/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2008 Blender Foundation. All rights reserved. */ /** \file * \ingroup edutil */ #include #include #include #include "MEM_guardedalloc.h" #include "BLI_listbase.h" #include "BLI_path_util.h" #include "BLI_string.h" #include "BLT_translation.h" #include "BKE_collection.h" #include "BKE_global.h" #include "BKE_layer.h" #include "BKE_lib_id.h" #include "BKE_lib_remap.h" #include "BKE_main.h" #include "BKE_material.h" #include "BKE_multires.h" #include "BKE_object.h" #include "BKE_packedFile.h" #include "BKE_paint.h" #include "BKE_screen.h" #include "BKE_undo_system.h" #include "DEG_depsgraph.h" #include "DNA_gpencil_legacy_types.h" #include "ED_armature.h" #include "ED_asset.h" #include "ED_gpencil.h" #include "ED_image.h" #include "ED_mesh.h" #include "ED_object.h" #include "ED_paint.h" #include "ED_screen.h" #include "ED_space_api.h" #include "ED_util.h" #include "GPU_immediate.h" #include "UI_interface.h" #include "UI_resources.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" /* ********* general editor util functions, not BKE stuff please! ********* */ void ED_editors_init_for_undo(Main *bmain) { wmWindowManager *wm = static_cast(bmain->wm.first); LISTBASE_FOREACH (wmWindow *, win, &wm->windows) { Scene *scene = WM_window_get_active_scene(win); ViewLayer *view_layer = WM_window_get_active_view_layer(win); BKE_view_layer_synced_ensure(scene, view_layer); Object *ob = BKE_view_layer_active_object_get(view_layer); if (ob && (ob->mode & OB_MODE_TEXTURE_PAINT)) { BKE_texpaint_slots_refresh_object(scene, ob); ED_paint_proj_mesh_data_check(scene, ob, nullptr, nullptr, nullptr, nullptr); } } } void ED_editors_init(bContext *C) { Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C); Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); wmWindowManager *wm = CTX_wm_manager(C); /* This is called during initialization, so we don't want to store any reports */ ReportList *reports = CTX_wm_reports(C); int reports_flag_prev = reports->flag & ~RPT_STORE; SWAP(int, reports->flag, reports_flag_prev); /* Don't do undo pushes when calling an operator. */ wm->op_undo_depth++; /* toggle on modes for objects that were saved with these enabled. for * e.g. linked objects we have to ensure that they are actually the * active object in this scene. */ Object *obact = CTX_data_active_object(C); LISTBASE_FOREACH (Object *, ob, &bmain->objects) { int mode = ob->mode; if (mode == OB_MODE_OBJECT) { continue; } if (BKE_object_has_mode_data(ob, eObjectMode(mode))) { /* For multi-edit mode we may already have mode data. */ continue; } if (ob->type == OB_GPENCIL_LEGACY) { /* Grease pencil does not need a toggle of mode. However we may have a non-active object * stuck in a grease-pencil edit mode. */ if (ob != obact) { bGPdata *gpd = (bGPdata *)ob->data; gpd->flag &= ~(GP_DATA_STROKE_PAINTMODE | GP_DATA_STROKE_EDITMODE | GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE | GP_DATA_STROKE_VERTEXMODE); ob->mode = OB_MODE_OBJECT; DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE); } else if (mode & OB_MODE_ALL_PAINT_GPENCIL) { ED_gpencil_toggle_brush_cursor(C, true, nullptr); } continue; } /* Reset object to Object mode, so that code below can properly re-switch it to its * previous mode if possible, re-creating its mode data, etc. */ ID *ob_data = static_cast(ob->data); ob->mode = OB_MODE_OBJECT; DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE); /* Object mode is enforced if there is no active object, or if the active object's type is * different. */ if (obact == nullptr || ob->type != obact->type) { continue; } /* Object mode is enforced for non-editable data (or their obdata). */ if (!BKE_id_is_editable(bmain, &ob->id) || (ob_data != nullptr && !BKE_id_is_editable(bmain, ob_data))) { continue; } /* Pose mode is very similar to Object one, we can apply it even on objects not in current * scene. */ if (mode == OB_MODE_POSE) { ED_object_posemode_enter_ex(bmain, ob); } /* Other edit/paint/etc. modes are only settable for objects visible in active scene currently. * Otherwise, they (and their obdata) may not be (fully) evaluated, which is mandatory for some * modes like Sculpt. * Ref. #98225. */ if (!BKE_collection_has_object_recursive(scene->master_collection, ob) || !BKE_scene_has_object(scene, ob) || (ob->visibility_flag & OB_HIDE_VIEWPORT) != 0) { continue; } if (mode == OB_MODE_EDIT) { ED_object_editmode_enter_ex(bmain, scene, ob, 0); } else if (mode & OB_MODE_ALL_SCULPT) { if (obact == ob) { if (mode == OB_MODE_SCULPT) { ED_object_sculptmode_enter_ex(bmain, depsgraph, scene, ob, true, reports); } else if (mode == OB_MODE_VERTEX_PAINT) { ED_object_vpaintmode_enter_ex(bmain, depsgraph, scene, ob); } else if (mode == OB_MODE_WEIGHT_PAINT) { ED_object_wpaintmode_enter_ex(bmain, depsgraph, scene, ob); } else { BLI_assert_unreachable(); } } else { /* Create data for non-active objects which need it for * mode-switching but don't yet support multi-editing. */ if (mode & OB_MODE_ALL_SCULPT) { ob->mode = mode; BKE_object_sculpt_data_create(ob); } } } else { /* TODO(@ideasman42): avoid operator calls. */ if (obact == ob) { ED_object_mode_set(C, eObjectMode(mode)); } } } /* image editor paint mode */ if (scene) { ED_space_image_paint_update(bmain, wm, scene); } /* Enforce a full redraw for the first time areas/regions get drawn. Further region init/refresh * just triggers non-rebuild redraws (#RGN_DRAW_NO_REBUILD). Usually a full redraw would be * triggered by a `NC_WM | ND_FILEREAD` notifier, but if a startup script calls an operator that * redraws the window, notifiers are not handled before the operator runs. See #98461. */ LISTBASE_FOREACH (wmWindow *, win, &wm->windows) { const bScreen *screen = WM_window_get_active_screen(win); ED_screen_areas_iter (win, screen, area) { ED_area_tag_redraw(area); } } ED_assetlist_storage_tag_main_data_dirty(); SWAP(int, reports->flag, reports_flag_prev); wm->op_undo_depth--; } void ED_editors_exit(Main *bmain, bool do_undo_system) { if (!bmain) { return; } /* Frees all edit-mode undo-steps. */ if (do_undo_system && G_MAIN->wm.first) { wmWindowManager *wm = static_cast(G_MAIN->wm.first); /* normally we don't check for null undo stack, * do here since it may run in different context. */ if (wm->undo_stack) { BKE_undosys_stack_destroy(wm->undo_stack); wm->undo_stack = nullptr; } } /* On undo, tag for update so the depsgraph doesn't use stale edit-mode data, * this is possible when mixing edit-mode and memory-file undo. * * By convention, objects are not left in edit-mode - so this isn't often problem in practice, * since exiting edit-mode will tag the objects too. * * However there is no guarantee the active object _never_ changes while in edit-mode. * Python for example can do this, some callers to #ED_object_base_activate * don't handle modes either (doing so isn't always practical). * * To reproduce the problem where stale data is used, see: #84920. */ LISTBASE_FOREACH (Object *, ob, &bmain->objects) { if (ED_object_editmode_free_ex(bmain, ob)) { if (do_undo_system == false) { DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY); } } } /* global in meshtools... */ ED_mesh_mirror_spatial_table_end(nullptr); ED_mesh_mirror_topo_table_end(nullptr); } bool ED_editors_flush_edits_for_object_ex(Main *bmain, Object *ob, bool for_render, bool check_needs_flush) { bool has_edited = false; if (ob->mode & OB_MODE_SCULPT) { /* Don't allow flushing while in the middle of a stroke (frees data in use). * Auto-save prevents this from happening but scripts * may cause a flush on saving: #53986. */ if (ob->sculpt != nullptr && ob->sculpt->cache == nullptr) { char *needs_flush_ptr = &ob->sculpt->needs_flush_to_id; if (check_needs_flush && (*needs_flush_ptr == 0)) { return false; } *needs_flush_ptr = 0; /* flush multires changes (for sculpt) */ multires_flush_sculpt_updates(ob); has_edited = true; if (for_render) { /* flush changes from dynamic topology sculpt */ BKE_sculptsession_bm_to_me_for_render(ob); } else { /* Set reorder=false so that saving the file doesn't reorder * the BMesh's elements */ BKE_sculptsession_bm_to_me(ob, false); } } } else if (ob->mode & OB_MODE_EDIT) { char *needs_flush_ptr = BKE_object_data_editmode_flush_ptr_get(static_cast(ob->data)); if (needs_flush_ptr != nullptr) { if (check_needs_flush && (*needs_flush_ptr == 0)) { return false; } *needs_flush_ptr = 0; } /* get editmode results */ has_edited = true; ED_object_editmode_load(bmain, ob); } return has_edited; } bool ED_editors_flush_edits_for_object(Main *bmain, Object *ob) { return ED_editors_flush_edits_for_object_ex(bmain, ob, false, false); } bool ED_editors_flush_edits_ex(Main *bmain, bool for_render, bool check_needs_flush) { bool has_edited = false; /* loop through all data to find edit mode or object mode, because during * exiting we might not have a context for edit object and multiple sculpt * objects can exist at the same time */ LISTBASE_FOREACH (Object *, ob, &bmain->objects) { has_edited |= ED_editors_flush_edits_for_object_ex(bmain, ob, for_render, check_needs_flush); } bmain->is_memfile_undo_flush_needed = false; return has_edited; } bool ED_editors_flush_edits(Main *bmain) { return ED_editors_flush_edits_ex(bmain, false, false); } /* ***** XXX: functions are using old blender names, cleanup later ***** */ void apply_keyb_grid( bool shift, bool ctrl, float *val, float fac1, float fac2, float fac3, int invert) { /* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */ if (invert) { ctrl = !ctrl; } if (ctrl && shift) { if (fac3 != 0.0f) { *val = fac3 * floorf(*val / fac3 + 0.5f); } } else if (ctrl) { if (fac2 != 0.0f) { *val = fac2 * floorf(*val / fac2 + 0.5f); } } else { if (fac1 != 0.0f) { *val = fac1 * floorf(*val / fac1 + 0.5f); } } } void unpack_menu(bContext *C, const char *opname, const char *id_name, const char *abs_name, const char *folder, PackedFile *pf) { Main *bmain = CTX_data_main(C); PointerRNA props_ptr; uiPopupMenu *pup; uiLayout *layout; char line[FILE_MAX + 100]; wmOperatorType *ot = WM_operatortype_find(opname, true); const char *blendfile_path = BKE_main_blendfile_path(bmain); pup = UI_popup_menu_begin(C, IFACE_("Unpack File"), ICON_NONE); layout = UI_popup_menu_layout(pup); uiItemFullO_ptr( layout, ot, IFACE_("Remove Pack"), ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_REMOVE); RNA_string_set(&props_ptr, "id", id_name); if (blendfile_path[0] != '\0') { char local_name[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX]; BLI_split_file_part(abs_name, fi, sizeof(fi)); BLI_path_join(local_name, sizeof(local_name), "//", folder, fi); if (!STREQ(abs_name, local_name)) { switch (BKE_packedfile_compare_to_file(blendfile_path, local_name, pf)) { case PF_CMP_NOFILE: BLI_snprintf(line, sizeof(line), TIP_("Create %s"), local_name); uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL); RNA_string_set(&props_ptr, "id", id_name); break; case PF_CMP_EQUAL: BLI_snprintf(line, sizeof(line), TIP_("Use %s (identical)"), local_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL); RNA_string_set(&props_ptr, "id", id_name); break; case PF_CMP_DIFFERS: BLI_snprintf(line, sizeof(line), TIP_("Use %s (differs)"), local_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL); RNA_string_set(&props_ptr, "id", id_name); BLI_snprintf(line, sizeof(line), TIP_("Overwrite %s"), local_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_LOCAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL); RNA_string_set(&props_ptr, "id", id_name); break; } } } switch (BKE_packedfile_compare_to_file(blendfile_path, abs_name, pf)) { case PF_CMP_NOFILE: BLI_snprintf(line, sizeof(line), TIP_("Create %s"), abs_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL); RNA_string_set(&props_ptr, "id", id_name); break; case PF_CMP_EQUAL: BLI_snprintf(line, sizeof(line), TIP_("Use %s (identical)"), abs_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL); RNA_string_set(&props_ptr, "id", id_name); break; case PF_CMP_DIFFERS: BLI_snprintf(line, sizeof(line), TIP_("Use %s (differs)"), abs_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL); RNA_string_set(&props_ptr, "id", id_name); BLI_snprintf(line, sizeof(line), TIP_("Overwrite %s"), abs_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL); RNA_string_set(&props_ptr, "id", id_name); break; } UI_popup_menu_end(C, pup); } void ED_spacedata_id_remap(ScrArea *area, SpaceLink *sl, const IDRemapper *mappings) { SpaceType *st = BKE_spacetype_from_id(sl->spacetype); if (st && st->id_remap) { st->id_remap(area, sl, mappings); } } void ED_spacedata_id_remap_single(ScrArea *area, SpaceLink *sl, ID *old_id, ID *new_id) { SpaceType *st = BKE_spacetype_from_id(sl->spacetype); if (st && st->id_remap) { IDRemapper *mappings = BKE_id_remapper_create(); BKE_id_remapper_add(mappings, old_id, new_id); st->id_remap(area, sl, mappings); BKE_id_remapper_free(mappings); } }