class CListValue: # (PyObjectPlus) """ CListValue This is a list like object used in the game engine internally that behaves similar to a python list in most ways. As well as the normal index lookup. C{val= clist[i]} CListValue supports string lookups. C{val= scene.objects["OBCube"]} Other operations such as C{len(clist), list(clist), clist[0:10]} are also supported. """ def append(val): """ Add an item to the list (like pythons append) Warning: Appending values to the list can cause crashes when the list is used internally by the game engine. """ def count(val): """ Count the number of instances of a value in the list. @rtype: integer @return: number of instances """ def index(val): """ Return the index of a value in the list. @rtype: integer @return: The index of the value in the list. """ def reverse(val): """ Reverse the order of the list. """