# SPDX-License-Identifier: GPL-2.0-or-later # Filename : occluded_by_specific_object.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : Draws only the lines that are occluded by a given object from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( AndUP1D, NotUP1D, QuantitativeInvisibilityUP1D, TrueUP1D, pyIsInOccludersListUP1D, ) from freestyle.shaders import ( ConstantColorShader, ConstantThicknessShader, SamplingShader, ) from freestyle.types import Id, Operators # the id of the occluder (use SHIFT+click on the ViewMap to # retrieve ids) id = Id(3, 0) upred = AndUP1D(NotUP1D(QuantitativeInvisibilityUP1D(0)), pyIsInOccludersListUP1D(id)) Operators.select(upred) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(upred)) shaders_list = [ SamplingShader(5), ConstantThicknessShader(3), ConstantColorShader(0.3, 0.3, 0.3, 1), ] Operators.create(TrueUP1D(), shaders_list)