/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2005 Blender Foundation. All rights reserved. */ /** \file * \ingroup bke */ #include "atomic_ops.h" #include "MEM_guardedalloc.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "BLI_math_geom.h" #include "BLI_task.hh" #include "BLI_timeit.hh" #include "BKE_bvhutils.h" #include "BKE_editmesh_cache.h" #include "BKE_lib_id.h" #include "BKE_mesh.hh" #include "BKE_mesh_runtime.h" #include "BKE_shrinkwrap.h" #include "BKE_subdiv_ccg.h" using blender::float3; using blender::MutableSpan; using blender::Span; /* -------------------------------------------------------------------- */ /** \name Mesh Runtime Struct Utils * \{ */ namespace blender::bke { static void edit_data_reset(EditMeshData &edit_data) { MEM_SAFE_FREE(edit_data.polyCos); MEM_SAFE_FREE(edit_data.polyNos); MEM_SAFE_FREE(edit_data.vertexCos); MEM_SAFE_FREE(edit_data.vertexNos); } static void free_edit_data(MeshRuntime &mesh_runtime) { if (mesh_runtime.edit_data) { edit_data_reset(*mesh_runtime.edit_data); MEM_freeN(mesh_runtime.edit_data); mesh_runtime.edit_data = nullptr; } } static void free_mesh_eval(MeshRuntime &mesh_runtime) { if (mesh_runtime.mesh_eval != nullptr) { mesh_runtime.mesh_eval->edit_mesh = nullptr; BKE_id_free(nullptr, mesh_runtime.mesh_eval); mesh_runtime.mesh_eval = nullptr; } } static void free_subdiv_ccg(MeshRuntime &mesh_runtime) { /* TODO(sergey): Does this really belong here? */ if (mesh_runtime.subdiv_ccg != nullptr) { BKE_subdiv_ccg_destroy(mesh_runtime.subdiv_ccg); mesh_runtime.subdiv_ccg = nullptr; } } static void free_bvh_cache(MeshRuntime &mesh_runtime) { if (mesh_runtime.bvh_cache) { bvhcache_free(mesh_runtime.bvh_cache); mesh_runtime.bvh_cache = nullptr; } } static void reset_normals(MeshRuntime &mesh_runtime) { mesh_runtime.vert_normals.clear_and_shrink(); mesh_runtime.poly_normals.clear_and_shrink(); mesh_runtime.vert_normals_dirty = true; mesh_runtime.poly_normals_dirty = true; } static void free_batch_cache(MeshRuntime &mesh_runtime) { if (mesh_runtime.batch_cache) { BKE_mesh_batch_cache_free(mesh_runtime.batch_cache); mesh_runtime.batch_cache = nullptr; } } MeshRuntime::~MeshRuntime() { free_mesh_eval(*this); free_subdiv_ccg(*this); free_bvh_cache(*this); free_edit_data(*this); free_batch_cache(*this); if (this->shrinkwrap_data) { BKE_shrinkwrap_boundary_data_free(this->shrinkwrap_data); } } } // namespace blender::bke const blender::bke::LooseEdgeCache &Mesh::loose_edges() const { using namespace blender::bke; this->runtime->loose_edges_cache.ensure([&](LooseEdgeCache &r_data) { blender::BitVector<> &loose_edges = r_data.is_loose_bits; loose_edges.resize(0); loose_edges.resize(this->totedge, true); int count = this->totedge; for (const int edge : this->corner_edges()) { if (loose_edges[edge]) { loose_edges[edge].reset(); count--; } } if (count == 0) { loose_edges.clear_and_shrink(); } r_data.count = count; }); return this->runtime->loose_edges_cache.data(); } void Mesh::loose_edges_tag_none() const { using namespace blender::bke; this->runtime->loose_edges_cache.ensure([&](LooseEdgeCache &r_data) { r_data.is_loose_bits.clear_and_shrink(); r_data.count = 0; }); } blender::Span Mesh::looptris() const { this->runtime->looptris_cache.ensure([&](blender::Array &r_data) { const Span positions = this->vert_positions(); const Span polys = this->polys(); const Span corner_verts = this->corner_verts(); r_data.reinitialize(poly_to_tri_count(polys.size(), corner_verts.size())); if (BKE_mesh_poly_normals_are_dirty(this)) { blender::bke::mesh::looptris_calc(positions, polys, corner_verts, r_data); } else { blender::bke::mesh::looptris_calc_with_normals( positions, polys, corner_verts, this->poly_normals(), r_data); } }); return this->runtime->looptris_cache.data(); } int BKE_mesh_runtime_looptri_len(const Mesh *mesh) { /* Allow returning the size without calculating the cache. */ return poly_to_tri_count(mesh->totpoly, mesh->totloop); } const MLoopTri *BKE_mesh_runtime_looptri_ensure(const Mesh *mesh) { return mesh->looptris().data(); } void BKE_mesh_runtime_verttri_from_looptri(MVertTri *r_verttri, const int *corner_verts, const MLoopTri *looptri, int looptri_num) { for (int i = 0; i < looptri_num; i++) { r_verttri[i].tri[0] = corner_verts[looptri[i].tri[0]]; r_verttri[i].tri[1] = corner_verts[looptri[i].tri[1]]; r_verttri[i].tri[2] = corner_verts[looptri[i].tri[2]]; } } bool BKE_mesh_runtime_ensure_edit_data(struct Mesh *mesh) { if (mesh->runtime->edit_data != nullptr) { return false; } mesh->runtime->edit_data = MEM_cnew(__func__); return true; } void BKE_mesh_runtime_reset_edit_data(Mesh *mesh) { using namespace blender::bke; if (EditMeshData *edit_data = mesh->runtime->edit_data) { edit_data_reset(*edit_data); } } void BKE_mesh_runtime_clear_cache(Mesh *mesh) { using namespace blender::bke; free_mesh_eval(*mesh->runtime); free_batch_cache(*mesh->runtime); free_edit_data(*mesh->runtime); BKE_mesh_runtime_clear_geometry(mesh); } void BKE_mesh_runtime_clear_geometry(Mesh *mesh) { /* Tagging shared caches dirty will free the allocated data if there is only one user. */ free_bvh_cache(*mesh->runtime); reset_normals(*mesh->runtime); free_subdiv_ccg(*mesh->runtime); mesh->runtime->bounds_cache.tag_dirty(); mesh->runtime->loose_edges_cache.tag_dirty(); mesh->runtime->looptris_cache.tag_dirty(); mesh->runtime->subsurf_face_dot_tags.clear_and_shrink(); mesh->runtime->subsurf_optimal_display_edges.clear_and_shrink(); if (mesh->runtime->shrinkwrap_data) { BKE_shrinkwrap_boundary_data_free(mesh->runtime->shrinkwrap_data); } } void BKE_mesh_tag_edges_split(struct Mesh *mesh) { /* Triangulation didn't change because vertex positions and loop vertex indices didn't change. * Face normals didn't change either, but tag those anyway, since there is no API function to * only tag vertex normals dirty. */ free_bvh_cache(*mesh->runtime); reset_normals(*mesh->runtime); free_subdiv_ccg(*mesh->runtime); mesh->runtime->loose_edges_cache.tag_dirty(); mesh->runtime->subsurf_face_dot_tags.clear_and_shrink(); mesh->runtime->subsurf_optimal_display_edges.clear_and_shrink(); if (mesh->runtime->shrinkwrap_data) { BKE_shrinkwrap_boundary_data_free(mesh->runtime->shrinkwrap_data); } } void BKE_mesh_tag_positions_changed(Mesh *mesh) { mesh->runtime->vert_normals_dirty = true; mesh->runtime->poly_normals_dirty = true; free_bvh_cache(*mesh->runtime); mesh->runtime->looptris_cache.tag_dirty(); mesh->runtime->bounds_cache.tag_dirty(); } void BKE_mesh_tag_positions_changed_uniformly(Mesh *mesh) { /* The normals and triangulation didn't change, since all verts moved by the same amount. */ free_bvh_cache(*mesh->runtime); mesh->runtime->bounds_cache.tag_dirty(); } void BKE_mesh_tag_topology_changed(struct Mesh *mesh) { BKE_mesh_runtime_clear_geometry(mesh); } bool BKE_mesh_is_deformed_only(const Mesh *mesh) { return mesh->runtime->deformed_only; } eMeshWrapperType BKE_mesh_wrapper_type(const struct Mesh *mesh) { return mesh->runtime->wrapper_type; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Mesh Batch Cache Callbacks * \{ */ /* Draw Engine */ void (*BKE_mesh_batch_cache_dirty_tag_cb)(Mesh *me, eMeshBatchDirtyMode mode) = nullptr; void (*BKE_mesh_batch_cache_free_cb)(void *batch_cache) = nullptr; void BKE_mesh_batch_cache_dirty_tag(Mesh *me, eMeshBatchDirtyMode mode) { if (me->runtime->batch_cache) { BKE_mesh_batch_cache_dirty_tag_cb(me, mode); } } void BKE_mesh_batch_cache_free(void *batch_cache) { BKE_mesh_batch_cache_free_cb(batch_cache); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Mesh Runtime Validation * \{ */ #ifndef NDEBUG bool BKE_mesh_runtime_is_valid(Mesh *me_eval) { const bool do_verbose = true; const bool do_fixes = false; bool is_valid = true; bool changed = true; if (do_verbose) { printf("MESH: %s\n", me_eval->id.name + 2); } MutableSpan positions = me_eval->vert_positions_for_write(); MutableSpan edges = me_eval->edges_for_write(); MutableSpan polys = me_eval->polys_for_write(); MutableSpan corner_verts = me_eval->corner_verts_for_write(); MutableSpan corner_edges = me_eval->corner_edges_for_write(); is_valid &= BKE_mesh_validate_all_customdata( &me_eval->vdata, me_eval->totvert, &me_eval->edata, me_eval->totedge, &me_eval->ldata, me_eval->totloop, &me_eval->pdata, me_eval->totpoly, false, /* setting mask here isn't useful, gives false positives */ do_verbose, do_fixes, &changed); is_valid &= BKE_mesh_validate_arrays(me_eval, reinterpret_cast(positions.data()), positions.size(), edges.data(), edges.size(), static_cast(CustomData_get_layer_for_write( &me_eval->fdata, CD_MFACE, me_eval->totface)), me_eval->totface, corner_verts.data(), corner_edges.data(), corner_verts.size(), polys.data(), polys.size(), me_eval->deform_verts_for_write().data(), do_verbose, do_fixes, &changed); BLI_assert(changed == false); return is_valid; } #endif /* NDEBUG */ /** \} */