/* * Copyright 2012, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand * Sergey Sharybin */ #include "COM_KeyingClipOperation.h" #include "MEM_guardedalloc.h" #include "BLI_listbase.h" #include "BLI_math.h" KeyingClipOperation::KeyingClipOperation(): NodeOperation() { this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(COM_DT_VALUE); this->clipBlack = 0.0f; this->clipWhite = 1.0f; this->setComplex(true); } void *KeyingClipOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) { void *buffer = getInputOperation(0)->initializeTileData(rect, memoryBuffers); return buffer; } void KeyingClipOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data) { const int delta = 3; MemoryBuffer *inputBuffer = (MemoryBuffer*)data; float *buffer = inputBuffer->getBuffer(); int bufferWidth = inputBuffer->getWidth(); int bufferHeight = inputBuffer->getHeight(); int count_black = 0, count_white = 0; int i, j; int srcIndex = (y * bufferWidth + x) * 4; for (i = -delta + 1; i < delta; i++) { for (j = -delta + 1; j < delta; j++) { int cx = x + j, cy = y + i; if (i == 0 && j == 0) continue; if (cx >= 0 && cx < bufferWidth && cy >= 0 && cy < bufferHeight) { int bufferIndex = (cy * bufferWidth + cx) * 4; if (buffer[bufferIndex] < 0.4f) count_black++; else if (buffer[bufferIndex] > 0.6f) count_white++; } } } color[0] = buffer[srcIndex]; if (count_black >= 22 || count_white >= 22) { if (color[0] < this->clipBlack) color[0] = 0.0f; else if (color[0] >= this->clipWhite) color[0] = 1.0f; else color[0] = (color[0] - this->clipBlack) / (this->clipWhite - this->clipBlack); } }