# SPDX-License-Identifier: GPL-2.0-or-later # Filename : contour.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : Draws each object's visible contour from freestyle.chainingiterators import ChainPredicateIterator from freestyle.predicates import ( AndUP1D, ContourUP1D, NotUP1D, QuantitativeInvisibilityUP1D, SameShapeIdBP1D, TrueUP1D, ) from freestyle.shaders import ( ConstantThicknessShader, IncreasingColorShader, ) from freestyle.types import Operators Operators.select(AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D())) bpred = SameShapeIdBP1D() upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D()) Operators.bidirectional_chain(ChainPredicateIterator(upred, bpred), NotUP1D(QuantitativeInvisibilityUP1D(0))) shaders_list = [ ConstantThicknessShader(5.0), IncreasingColorShader(0.8, 0, 0, 1, 0.1, 0, 0, 1), ] Operators.create(TrueUP1D(), shaders_list)