:08 +00:00
025bac4570 Small enhancement to grab-resize of uiLists, suggested by plasmasolutions: do not effectively apply auto-size until we stop grabbing, avoid size of uiLists to switch between rows and maxrows while dragging. 2013-08-27 18:56:04 +00:00
8bdb1f6155 Get rid of madness about fnmatch: BLI_fnmatch did not do the OS checks, they had to be done in every file using fnmatch (autoexec.c did not, wonder how it could work under unix???).
Thanks to Brecht for noting this!
2013-08-27 18:29:30 +00:00
6b51c27414 uiLists enhacements: dragresize and better GRID layout.
Many thanks to Brecht for the review!

* You can now drag-resize uiLists (in default or grid layouts).
** Note about "default" size: when you drag below minimal size of the uiList, it will automatically reset to automatic sizing (i.e. size between rows and maxrows, depending on the number of items to show). This often means (e.g. in Materials list with many mat slots) that the list will grow again to maxrows!

* Grid uiLists now have a customizable number of columns (previously it was a fixed value of 9), and they will respect the rows/maxrows settings as well (i.e. show a scrollbar when needed), instead of growing indefinitly!
2013-08-27 15:27:41 +00:00
07aaf4a90a Icons: add a "grip" one. 2013-08-27 15:21:58 +00:00
d90d25ec78 add icons utility make target. 2013-08-27 10:03:37 +00:00
ff4e018753 Cycles / Standalone:
* Rename test to standalone.

Note: New CMAKE flag is WITH_CYCLES_STANDALONE.
2013-08-27 02:37:48 +00:00
defb8812a7 fix [#36301] Mirror modifier does not mirror vertex normals when there are no faces. 2013-08-27 02:25:15 +00:00
abaa4cd490 fix [#36409] Continuous Grab problem with arrow keys. 2013-08-27 01:30:09 +00:00
79f7a78637 fix [#36528] crash when reinitializing bmesh from mesh 2013-08-27 00:39:51 +00:00
8ef934c73f ghash/bli-listbase edits, rename BLI_ghash_pop -> BLI_ghash_popkey (since it takes a key as an arg and isnt popping any element from the hash as you might expect).
add BLI_pophead/tail, since getting the first element from a list and removing it is a common task.
2013-08-26 23:37:08 +00:00
cdd57d4994 fix for error reading from freed memory when deleting a screen, would free then notifier then check its contents in the notifier queue loop. 2013-08-26 22:48:14 +00:00
71e5e90fb7 Followup to r59536: make "is_argument_optional" available to py, and use it in API doc generation.
Thanks Campbell for the much better name suggestion!
2013-08-26 21:39:06 +00:00
1679cd7f96 This commit adds optional parameters for pyfunc implementations of RNA API (i.e. callbacks, e.g. draw functions of panels, uiLists, or exec/poll/etc. of operators). Thanks to Brecht for he review!
Any parameter after the first flagged with PROP_PYFUNC_OPTIONAL will be considered as optional, hence the python code does not have to define/use it. This will ease API evolutions by avoiding to break existing code when adding non-essential new parameters.

Note: this will need some update to API doc generation, patch is ready, will have it reviewed by Campbell asap.
2013-08-26 21:11:52 +00:00
03dbae07d3 Mask primitives
Currently only circle and square, might be easily
extended in the future.

New primitives are creating at cursor location.
This also implied adding 2d cursor to space clip.

Also fix set 2D cursor location which didn't work
in image editor's mask mode since 2.67.

TODO: draw_image_cursor better be moved to some
      more generic file, but it's not so much
      important for now and might be solved later.

Thanks Campbell for the review!
2013-08-26 20:23:26 +00:00
11aa7a76fa quiet warnings when building as a python module 2013-08-26 19:32:03 +00:00
c93750d893 RNA fixes regarding dynamic array properties in functions parameters (reviewed by Brecht, thanks!):
* It was not clear that RNA_parameter_length_get() & co only affected dynamic properties, renamed them to RNA_parameter_dynamic_length_get() and such.

* Fixed RNA_function_find_parameter(), we can't use BLI_findstring() here, need to call RNA_property_identifier()!

* Fixed RNA_parameter_get() and RNA_parameter_set(), which were completely wrong for dynamic properties.

* Fixed RNA_parameter_dynamic_length_get/set_data(), they did not check the property was actually a dynamic one and were using again ugly blackmagic casting intead of ParameterDynAlloc structure!

* makesrna was still using an ugly hackish (and perhaps not always working) code when handling dynamic parameters, now synchronized with RNA_parameter_dynamic_length_get_data and RNA_parameter_get code.
2013-08-26 16:08:03 +00:00
f157753120 Fix [#36308] Custom hotkey "Set Object Mode" - "Object Mode" doesn't work properly
There was actually two different issues:
* mode and toggle options had "remanant" values, when e.g. you used MODE_EDIT/toggle, these would be used again with the newly defined keymap (which sets eg MODE_OBJECT/notoggle)... Defining those props as PROP_SKIP_SAVE fixed this.

* Toggling was not supported for MODE_OBJECT, fixed this (can indeed be handy to have a shortcut to toggle between current mode and Object one ;) ).
2013-08-26 15:43:34 +00:00
1ff96dc6c9 Don't check for an object mode that is excluded as a prerequisite for
entering this branch of code.
2013-08-26 14:58:16 +00:00
52216889c0 Remove unused function NewBooleanMesh 2013-08-26 14:53:40 +00:00
4800d7fc34 Remove dirty normals assert from drawobject.c
Dirty normals already being checked in DerivedMesh.c,
and this things really rather be localized in one
single place than being checked all over the code.
2013-08-26 14:53:33 +00:00
79835d53fb Cleanup: move defines into anon enums, as suggested by Joshua, thx.
Note I let a few as defines for now (esp. base options are not clear to me, how they should be aranged in groups).
2013-08-26 14:30:00 +00:00
11cfc97e29 Fix cmake Inkscape auto generate of SVG on OS X giving an error popup, the binary
that is found by find_program is a shim that doesn't take command line arguments.
2013-08-26 14:13:04 +00:00
49ae48bc16 Cleanup (bitflags are *so much* easy to handle and clear as bit-shift operations than raw values!). 2013-08-26 13:50:25 +00:00
1dba986505 internal changes to ghash/edgehash, reorganize to split out resizing the hash from insertion. 2013-08-26 13:41:13 +00:00
a26c048fde Fix uiList labels themed colors.
r57760 broke usual labels, and r59511 broke again uiList labels! :P Hopefully every one works as expected now!
2013-08-26 12:32:46 +00:00
4b40ac92f1 Revert r59500, has too much drawbakcs in term of speed... This bug ([#36289]) is not really solvable for now, will mark it as todo. :/ 2013-08-26 12:22:15 +00:00
e61c3beb48 Remove (comment out) auto-generating png form svg (r59382) in CMake, handy but gives nasty "false changes" in svn. Let's try not to forget to update PNGs when needed, then! 2013-08-26 12:16:23 +00:00
aa6eac3aad Bugfix #36324
Commit 57760, June this year, broke Theme colors for Label Buttons.
All labels, in every editor or region, now were using same color.

These colors have to be derived from the Editor settings. Code for
this was mistakingly removed.
2013-08-26 09:59:51 +00:00
762e7da976 add some safety checks in debug mode to ensure sets/hashes aren't confused. 2013-08-26 09:37:15 +00:00
f7388c1f2e BGE: Cleaning up the vsync code a little. 2013-08-26 08:14:52 +00:00
c0d67d26aa no remove double property lookups in ED_fileselect_set_params and redundant NULL check in file_main_area_draw. 2013-08-26 06:54:05 +00:00
d11e419792 another header edit needed 2013-08-25 21:29:33 +00:00