#include "MEM_guardedalloc.h" #include "BKE_utildefines.h" #include "BLI_memarena.h" #include "BLI_mempool.h" #include "BLI_heap.h" #include "BLI_ghash.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "bmesh.h" #include "bmesh_operators_private.h" #define ELE_NEW 1 #define ELE_OUT 2 typedef struct EPathNode { struct EPathNode *next, *prev; BMVert *v; BMEdge *e; } EPathNode; typedef struct EPath { ListBase nodes; float weight; } EPath; typedef struct PathBase { BLI_mempool *nodepool, *pathpool; } PathBase; typedef struct EdgeData { int tag; int ftag; } EdgeData; #define EDGE_MARK 1 #define EDGE_VIS 2 #define VERT_VIS 1 #define FACE_NEW 1 PathBase *edge_pathbase_new(void) { PathBase *pb = MEM_callocN(sizeof(PathBase), "PathBase"); pb->nodepool = BLI_mempool_create(sizeof(EPathNode), 1, 512); pb->pathpool = BLI_mempool_create(sizeof(EPath), 1, 512); return pb; } void edge_pathbase_free(PathBase *pathbase) { BLI_mempool_destroy(pathbase->nodepool); BLI_mempool_destroy(pathbase->pathpool); MEM_freeN(pathbase); } EPath *edge_copy_add_path(PathBase *pb, EPath *path, BMVert *appendv, BMEdge *e) { EPath *path2; EPathNode *node, *node2; path2 = BLI_mempool_calloc(pb->pathpool); for (node=path->nodes.first; node; node=node->next) { node2 = BLI_mempool_calloc(pb->nodepool); *node2 = *node; BLI_addtail(&path2->nodes, node2); } node2 = BLI_mempool_calloc(pb->nodepool); node2->v = appendv; node2->e = e; BLI_addtail(&path2->nodes, node2); return path2; } EPath *edge_path_new(PathBase *pb, BMVert *start) { EPath *path; EPathNode *node; path = BLI_mempool_calloc(pb->pathpool); node = BLI_mempool_calloc(pb->nodepool); node->v = start; node->e = NULL; BLI_addtail(&path->nodes, node); path->weight = 0.0f; return path; } float edge_weight_path(EPath *path, EdgeData *edata) { EPathNode *node; float w; for (node=path->nodes.first; node; node=node->next) { if (node->e) { w += edata[BMINDEX_GET(node->e)].ftag; } w += 1.0f; } return w; } void edge_free_path(PathBase *pathbase, EPath *path) { EPathNode *node, *next; for (node=path->nodes.first; node; node=next) { next = node->next; BLI_mempool_free(pathbase->nodepool, node); } BLI_mempool_free(pathbase->pathpool, path); } EPath *edge_find_shortest_path(BMesh *bm, BMEdge *edge, EdgeData *edata, PathBase *pathbase) { BMIter iter; BMEdge *e; GHash *gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp); BMVert *v1, *v2; BMVert **verts = NULL; V_DECLARE(verts); Heap *heap = BLI_heap_new(); EPath *path = NULL, *path2; EPathNode *node; int i; path = edge_path_new(pathbase, edge->v1); BLI_heap_insert(heap, path->weight, path); path = NULL; while (BLI_heap_size(heap)) { if (path) edge_free_path(pathbase, path); path = BLI_heap_popmin(heap); v1 = ((EPathNode*)path->nodes.last)->v; if (v1 == edge->v2) { /*make sure this path loop doesn't already exist*/ i = 0; V_RESET(verts); for (i=0, node = path->nodes.first; node; node=node->next, i++) { V_GROW(verts); verts[i] = node->v; } if (!BM_Face_Exists(bm, verts, i, NULL)) break; else continue; } BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v1) { if (e == edge || !BMO_TestFlag(bm, e, EDGE_MARK)) continue; v2 = BM_OtherEdgeVert(e, v1); if (BLI_ghash_haskey(gh, v2)) continue; BLI_ghash_insert(gh, v2, NULL); path2 = edge_copy_add_path(pathbase, path, v2, e); path2->weight = edge_weight_path(path2, edata); BLI_heap_insert(heap, path2->weight, path2); } if (BLI_heap_size(heap) == 0) path = NULL; } V_FREE(verts); BLI_heap_free(heap, NULL); BLI_ghash_free(gh, NULL, NULL); return path; } void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op) { BMIter iter, liter; BMOIter siter; BMEdge *e, *edge; BMLoop *l; BMFace *f; EPath *path; EPathNode *node; EdgeData *edata; BMEdge **edges = NULL; PathBase *pathbase = edge_pathbase_new(); V_DECLARE(edges); int i, j; if (!bm->totvert || !bm->totedge) return; edata = MEM_callocN(sizeof(EdgeData)*bm->totedge, "EdgeData"); BMO_Flag_Buffer(bm, op, "edges", EDGE_MARK, BM_EDGE); i = 0; BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) { BMINDEX_SET(e, i); if (!BMO_TestFlag(bm, e, EDGE_MARK)) { edata[i].tag = 2; } i += 1; } while (1) { edge = NULL; BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) { if (edata[BMINDEX_GET(e)].tag < 2) { edge = e; break; } } if (!edge) break; edata[BMINDEX_GET(edge)].tag += 1; path = edge_find_shortest_path(bm, edge, edata, pathbase); if (!path) continue; V_RESET(edges); i = 0; for (node=path->nodes.first; node; node=node->next) { if (!node->next) continue; e = BM_Edge_Exist(node->v, node->next->v); /*this should never happen*/ if (!e) break; edata[BMINDEX_GET(e)].ftag++; V_GROW(edges); edges[i++] = e; } V_GROW(edges); edges[i++] = edge; f = BM_Make_Ngon(bm, edge->v1, edge->v2, edges, i, 1); if (f) BMO_SetFlag(bm, f, FACE_NEW); edge_free_path(pathbase, path); } BMO_Flag_To_Slot(bm, op, "faceout", FACE_NEW, BM_FACE); V_FREE(edges); edge_pathbase_free(pathbase); MEM_freeN(edata); } /* evaluate if entire quad is a proper convex quad */ static int convex(float *v1, float *v2, float *v3, float *v4) { float nor[3], nor1[3], nor2[3], vec[4][2]; /* define projection, do both trias apart, quad is undefined! */ CalcNormFloat(v1, v2, v3, nor1); CalcNormFloat(v1, v3, v4, nor2); nor[0]= ABS(nor1[0]) + ABS(nor2[0]); nor[1]= ABS(nor1[1]) + ABS(nor2[1]); nor[2]= ABS(nor1[2]) + ABS(nor2[2]); if(nor[2] >= nor[0] && nor[2] >= nor[1]) { vec[0][0]= v1[0]; vec[0][1]= v1[1]; vec[1][0]= v2[0]; vec[1][1]= v2[1]; vec[2][0]= v3[0]; vec[2][1]= v3[1]; vec[3][0]= v4[0]; vec[3][1]= v4[1]; } else if(nor[1] >= nor[0] && nor[1]>= nor[2]) { vec[0][0]= v1[0]; vec[0][1]= v1[2]; vec[1][0]= v2[0]; vec[1][1]= v2[2]; vec[2][0]= v3[0]; vec[2][1]= v3[2]; vec[3][0]= v4[0]; vec[3][1]= v4[2]; } else { vec[0][0]= v1[1]; vec[0][1]= v1[2]; vec[1][0]= v2[1]; vec[1][1]= v2[2]; vec[2][0]= v3[1]; vec[2][1]= v3[2]; vec[3][0]= v4[1]; vec[3][1]= v4[2]; } /* linetests, the 2 diagonals have to instersect to be convex */ if( IsectLL2Df(vec[0], vec[2], vec[1], vec[3]) > 0 ) return 1; return 0; } /*this is essentially new fkey*/ void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op) { BMOperator op2; BMOIter oiter; BMIter iter, liter; BMHeader *h; BMVert *v, *verts[4]; BMEdge *e; BMLoop *l; BMFace *f; int totv=0, tote=0, totf=0, amount; /*count number of each element type we were passed*/ BMO_ITER(h, &oiter, bm, op, "geom", BM_VERT|BM_EDGE|BM_FACE) { switch (h->type) { case BM_VERT: totv++; break; case BM_EDGE: tote++; break; case BM_FACE: totf++; break; } BMO_SetFlag(bm, h, ELE_NEW); } /*first call dissolve faces*/ BMO_InitOpf(bm, &op2, "dissolvefaces faces=%ff", ELE_NEW); BMO_Exec_Op(bm, &op2); /*if we dissolved anything, then return.*/ if (BMO_CountSlotBuf(bm, &op2, "regionout")) { BMO_CopySlot(&op2, op, "regionout", "faceout"); BMO_Finish_Op(bm, &op2); return; } BMO_Finish_Op(bm, &op2); /*call edgenet create*/ BMO_InitOpf(bm, &op2, "edgenet_fill edges=%fe", ELE_NEW); BMO_Exec_Op(bm, &op2); /*return if edge net create did something*/ if (BMO_CountSlotBuf(bm, &op2, "faceout")) { BMO_CopySlot(&op2, op, "faceout", "faceout"); BMO_Finish_Op(bm, &op2); return; } BMO_Finish_Op(bm, &op2); /*now, count how many verts we have*/ amount = 0; BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) { if (BMO_TestFlag(bm, v, ELE_NEW)) { verts[amount] = v; amount++; if (amount > 4) break; } } if (amount == 2) { /*create edge*/ e = BM_Make_Edge(bm, verts[0], verts[1], NULL, 1); BMO_SetFlag(bm, e, ELE_OUT); } else if (amount == 3) { /*create triangle*/ BM_Make_QuadTri(bm, verts[0], verts[1], verts[2], NULL, NULL, 1); } else if (amount == 4) { f = NULL; /* the order of vertices can be anything, 6 cases to check */ if( convex(verts[0]->co, verts[1]->co, verts[2]->co, verts[3]->co) ) { f= BM_Make_QuadTri(bm, verts[0], verts[1], verts[2], verts[3], NULL, 1); } else if( convex(verts[0]->co, verts[2]->co, verts[3]->co, verts[1]->co) ) { f= BM_Make_QuadTri(bm, verts[0], verts[2], verts[3], verts[1], NULL, 1); } else if( convex(verts[0]->co, verts[2]->co, verts[1]->co, verts[3]->co) ) { f= BM_Make_QuadTri(bm, verts[0], verts[2], verts[1], verts[3], NULL, 1); } else if( convex(verts[0]->co, verts[1]->co, verts[3]->co, verts[2]->co) ) { f= BM_Make_QuadTri(bm, verts[0], verts[1], verts[3], verts[2], NULL, 1); } else if( convex(verts[0]->co, verts[3]->co, verts[2]->co, verts[1]->co) ) { f= BM_Make_QuadTri(bm, verts[0], verts[3], verts[2], verts[1], NULL, 1); } else if( convex(verts[0]->co, verts[3]->co, verts[1]->co, verts[2]->co) ) { f= BM_Make_QuadTri(bm, verts[0], verts[3], verts[1], verts[2], NULL, 1); } else { printf("cannot find nice quad from concave set of vertices\n"); } if (f) BMO_SetFlag(bm, f, ELE_OUT); } }